{"id":610,"date":"2017-09-23T14:00:00","date_gmt":"2017-09-23T14:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2017\/09\/super_mario_run_has_a_major_update_and_discount_on_the_way"},"modified":"2017-09-23T14:00:00","modified_gmt":"2017-09-23T14:00:00","slug":"super-mario-run-has-a-major-update-and-discount-on-the-way","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/09\/23\/super-mario-run-has-a-major-update-and-discount-on-the-way\/","title":{"rendered":"Super Mario Run Has a Major Update and Discount on the Way"},"content":{"rendered":"<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/mobile\/super_mario_run\">Super Mario Run<\/a><\/strong> was relatively successful for Nintendo on iOS and then Android, though it perhaps struggled to hit its expected heights; having a &#8216;premium&#8217; mobile price didn&#8217;t help.<\/p>\n<p>There are no deadlines with reviving mobile projects, however, and Nintendo seems keen to give the game another push. Nintendo of Europe has confirmed that a new world, mode and playable character are on the way in a 29th September update. On that same date the app will get a discount.<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\">\n<p><span lang=\"en\" dir=\"ltr\">A new <a href=\"https:\/\/twitter.com\/hashtag\/SuperMarioRun?src=hash\">#SuperMarioRun<\/a> update arrives 29\/09, including a new world, new mode, new playable character, and more! <a href=\"https:\/\/t.co\/YuNb064EBk\">pic.twitter.com\/YuNb064EBk<\/a><\/span>\u2014 Nintendo of Europe (@NintendoEurope) <a href=\"https:\/\/twitter.com\/NintendoEurope\/status\/911500431158898689\">September 23, 2017<\/a><\/p>\n<\/blockquote>\n<\/aside>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\">\n<p><span lang=\"en\" dir=\"ltr\">To commemorate the upcoming <a href=\"https:\/\/twitter.com\/hashtag\/SuperMarioRun?src=hash\">#SuperMarioRun<\/a> update, the full game will be available for \u00a34.99\/\u20ac5.49 starting 29\/09 until 12\/10. <a href=\"https:\/\/t.co\/Umhx9RJkWX\">pic.twitter.com\/Umhx9RJkWX<\/a><\/span>\u2014 Nintendo of Europe (@NintendoEurope) <a href=\"https:\/\/twitter.com\/NintendoEurope\/status\/911500644753788928\">September 23, 2017<\/a><\/p>\n<\/blockquote>\n<\/aside>\n<p>As for what the new mode entails, <a class=\"external\" href=\"http:\/\/www.eurogamer.net\/articles\/2017-09-23-super-mario-run-is-getting-a-big-update-with-more-levels-a-new-mode-and-daisy\">Eurogamer<\/a> has outlined some specifics. Daisy will be the unlockable playable character, and you &#8216;rescue&#8217; her by clearing Remix 10; in this mode you collect Rainbow Coins across small snippets from 10 different levels; with these sections changing each time you play the mode. A new world will also be added to the campaign &#8211; World Star &#8211; which will have nine levels once you clear the first six worlds.<\/p>\n<p>Finally, you can play your own music while in the app, with characters having the cute touch of wearing headphones as you do so.<\/p>\n<p>It&#8217;s a decently sized update, then, and the discount may just tempt more players to take the plunge. Will you be checking this out?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Super Mario Run was relatively successful for Nintendo on iOS and then Android, though it perhaps struggled to hit its expected heights; having a &#8216;premium&#8217; mobile price didn&#8217;t help. There are no deadlines with reviving mobile projects, however, and Nintendo seems keen to give the game another push. Nintendo of Europe has confirmed that a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-610","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/610","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=610"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/610\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=610"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=610"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=610"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}