{"id":6090,"date":"2017-11-24T17:17:00","date_gmt":"2017-11-24T17:17:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/310353"},"modified":"2017-11-24T17:17:00","modified_gmt":"2017-11-24T17:17:00","slug":"get-mobile-game-dev-tips-from-the-maker-of-good-pizza-great-pizza-at-gdc-2018","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/11\/24\/get-mobile-game-dev-tips-from-the-maker-of-good-pizza-great-pizza-at-gdc-2018\/","title":{"rendered":"Get mobile game dev tips from the maker of Good Pizza, Great Pizza at GDC 2018"},"content":{"rendered":"<p>It can be tricky to balance the demands of making a great mobile game and making a mobile game that earns enough to let you keep making mobile games.<\/p>\n<p>At <a href=\"http:\/\/gdconf.com\/?_mc=blog_x_gama_le_tspr_gdcsf_x_x-gdc18\">GDC 2018<\/a>, TapBlaze president\u00a0Anthony Lai will be offering fellow game makers advice on how they can do both in his talk &#8220;<a href=\"http:\/\/schedule.gdconf.com\/session\/span-classhighlightgood-pizzaspan-great-pizza-game-design-iteration-and-business-lessons-learned\/851808\">&#8216;<em>Good Pizza, Great Pizza<\/em>&#8216;: Game Design, Iteration, and Business Lessons Learned<\/a>.&#8221;<\/p>\n<p>Drawing on Tapblaze&#8217;s experience taking its free-to-play mobile\u00a0game\u00a0<em>Good Pizza<\/em>,\u00a0<em>Great Pizza\u00a0<\/em>from 3,000 to 60,000 daily active users in the space of a year (without paid user acquisition), Lai will walk you through the process of making a good, sustainable game under significant resource constraints.<\/p>\n<p>It promises to be a great talk, and anyone who makes time to attend it will walk\u00a0away with actionable design, development, monetization and production tips for increasing the probability of success for their game.\u00a0<\/p>\n<p>Plus we have lots more GDC 2018 announcements to make in the coming months. For more information about\u00a0GDC 2018\u00a0visit the show&#8217;s <a href=\"http:\/\/gdconf.com\/?_mc=blog_x_gama_le_tspr_gdcsf_x_x-gdc18\">official website<\/a>, and\u00a0subscribe to regular updates via <a href=\"http:\/\/www.facebook.com\/GameDevelopersConference\">Facebook<\/a>, <a href=\"https:\/\/twitter.com\/Official_GDC\">Twitter<\/a>, or <a href=\"http:\/\/feeds.feedburner.com\/GameDevelopersConference\">RSS<\/a>.<\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent UBM Americas<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It can be tricky to balance the demands of making a great mobile game and making a mobile game that earns enough to let you keep making mobile games. At GDC 2018, TapBlaze president\u00a0Anthony Lai will be offering fellow game makers advice on how they can do both in his talk &#8220;&#8216;Good Pizza, Great Pizza&#8216;: [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":6091,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-6090","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/6090","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=6090"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/6090\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/6091"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=6090"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=6090"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=6090"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}