{"id":55471,"date":"2018-10-16T13:08:41","date_gmt":"2018-10-16T13:08:41","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=4de58f05-7bcb-4d16-be33-6a541bad3041"},"modified":"2018-10-16T13:08:41","modified_gmt":"2018-10-16T13:08:41","slug":"materialize-free-texture-map-generation-tool-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/10\/16\/materialize-free-texture-map-generation-tool-released\/","title":{"rendered":"Materialize Free Texture Map Generation Tool Released"},"content":{"rendered":"<p><a href=\"http:\/\/www.boundingboxsoftware.com\/materialize\/index.php\">Materialize<\/a> was just released for free.\u00a0 What exactly is Materialize?\u00a0 In the creators own words:<\/p>\n<blockquote>\n<p>Materialize is a stand alone tool for creating materials for use in games from images. You can create an entire material from a single image or import the textures you have and generate the textures you need.<\/p>\n<\/blockquote>\n<p>Materialize is production tested, having been used to generate metallic, smoothness and occlusion textures for the Uncharted collection.\u00a0 It is very similar in scope and functionality to Substance\u2019s <a href=\"https:\/\/www.allegorithmic.com\/products\/bitmap2material\">B2M<\/a> or the free <a href=\"https:\/\/www.youtube.com\/watch?v=yXQMB2_0OTw\">ModLab<\/a>. <\/p>\n<p>Essentially you start by feeding it a diffuse map, which you can then edit as you desire, then create a height map, normal map, edge map, smoothness map, AO map and metallic map automatically.<\/p>\n<p><a href=\"https:\/\/www.gamefromscratch.com\/image.axd?picture=image_3399.png\"><img loading=\"lazy\" decoding=\"async\" width=\"904\" height=\"266\" title=\"image\" alt=\"image\" src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2018\/10\/materialize-free-texture-map-generation-tool-released.png\" border=\"0\" \/><\/a><\/p>\n<p>Each step of the way you have fine tune control over how each individual map is created.\u00a0 For example, here are the controls governing the creation of the normal map.<\/p>\n<p><a href=\"https:\/\/www.gamefromscratch.com\/image.axd?picture=image_3398.png\"><img loading=\"lazy\" decoding=\"async\" width=\"404\" height=\"846\" title=\"image\" alt=\"image\" src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2018\/10\/materialize-free-texture-map-generation-tool-released-1.png\" border=\"0\" \/><\/a><\/p>\n<p>You also have the ability to provide your own maps from file if you have them, simply use Materialize to generate the maps that you are missing.\u00a0 There are also features in place for creating tiled maps.\u00a0 Of course to go along with all of it, there is a real-time preview of the map you are creating, including multiple skyboxes and control over the post processing effects show in the preview.<\/p>\n<p><a href=\"https:\/\/www.gamefromscratch.com\/image.axd?picture=realtimePreview.gif\"><img loading=\"lazy\" decoding=\"async\" width=\"262\" height=\"202\" title=\"realtimePreview\" alt=\"realtimePreview\" src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2018\/10\/materialize-free-texture-map-generation-tool-released.gif\" \/><\/a><\/p>\n<p>When you are done you are able to export your generated maps to a variety of different texture formats.\u00a0 Just an all around amazing application and one that should be added to every texture makers toolkit!\u00a0 Watch the <a href=\"https:\/\/www.youtube.com\/watch?v=vtnJToPxBNo\">video below<\/a> to learn more and see Materialize in action!\u00a0 There are also some tutorials <a href=\"http:\/\/www.boundingboxsoftware.com\/materialize\/tutorials.php\">available here<\/a> if you wish to learn more.<\/p>\n<p align=\"center\">[embedded content]<\/p>\n<p class=\"under\">&#013; <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/Art.aspx\">Art<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span>&#013; <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Applications\" rel=\"tag\">Applications<\/a><\/span>&#013; &#013;\n<\/p>\n<hr \/>\n","protected":false},"excerpt":{"rendered":"<p>Materialize was just released for free.\u00a0 What exactly is Materialize?\u00a0 In the creators own words: Materialize is a stand alone tool for creating materials for use in games from images. You can create an entire material from a single image or import the textures you have and generate the textures you need. Materialize is production [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":55472,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[74,72],"class_list":["post-55471","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","tag-art","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/55471","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=55471"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/55471\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/55472"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=55471"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=55471"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=55471"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}