{"id":54504,"date":"2018-10-12T21:39:00","date_gmt":"2018-10-12T21:39:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/328550"},"modified":"2018-10-12T21:39:00","modified_gmt":"2018-10-12T21:39:00","slug":"watch-our-chat-with-crosscodes-lead-developer-and-composer","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/10\/12\/watch-our-chat-with-crosscodes-lead-developer-and-composer\/","title":{"rendered":"Watch our chat with CrossCode&#8217;s lead developer and composer!"},"content":{"rendered":"<p>For any readers who are archiving the successful games of 2018, it&#8217;s worth paying attention to the story of <em>CrossCode<\/em>. It&#8217;s an RPG Maker-inspired game that rallied a successful Indiegogo campaign and ventured through the waters of Steam Early Access before finally releasing back in September.<\/p>\n<p>Its success is surprising in part because single-player RPGs have not known much success in the Early Access waters, and in a sea of similar 2D games, it&#8217;s managed to stand out with solid mechanics and a charismatic sense of charm.\u00a0<\/p>\n<p>So today on the Gamasutra Twitch channel, we took the time to stream <em>CrossCode <\/em>with two of the game&#8217;s developers: Felix Klein, who&#8217;s been working on the game in some form for seven years, and Deniz Akbulut, who composed the music and claims to have suggested the game&#8217;s &#8220;stupidest&#8221; ideas.\u00a0<\/p>\n<p>If you want to know more about succeeding with single-player RPGs on Early Access, you should click on the video above to watch our full conversation. And while you&#8217;re at it, be sure to <a href=\"http:\/\/Twitch.tv\/Gamasutra\">follow the Gamasutra Twitch channel<\/a> for more developer interviews and editor roundtables.\u00a0<\/p>\n","protected":false},"excerpt":{"rendered":"<p>For any readers who are archiving the successful games of 2018, it&#8217;s worth paying attention to the story of CrossCode. It&#8217;s an RPG Maker-inspired game that rallied a successful Indiegogo campaign and ventured through the waters of Steam Early Access before finally releasing back in September. Its success is surprising in part because single-player RPGs [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":54505,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-54504","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/54504","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=54504"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/54504\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/54505"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=54504"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=54504"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=54504"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}