{"id":53361,"date":"2018-10-07T18:00:00","date_gmt":"2018-10-07T18:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/10\/2k_sports_has_made_substantial_contributions_to_nba_playgrounds_sequel_according_to_saber_interactive"},"modified":"2018-10-07T18:00:00","modified_gmt":"2018-10-07T18:00:00","slug":"2k-sports-has-made-substantial-contributions-to-nba-playgrounds-sequel-according-to-saber-interactive","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/10\/07\/2k-sports-has-made-substantial-contributions-to-nba-playgrounds-sequel-according-to-saber-interactive\/","title":{"rendered":"2K Sports Has Made &#8220;Substantial&#8221; Contributions To NBA Playgrounds Sequel, According To Saber Interactive"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/0f6b1e2543a38\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/0f6b1e2543a38\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/10\/2k_sports_has_made_substantial_contributions_to_nba_playgrounds_sequel_according_to_saber_interactive\/large.jpg\" class=\"ff-og-image-inserted\" \/><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[embedded content]<\/div>\n<\/aside>\n<p>Following the bumpy launch of the original <strong><a class=\"external\" href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/nba_playgrounds\">NBA Playgrounds<\/a><\/strong> game on the Switch eShop, the sequel has a lot to prove. Fortunately, Saber Interactive has <a class=\"external\" href=\"http:\/\/www.nintendolife.com\/news\/2018\/07\/nba_playgrounds_2_will_now_be_published_by_2k_games_adding_some_nba_2k_flair\">signed<\/a> a deal with the basketball video game experts, 2K Sports.<\/p>\n<p>In a recent phone interview with Polygon, Saber CEO Matthew Karch said 20 percent of the improvements in the sequel &#8211; <a class=\"external\" href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/nba_2k_playgrounds_2\"><strong>Playgrounds 2<\/strong><\/a> &#8211; had taken place over the last four to five months since 2K became involved in the development, with the publisher making &#8220;substantial&#8221; contributions.<\/p>\n<p>2K&#8217;s involvement in the sequel made it possible to include the sport&#8217;s best and most iconic players including Michael Jordan, Kobe Bryant and a number of others. These are players Saber would have never been able to obtain the rights to on its own, according to Karch.<\/p>\n<p>The existing work 2K Sports has done with its own NBA games helped add and refine signature player animations in Playgrounds 2. It&#8217;s also helped provide dedicated servers for online match-making and streamline the in-game purchases &#8211; which are mostly cosmetic items.<\/p>\n<p>As for the future of Playgrounds, Karch said the series is likely to continue on:<\/p>\n<blockquote>\n<p>I will say that 2K is not interested in one-offs&#8230;They see the long-term potential for this game.<\/p>\n<\/blockquote>\n<p><em>Are you looking forward to NBA 2K Playgrounds 2 when it arrives on 16th October? Did you play the original game by Saber Interactive? Tell us in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Following the bumpy launch of the original NBA Playgrounds game on the Switch eShop, the sequel has a lot to prove. Fortunately, Saber Interactive has signed a deal with the basketball video game experts, 2K Sports. In a recent phone interview with Polygon, Saber CEO Matthew Karch said 20 percent of the improvements [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-53361","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/53361","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=53361"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/53361\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=53361"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=53361"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=53361"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}