{"id":5322,"date":"2017-11-16T00:39:00","date_gmt":"2017-11-16T00:39:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/309742"},"modified":"2017-11-16T00:39:00","modified_gmt":"2017-11-16T00:39:00","slug":"battlefront-ii-overwatch-under-scrutiny-by-belgian-gambling-regulator","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/11\/16\/battlefront-ii-overwatch-under-scrutiny-by-belgian-gambling-regulator\/","title":{"rendered":"Battlefront II, Overwatch under scrutiny by Belgian gambling regulator"},"content":{"rendered":"<p>Belgian Gaming\u00a0Commission general director\u00a0Peter Naessens\u00a0has <a href=\"https:\/\/nieuws.vtm.be\/binnenland\/onderzoek-naar-nieuw-star-wars-spel\">told local media outlet VTM<\/a> that the organization is investigating whether the loot crate systems in\u00a0<em>Battlefront II\u00a0<\/em>and\u00a0<em>Overwatch\u00a0<\/em>qualify as gambling.<\/p>\n<p>While the state of the investigation is still murky (the news comes solely via VTM, which was read with the help of Google Translate), a decision to brand these sorts of monetization mechanics as gambling could have a significant impact on the game industry.<\/p>\n<p><em>Battlefront II\u00a0<\/em>and\u00a0<em>Overwatch\u00a0<\/em>both allow players to pay virtual currency (either earned in-game or paid for with real money)\u00a0for a loot box\/crate containing a (semi-)random assortment of in-game items, and many other games do so as well.\u00a0The Entertainment Software Ratings Board has already stated that <a href=\"https:\/\/www.gamasutra.com\/view\/news\/307428\/Loot_boxes_dont_count_as_gambling_in_the_ESRBs_books.php\">it does not believe these types of monetization systems count as gambling<\/a>, since a player typically always gets <em>something\u00a0<\/em>for their investment.\u00a0<\/p>\n<p>But if a government regulator classified a game like\u00a0<em>Battlefront II\u00a0<\/em>as gambling, that might push other gambling regulators and\/or the ESRB to take a fresh look at the issue, potentially shifting the landscape of game development. As the game&#8217;s publisher, Electronic Arts might also have to pay the price of retooling the game and\/or pay a fine to the Belgian authorities.<\/p>\n<p>Blizzard has already faced a similar situation with\u00a0<em>Overwatch\u00a0<\/em>in China, where a new law <a href=\"https:\/\/www.gamasutra.com\/view\/news\/297214\/Online_games_in_China_are_now_required_to_disclose_random_loot_box_odds.php\">went into effect in May<\/a> requiring games with loot box systems to disclose A) what potential rewards a player can receive from a given box and B) what the odds are of them getting each of those rewards.<\/p>\n<p>In response, Blizzard publicly disclosed that data for the Chinese version of <em>Overwatch<\/em>. Moreover, it <a href=\"https:\/\/www.gamasutra.com\/view\/news\/299466\/Blizzard_to_sell_Overwatch_credits_instead_of_loot_boxes_to_Chinese_players.php\">reworked the game<\/a> to adhere to another Chinese law banning the direct sale of loot boxes in games by instead &#8220;gifting&#8221; loot boxes to Chinese\u00a0<em>Overwatch\u00a0<\/em>players who spent real money to purchase\u00a0specific amounts of in-game currency.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Belgian Gaming\u00a0Commission general director\u00a0Peter Naessens\u00a0has told local media outlet VTM that the organization is investigating whether the loot crate systems in\u00a0Battlefront II\u00a0and\u00a0Overwatch\u00a0qualify as gambling. While the state of the investigation is still murky (the news comes solely via VTM, which was read with the help of Google Translate), a decision to brand these sorts of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":5323,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-5322","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/5322","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=5322"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/5322\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/5323"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=5322"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=5322"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=5322"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}