{"id":5063,"date":"2017-11-10T17:19:00","date_gmt":"2017-11-10T17:19:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/309343"},"modified":"2017-11-10T17:19:00","modified_gmt":"2017-11-10T17:19:00","slug":"attend-gdc-2018-to-hear-from-the-long-darks-creator-on-storytelling-in-a-sandbox-game","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/11\/10\/attend-gdc-2018-to-hear-from-the-long-darks-creator-on-storytelling-in-a-sandbox-game\/","title":{"rendered":"Attend GDC 2018 to hear from The Long Dark&#8217;s creator on storytelling in a sandbox game"},"content":{"rendered":"<p>The 2018\u00a0<a href=\"http:\/\/www.gdconf.com?_mc=blog_x_gama_le_tspr_gdcsf_x_x-gdc18\">Game Developers Conference<\/a>\u00a0will be here before you know it! To give you a taste of what&#8217;s in store for you at the San Francisco event next March, organizers are proud to announce a talk from Hinterland Games founder Raphael van Lierop.<\/p>\n<p>In his GDC 2018 talk &#8220;A Long Dark Road: Blending Player and Authored Story in a Sandbox Survival Game&#8221;,\u00a0which spans the <a href=\"http:\/\/www.gdconf.com\/conference\/design.html\">Design<\/a> and <a href=\"http:\/\/www.gdconf.com\/conference\/production.html\">Production &amp; Team Management<\/a> tracks of talks, van Lierop will examine how it&#8217;s\u00a0possible to successfully marry a linear, authored narrative experience to an open-world sandbox.<\/p>\n<p>Using anecdotes and insights gained through the ongoing development of Hinterland&#8217;s flagship game <em>The Long Dark,\u00a0<\/em>van Lierop will share\u00a0hard-won lessons about community-informed development, the principles that define a successful sandbox gameplay experience, and the challenges of wrapping a story mode around the core of a popular survival sandbox, with a large vocal community of players who might just prefer you left it alone!<\/p>\n<p>Plus, we have\u00a0lots more GDC 2018 announcements to make in the coming months. For more information about\u00a0GDC 2018\u00a0visit the show&#8217;s <a href=\"http:\/\/gdconf.com\/?_mc=blog_x_gama_le_tspr_gdcsf_x_x-gdc18\">official website<\/a>, and\u00a0subscribe to regular updates via <a href=\"http:\/\/www.facebook.com\/GameDevelopersConference\">Facebook<\/a>, <a href=\"https:\/\/twitter.com\/Official_GDC\">Twitter<\/a>, or <a href=\"http:\/\/feeds.feedburner.com\/GameDevelopersConference\">RSS<\/a>.<\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent UBM Americas<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The 2018\u00a0Game Developers Conference\u00a0will be here before you know it! To give you a taste of what&#8217;s in store for you at the San Francisco event next March, organizers are proud to announce a talk from Hinterland Games founder Raphael van Lierop. In his GDC 2018 talk &#8220;A Long Dark Road: Blending Player and Authored [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":5064,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-5063","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/5063","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=5063"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/5063\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/5064"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=5063"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=5063"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=5063"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}