{"id":4982,"date":"2017-11-11T19:30:00","date_gmt":"2017-11-11T19:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2017\/11\/digital_foundry_gives_its_full_analysis_of_doom_on_nintendo_switch"},"modified":"2017-11-11T19:30:00","modified_gmt":"2017-11-11T19:30:00","slug":"digital-foundry-gives-its-full-analysis-of-doom-on-nintendo-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/11\/11\/digital-foundry-gives-its-full-analysis-of-doom-on-nintendo-switch\/","title":{"rendered":"Digital Foundry Gives Its Full Analysis of DOOM on Nintendo Switch"},"content":{"rendered":"<p>For anyone that&#8217;s been following the game closely, it&#8217;s no surprise to say that <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/doom\">DOOM<\/a><\/strong> has some compromises in order to tick along on Nintendo&#8217;s diminutive system. The fact it&#8217;s there is impressive in its own right, but squeezing a current-gen game (originally released to critical acclaim in 2016) is no small feat.<\/p>\n<p>Well, our chums at Digital Foundry have done their thing and provided a final analysis on the Switch version. It goes into resolution and framerate, and one core conclusion is that it&#8217;s an impressive game on the portable, but not when playing docked on a TV.<\/p>\n<p>Check it out below.<\/p>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[embedded content] <\/div>\n<\/aside>\n<p>If you&#8217;ve picked up DOOM on the Nintendo Switch this week let us know what you think of it in the comments.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>For anyone that&#8217;s been following the game closely, it&#8217;s no surprise to say that DOOM has some compromises in order to tick along on Nintendo&#8217;s diminutive system. The fact it&#8217;s there is impressive in its own right, but squeezing a current-gen game (originally released to critical acclaim in 2016) is no small feat. Well, our [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-4982","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/4982","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=4982"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/4982\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=4982"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=4982"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=4982"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}