{"id":48517,"date":"2018-09-18T17:06:38","date_gmt":"2018-09-18T17:06:38","guid":{"rendered":"http:\/\/BungieNet_ContentItem_47247"},"modified":"2018-09-18T17:06:38","modified_gmt":"2018-09-18T17:06:38","slug":"destiny-2-hotfix-2-0-3","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/09\/18\/destiny-2-hotfix-2-0-3\/","title":{"rendered":"Destiny 2 Hotfix 2.0.3"},"content":{"rendered":"<p><title>Destiny 2 Hotfix 2.0.3 &gt; News | Bungie.net<\/title>&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<\/p>\n<div class=\"noJS\">\n<p>JavaScript is required to use Bungie.net<\/p>\n<\/div>\n<p>&#013;<\/p>\n<div class=\"bg_secondary JS cf\">\n<div id=\"search-container\">\n<div class=\"results\">\n<div class=\"search-results-template\">\n<div class=\"tabs-container\">\n<div class=\"tabs\">\n<div class=\"tab-wrapper\">\n<p>&#013; 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<\/p>\n<div id=\"content\">\n<div id=\"mainContent\">\n<div id=\"article-container\" class=\"grid\">\n<div class=\"content text-content\">\n<h2>Sandbox<\/h2>\n<p><b>Armor<\/b><\/p>\n<div>\n<ul>\n<li>Dragonfly Regalia armor now comes with a Masterwork socket<\/li>\n<\/ul>\n<\/div>\n<p><b>Weapons<\/b><\/p>\n<div>\n<ul>\n<li>Fixed an issue where Hand Cannons were not using the correct recoil stats for players on PC<\/li>\n<li>Heavy Guard and Swordmaster\u2019s Guard now function correctly on Adaptive Swords<\/li>\n<\/ul>\n<\/div>\n<h2>Activities<\/h2>\n<p><b>PvE<\/b><\/p>\n<div>\n<ul>\n<li>Io<\/li>\n<ul>\n<ul>\n<li>Fixed an issue where players could be returned to orbit during the final battle of \u201cThe Long Play\u201d<\/li>\n<li>Fixed an issue where players would sometimes not receive a Seed of Light after interacting with the tree at the end of the mission \u201cVisions of Light\u201d<\/li>\n<\/ul>\n<\/ul>\n<\/ul>\n<\/div>\n<div>\n<ul>\n<li>Strikes<\/li>\n<ul>\n<ul>\n<li>Fixed an issue where the post-game carnage report would not show at the end of strikes launched via strike-specific Director nodes<\/li>\n<\/ul>\n<\/ul>\n<\/ul>\n<\/div>\n<h2>Triumphs<\/h2>\n<p><b>General<\/b><\/p>\n<div>\n<ul>\n<li>Temporarily removed the \u201cTrace Rifle Mastery\u201d Triumph for platforms where players could not complete all objectives<\/li>\n<li>This Triumph will be changed in a future release to be available on all platforms<\/li>\n<li>Changed the Persistent Blaze emblem variant to require 40 Mastery Triumphs<\/li>\n<\/ul>\n<\/div>\n<h2>Crucible<\/h2>\n<p><b>General<\/b><\/p>\n<div>\n<ul>\n<li>Activity reconnection has been enabled in the Competitive playlist<\/li>\n<ul>\n<li>Players who are disconnected from Destiny 2 servers will have an opportunity to reconnect to their match under the following conditions:<\/li>\n<\/ul>\n<\/ul>\n<\/div>\n<div>\n<ul>\n<li>The match is still active<\/li>\n<li>A connection to the match can be reestablished<\/li>\n<ul>\n<li>Players who rejoin matches will NOT be penalized for quitting a match should a rejoin complete successfully<\/li>\n<\/ul>\n<\/ul>\n<\/div>\n<p><b>UI<\/b><\/p>\n<div>\n<ul>\n<li>The player state display now appears in Competitive versions of Control and Clash.<\/li>\n<\/ul>\n<\/div>\n<h2>Gambit<\/h2>\n<p><b>General<\/b><\/p>\n<div>\n<ul>\n<li>Activity reconnection has been disabled in the Gambit playlist to allow for faster backfilling of lopsided teams<\/li>\n<\/ul>\n<\/div>\n<h2>Items &amp; Economy<\/h2>\n<p><b>General<\/b><\/p>\n<div>\n<ul>\n<li>Fixed an issue where the Traveler\u2019s Chosen Sidearm could not be dismantled or transferred to the vault<\/li>\n<li>Fixed an issue where BrayTech RWP Mk. II was granting weapon mods when dismantled<\/li>\n<li>Fixed an issue where Fossilized Hermaion Blossoms were not being granted from strikes<\/li>\n<\/ul>\n<\/div>\n<p><b>Collections\u00a0<\/b><\/p>\n<div>\n<ul>\n<li>Replaced the Traveler\u2019s Chosen Sidearm with damaged version<\/li>\n<li>Removed the Iris Pulsator Ghost Shell from Collections, as it is not currently available<\/li>\n<\/ul>\n<\/div>\n<p><b>Dreaming City<\/b><\/p>\n<div>\n<ul>\n<li>The bounty \u201cAudience with the Queen\u201d now takes time to abandon, so it cannot be abandoned accidentally<\/li>\n<li>The Offering to the Oracle item now goes to the Postmaster if the player\u2019s consumables inventory is full<\/li>\n<\/ul>\n<\/div>\n<p><b>Clans<\/b><\/p>\n<div>\n<ul>\n<li>Daily clan bounties should now rotate at the daily reset, rather than weekly<\/li>\n<\/ul>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p>&#013; &#013;<br \/>\n&#013;<br \/>\n&#013; &#013; &#013;<br \/>\n&#013;<br \/>\n&#013; &#013;<br \/>\n&#013; &#013;<br \/>\n&#013; &#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013;<br \/>\n&#013; &#013;<br \/>\n&#013;<br \/>\n&#013;<\/p>\n<div class=\"dropdown-item-report-item form-kit dropdown-item js-report-item\">\n<div class=\"select-box js-toggle-select \">\n<div class=\"current-option\">\n<div class=\"select-option js-option-selectable \">\n<p>&#013; Disruption\/Insults\/Disrespect&#013; <\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"select-options js-select-options\">\n<div class=\"children\">\n<div class=\"select-option js-option-selectable \">\n<p>&#013; Disruption\/Insults\/Disrespect&#013; <\/p>\n<\/p><\/div>\n<div class=\"select-option js-option-selectable \">\n<p>&#013; Harassment\/Personal Attacks\/Privacy Violation&#013; <\/p>\n<\/p><\/div>\n<div class=\"select-option js-option-selectable \">\n<p>&#013; Gory Violence\/Explicit Sexuality&#013; <\/p>\n<\/p><\/div>\n<div class=\"select-option js-option-selectable \">\n<p>&#013; Illegal Activity&#013; <\/p>\n<\/p><\/div>\n<div class=\"select-option js-option-selectable \">\n<p>&#013; 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