{"id":44008,"date":"2018-08-31T19:42:00","date_gmt":"2018-08-31T19:42:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/325709"},"modified":"2018-08-31T19:42:00","modified_gmt":"2018-08-31T19:42:00","slug":"rocket-league-takes-a-page-from-fortnite-with-new-limited-time-rocket-pass","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/08\/31\/rocket-league-takes-a-page-from-fortnite-with-new-limited-time-rocket-pass\/","title":{"rendered":"Rocket League takes a page from Fortnite with new limited-time Rocket Pass"},"content":{"rendered":"<p><em>Rocket League <\/em>provided more details for the\u00a0<a href=\"https:\/\/www.rocketleague.com\/game-info\/rocketpass\/rocket-pass-1\/\">Rocket Pass<\/a> today, a limited-time\u00a0progression system available to players starting September 5 and running through November 26.<\/p>\n<p>This doesn&#8217;t come as much of a surprise, as Psyonix\u00a0<a href=\"https:\/\/www.gamasutra.com\/view\/news\/322683\/Psyonix_shares_Rocket_League_loot_box_drop_rates_ahead_of_progression_overhaul.php\">mentioned last month<\/a> that it would be retooling <em>Rocket League&#8217;s\u00a0<\/em>progression system through the introduction of the limited-time passes.<\/p>\n<p>The new business model\u00a0is likely\u00a0a response to the <a href=\"https:\/\/www.gamasutra.com\/view\/news\/320420\/PlayerUnknowns_Battlegrounds_introduces_a_paid_event_pass.php\">Battle Pass<\/a> popularized by games like <em>Fortnite\u00a0<\/em>and\u00a0<em>PlayerUnknown&#8217;s\u00a0Battlegrounds, <\/em>but it&#8217;s always interesting to see how different devs approach earning revenue.<\/p>\n<p>As detailed on\u00a0<a href=\"https:\/\/www.rocketleague.com\/game-info\/rocketpass\/rocket-pass-1\/\"><em>Rocket League&#8217;s\u00a0<\/em>website,<\/a>\u00a0tier progression begins\u00a0by playing\u00a0matches\u00a0online to earn free rewards, with an\u00a0option to purchase the premium pass for extra rewards and cosmetic upgrades for every tier.<\/p>\n<p>While there isn&#8217;t any mention of how much the premium pass will cost, it&#8217;s worth noting that players will get more rewards if they choose to\u00a0pay for it.<\/p>\n<p>After Rocket Pass ends, players will be able to keep their free and premium rewards they\u2019ve earned. When the next Rocket Pass begins, all players start back at tier 1.<\/p>\n<p>To learn\u00a0more about\u00a0Rocket Pass and how the tiered progression works, click\u00a0<a href=\"https:\/\/www.rocketleague.com\/game-info\/rocketpass\/rocket-pass-1\/\">here.<\/a>\u00a0\u00a0<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rocket League provided more details for the\u00a0Rocket Pass today, a limited-time\u00a0progression system available to players starting September 5 and running through November 26. This doesn&#8217;t come as much of a surprise, as Psyonix\u00a0mentioned last month that it would be retooling Rocket League&#8217;s\u00a0progression system through the introduction of the limited-time passes. The new business model\u00a0is likely\u00a0a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":44009,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-44008","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/44008","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=44008"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/44008\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/44009"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=44008"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=44008"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=44008"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}