{"id":41110,"date":"2018-08-17T18:40:00","date_gmt":"2018-08-17T18:40:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/324802"},"modified":"2018-08-17T18:40:00","modified_gmt":"2018-08-17T18:40:00","slug":"ea-unity-epic-and-others-unite-to-promote-best-practices-for-hdr","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/08\/17\/ea-unity-epic-and-others-unite-to-promote-best-practices-for-hdr\/","title":{"rendered":"EA, Unity, Epic, and others unite to promote best practices for HDR"},"content":{"rendered":"<p>A number of key game industry players have teamed up under the HDR Gaming Interest Group with the goal of streamlining high dynamic range standards across game development as a whole.\u00a0<\/p>\n<p>As spotted by <a href=\"https:\/\/wccftech.com\/hdr-gaming-interest-group-formed-optimize\/\">WCCFTech<\/a> around 20 companies including the likes of EA, Epic Games, Sony Interactive Entertainment, and Unity have joined the endeavor so far.\u00a0<\/p>\n<p>The HDR Gaming Interest Group presented a handful of best practice recommendations at a workshop in Vancouver last week, outlining four things that developers should keep in mind in order to provide players with the optimal HDR experience.\u00a0<\/p>\n<p>Developers can check out this\u00a0<a href=\"https:\/\/www.hgig.org\/doc\/ForBetterHDRGaming.pdf\">more in-depth document<\/a> that details those steps toward better HDR shared by the organization that explores challenges surrounding HDR features, outlines those guiding principles, and offers\u00a0devs some additional technical guidelines as well.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A number of key game industry players have teamed up under the HDR Gaming Interest Group with the goal of streamlining high dynamic range standards across game development as a whole.\u00a0 As spotted by WCCFTech around 20 companies including the likes of EA, Epic Games, Sony Interactive Entertainment, and Unity have joined the endeavor so [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":41111,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-41110","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/41110","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=41110"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/41110\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/41111"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=41110"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=41110"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=41110"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}