{"id":3973,"date":"2017-10-31T16:30:00","date_gmt":"2017-10-31T16:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2017\/10\/existential_adventure_night_in_the_woods_could_be_coming_to_the_switch"},"modified":"2017-10-31T16:30:00","modified_gmt":"2017-10-31T16:30:00","slug":"existential-adventure-night-in-the-woods-could-be-coming-to-the-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/10\/31\/existential-adventure-night-in-the-woods-could-be-coming-to-the-switch\/","title":{"rendered":"Existential Adventure Night In The Woods Could Be Coming To The Switch"},"content":{"rendered":"<aside class=\"object object-vimeo\">[embedded content]<\/aside>\n<p>Infinite Fall&#8217;s critically acclaimed adventure title <strong>Night in the Woods<\/strong> <em>could<\/em> be coming to the Nintendo Switch. When we say &#8216;could&#8217; it&#8217;s because the studio is being quite cagey about the whole thing.<\/p>\n<p>Infinite Fall recently tweeted some information relating to the <strong>Weird<\/strong> <strong>Autumn<\/strong> update &#8211; described as a &#8220;director&#8217;s cut&#8221; &#8211; and mentioned that the game is coming to &#8220;another console&#8221; (it&#8217;s already available on PS4 and Weird Autumn will see the game&#8217;s previously-confirmed debut on Xbox One).<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\">\n<p><span lang=\"en\" dir=\"ltr\">Stay tuned for news on another console, which I am unable to mention for reasons, but you know what console I&#8217;m talking about.<\/span>\u2014 Night In The Woods (@NightInTheWoods) <a href=\"https:\/\/twitter.com\/NightInTheWoods\/status\/925014487064817664?ref_src=twsrc%5Etfw\">October 30, 2017<\/a><\/p>\n<\/blockquote>\n<\/aside>\n<p>While there&#8217;s no official confirmation that it&#8217;s coming to Switch, we can&#8217;t imagine what other console Infinite Fall is referring to. PS Vita? That&#8217;s an outside choice at best, and we&#8217;d be willing to bet &#8211; oh, at least a packet of Monster Munch &#8211; that the game is bound for Nintendo&#8217;s hybrid platform. Every other indie game worth its salt is coming to the eShop, after all.<\/p>\n<p>Why should you be excited about this? Well, Night in the Woods is kind of a big deal. Our friends over at <a class=\"external\" href=\"http:\/\/www.pushsquare.com\/reviews\/ps4\/night_in_the_woods\">Push Square awarded it 9 out of 10<\/a>, stating:<\/p>\n<blockquote>\n<p>Night in the Woods is a truly magnificent adventure game. An eclectic array of different gameplay mechanics play off of a small American town vibe incredibly well. While the gameplay is fun and varied, the main attraction is the absolutely incredible writing. A college-aged life crisis story paired with some much darker and more sinister elements is used as the framework for developing some of the best-realised relationships we&#8217;ve seen in gaming. All of this set to an incredible soundtrack, while utilising a wonderful art style with exceptional use of colours that makes the experience that much sweeter.<\/p>\n<\/blockquote>\n<p>So there.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Infinite Fall&#8217;s critically acclaimed adventure title Night in the Woods could be coming to the Nintendo Switch. When we say &#8216;could&#8217; it&#8217;s because the studio is being quite cagey about the whole thing. Infinite Fall recently tweeted some information relating to the Weird Autumn update &#8211; described as a &#8220;director&#8217;s cut&#8221; &#8211; and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-3973","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/3973","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=3973"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/3973\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=3973"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=3973"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=3973"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}