{"id":39465,"date":"2018-08-10T19:32:00","date_gmt":"2018-08-10T19:32:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/324245"},"modified":"2018-08-10T19:32:00","modified_gmt":"2018-08-10T19:32:00","slug":"cuphead-sells-over-3m-copies-nearly-a-year-after-launch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/08\/10\/cuphead-sells-over-3m-copies-nearly-a-year-after-launch\/","title":{"rendered":"Cuphead sells over 3M copies nearly a year after launch"},"content":{"rendered":"<p>Studio\u00a0MDHR announced in a <a href=\"http:\/\/studiomdhr.com\/cuphead-goes-triple-platinum\/\">blog post<\/a> yesterday that <em>Cuphead<\/em> has sold over 3 million copies since launching on the Xbox One and PC in\u00a0September of last year.\u00a0<\/p>\n<p>This is another notable milestone for the studio, especially since the game initially <a href=\"https:\/\/www.gamasutra.com\/view\/news\/307606\/Cuphead_crosses_1_million_copies_sold.php\">sold over 1 million copies<\/a>\u00a0just two short weeks after its release.\u00a0<\/p>\n<p>The short <a href=\"http:\/\/studiomdhr.com\/cuphead-goes-triple-platinum\/\">blog post<\/a> goes on to highlight some other memorable achievements for Studio MDHR, like announcing the DLC\u00a0<em>The Delicious Last Course<\/em>\u00a0and having\u00a0<em>Cuphead<\/em>\u00a0be part of Summer Games Done Quick 2018.\u00a0<\/p>\n<p>The studio also explained it would be busy putting &#8220;pencils to paper&#8221; to prepare for the DLC, mentioning\u00a0in the blog it still has &#8220;a couple little tricks up [its] sleeve before the end of 2018&#8221;.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Studio\u00a0MDHR announced in a blog post yesterday that Cuphead has sold over 3 million copies since launching on the Xbox One and PC in\u00a0September of last year.\u00a0 This is another notable milestone for the studio, especially since the game initially sold over 1 million copies\u00a0just two short weeks after its release.\u00a0 The short blog post [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":39466,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-39465","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/39465","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=39465"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/39465\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/39466"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=39465"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=39465"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=39465"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}