{"id":38571,"date":"2018-08-07T15:00:00","date_gmt":"2018-08-07T15:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/08\/epic_games_veterans_reveal_action_rhythm_game_soundfall_for_nintendo_switch"},"modified":"2018-08-07T15:00:00","modified_gmt":"2018-08-07T15:00:00","slug":"epic-games-veterans-reveal-action-rhythm-game-soundfall-for-nintendo-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/08\/07\/epic-games-veterans-reveal-action-rhythm-game-soundfall-for-nintendo-switch\/","title":{"rendered":"Epic Games Veterans Reveal Action Rhythm Game Soundfall For Nintendo Switch"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/1e22500cc797d\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/1e22500cc797d\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/08\/epic_games_veterans_reveal_action_rhythm_game_soundfall_for_nintendo_switch\/large.jpg\" class=\"ff-og-image-inserted\" \/><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[embedded content]<\/div>\n<\/aside>\n<p>Drastic Games, a studio formed by alumni of Epic Games, has announced <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/soundfall\">Soundfall<\/a><\/strong> for Nintendo Switch,\u00a0a music-driven action adventure arriving in 2019.<\/p>\n<p>Mixing twin-stick shooting and rhythm-based gameplay,\u00a0Soundfall<em>\u00a0<\/em>follows the journey of Melody, a young audiophile who finds herself transported to the world of Symphonia. In search of a way home from this mysterious land where music comes to life, she becomes entangled in a conflict to save the realm from Discord, an unfathomable darkness that threatens everything &#8211; <em>definitely not the voice chat app<\/em>.<\/p>\n<p>The game&#8217;s levels, enemies, loot, and more are procedurally-generated and dynamically react to a range of musical elements (as you can see in the trailer above). In-game battles synchronise to the constant beat, rewarding players who dash and slash in time to the music with impressive dance-like combos. If you enjoy the satisfaction of performing manoeuvres\u00a0to a rhythm, this one could definitely be for you.<\/p>\n<p>Players will be able to search for gear and upgrades, one-of-a-kind weapons, and legendary artefacts with audio-driven powers. A diverse roster of playable characters is also featured, each with their own distinct playstyle and musical palettes,\u00a0with couch co-op for up to four friends and online play available to those who want to work together.\u00a0Nick Cooper, technical director at Drastic Games, has said the following:<\/p>\n<blockquote>\n<p>\u201cSyncing literally everything in the game to music has been an awesome technical challenge, but it\u2019s been a tremendously rewarding process, and we\u2019re excited to finally share\u00a0Soundfall\u00a0with players.\u201d<\/p>\n<\/blockquote>\n<p>\u00a0<em>Feel free to leave a comment below to let us know your early thoughts on Soundfall. Does this look like something you&#8217;d enjoy?<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Drastic Games, a studio formed by alumni of Epic Games, has announced Soundfall for Nintendo Switch,\u00a0a music-driven action adventure arriving in 2019. Mixing twin-stick shooting and rhythm-based gameplay,\u00a0Soundfall\u00a0follows the journey of Melody, a young audiophile who finds herself transported to the world of Symphonia. In search of a way home from this mysterious [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-38571","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/38571","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=38571"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/38571\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=38571"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=38571"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=38571"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}