{"id":38022,"date":"2018-08-03T17:04:00","date_gmt":"2018-08-03T17:04:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/323687"},"modified":"2018-08-03T17:04:00","modified_gmt":"2018-08-03T17:04:00","slug":"were-talking-to-the-devs-behind-narcosis-at-3pm-edt","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/08\/03\/were-talking-to-the-devs-behind-narcosis-at-3pm-edt\/","title":{"rendered":"We&#8217;re talking to the devs behind Narcosis at 3PM EDT"},"content":{"rendered":"<p><em>Narcosis<\/em>, a narrative horror game from developer Honor Code, slipped out under the radar last year in the aftermath of the Nintendo Switch launch. This month, it&#8217;s re-releasing on PS4, and we&#8217;ve decided to take the occasion to chat with developer Honor Code about the making of this interesting deep-sea horror game over on our Twitch channel.\u00a0<\/p>\n<p>We&#8217;re going live at 3PM EDT, so this is a good chance to drop by and ask questions about making carefully sculpted horror moments! We also plan to talk about the business of re-launching an indie game one year later, so come with your business-questions as well.\u00a0<\/p>\n<p>And of course, for more developer interviews and editor roundtables, be sure to <a href=\"http:\/\/Twitch.tv\/Gamasutra\">follow the Gamasutra Twitch channel.<\/a>\u00a0<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Narcosis, a narrative horror game from developer Honor Code, slipped out under the radar last year in the aftermath of the Nintendo Switch launch. This month, it&#8217;s re-releasing on PS4, and we&#8217;ve decided to take the occasion to chat with developer Honor Code about the making of this interesting deep-sea horror game over on our [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":38023,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-38022","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/38022","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=38022"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/38022\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/38023"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=38022"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=38022"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=38022"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}