{"id":37295,"date":"2018-08-02T21:29:00","date_gmt":"2018-08-02T21:29:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/323577"},"modified":"2018-08-02T21:29:00","modified_gmt":"2018-08-02T21:29:00","slug":"activision-blizzard-exceeds-q2-revenue-goals-thanks-to-in-game-spending","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/08\/02\/activision-blizzard-exceeds-q2-revenue-goals-thanks-to-in-game-spending\/","title":{"rendered":"Activision Blizzard exceeds Q2 revenue goals thanks to in-game spending"},"content":{"rendered":"<p>Today, Activision Blizzard <a href=\"https:\/\/investor.activision.com\/news-releases\/news-release-details\/activision-blizzard-announces-second-quarter-2018-financial\">released its second-quarter earnings report<\/a> for the quarter ending June 30, 2018, showing rising revenue even in a quarter with no major game releases.<\/p>\n<p>Per the report, Activision&#8217;s GAAP\u00a0net revenue for the quarter totaled $1.64 billion, which only slightly rises above its $1.63 billion in revenue from the same quarter last year.\u00a0<\/p>\n<p>However, as noted by Activision executives on the conference call, that revenue (which <a href=\"https:\/\/www.gamasutra.com\/view\/news\/317563\/Activision_Blizzard_sees_new_Q1_records_though_share_prices_still_falter.php\">exceeded prior projections for the quarter)<\/a>, came in a quarter not dominated by game releases for the company. \u00a0Activision&#8217;s total net bookings (a metric that totals the number of products and services sold) for the quarter clocked in at $1.38 billion (down slightly from $1.42 billion in 2017). Its digital net bookings (effectively in-app transactions) were $1.2 billion, also down from $1.28 billion from 2017&#8217;s second quarter.<\/p>\n<p>During this time period, Activision&#8217;s only game releases were<em> Crash Bandicoot N. Sane Trilogy<\/em> and<em> Destiny 2&#8217;s Warmind <\/em>expansion, the latter of which saw a higher attach rate compared to the second expansion released after the first <em>Destiny<\/em>. Drilling down, three of Activision&#8217;s titles, <em>Call of Duty: WWII, Call of Duty: Black Ops 3<\/em>, and <em>Destiny 2<\/em>, drove &#8220;record Q2 in-game net bookings&#8221; for that subsection of the company.\u00a0<\/p>\n<p>This news also follows <a href=\"http:\/\/www.gamasutra.com\/view\/news\/323547\/Tencent_and_Activision_bringing_Call_of_Duty_to_mobile_in_China.php\">this morning&#8217;s announcement<\/a> that Activision Blizzard would be teaming up with Tencent to release a mobile version of <em>Call of Duty<\/em> in China.\u00a0<\/p>\n<p>In response to a question during the call, CEO Bobby Kotick commented briefly on Activision&#8217;s future with games streaming, saying that the company was speaking with multiple tech firms and examining their cloud infrastructures, but the company doesn&#8217;t expect game streaming to be a large part of its business in the near future.\u00a0<\/p>\n<p>Interestingly, Kotick pivoted off the discussion of game streaming as a means of discussing &#8220;accessibility&#8221; to Activision Blizzard&#8217;s major franchises that it hopes achieve on mobile. Only briefly mentioning games that are &#8220;in the pipeline,&#8221; Kotick seemed to say that Activision is interested in making it &#8220;easier&#8221; to engage with its largest franchises by way of mobile devices, rather then gaming consoles or personal computers.\u00a0<\/p>\n<p>As of this writing, Activision Blizzard shares have dipped slightly in after-hours trading (just .81 percent). Looking ahead, Activision is predicting $1.4 billion in revenue for 2018&#8217;s third quarter.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today, Activision Blizzard released its second-quarter earnings report for the quarter ending June 30, 2018, showing rising revenue even in a quarter with no major game releases. Per the report, Activision&#8217;s GAAP\u00a0net revenue for the quarter totaled $1.64 billion, which only slightly rises above its $1.63 billion in revenue from the same quarter last year.\u00a0 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":37296,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-37295","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/37295","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=37295"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/37295\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/37296"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=37295"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=37295"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=37295"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}