{"id":37067,"date":"2018-08-01T15:48:04","date_gmt":"2018-08-01T15:48:04","guid":{"rendered":"http:\/\/www.sickgaming.net\/blog\/2018\/08\/01\/minecraft-1-13-1-snapshot-18w31a\/"},"modified":"2018-08-01T15:48:04","modified_gmt":"2018-08-01T15:48:04","slug":"minecraft-1-13-1-snapshot-18w31a","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/08\/01\/minecraft-1-13-1-snapshot-18w31a\/","title":{"rendered":"Minecraft 1.13.1 Snapshot 18W31A"},"content":{"rendered":"<div><img decoding=\"async\" src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2018\/08\/minecraft-1-13-1-snapshot-18w31a.png\" class=\"ff-og-image-inserted\"\/><\/div>\n<blockquote><p>&#13;<\/p>\n<p>Surviving the heat? Most of the Java team are on holiday\/on fire. But we still managed to release a snapshot. Pretty impressive, no?<\/p>\n<p>&#13;\n<\/p><\/blockquote>\n<p>A full changelog for this snapshot can be found <a href=\"https:\/\/minecraft.net\/en-us\/article\/minecraft-snapshot-18w31a\">on Minecraft.net<\/a>.<\/p>\n<p>&#13;<\/p>\n<blockquote><p>&#13;<\/p>\n<h2 id=\"new-for-18w31a\">NEW FOR 18W31A<\/h2>\n<p>&#13;<\/p>\n<ul>\n<li data-bi-id=\"c1c1m2r1a3\" data-bi-name=\"c1c1m2r1a3\">Optimized performance<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c2c1m2r1a3\" data-bi-name=\"c2c1m2r1a3\">Fish now have a 5% chance of dropping bonemeal when killed<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c3c1m2r1a3\" data-bi-name=\"c3c1m2r1a3\">Conduits are properly waterlogged<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c4c1m2r1a3\" data-bi-name=\"c4c1m2r1a3\">Bonemeal used in water now has a chance to grow coral in warm ocean biomes<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c5c1m2r1a3\" data-bi-name=\"c5c1m2r1a3\">Squids now only spawn in rivers and oceans<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c6c1m2r1a3\" data-bi-name=\"c6c1m2r1a3\">Added a concept of force-loaded chunks to the game, and a command (\/chunk) to toggle force-loading on and off<\/li>\n<p>&#13;\n<\/ul>\n<h2 id=\"fixed-bugs\">FIXED BUGS<\/h2>\n<p>&#13;<\/p>\n<ul>\n<li data-bi-id=\"c1c1m2r1a3\" data-bi-name=\"c1c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-73\" data-bi-id=\"n1c1c1m2r1a3\">MC-73<\/a>\u00a0&#8211; Green arrow bug on maps in frames<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c2c1m2r1a3\" data-bi-name=\"c2c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-1528\" data-bi-id=\"n1c2c1m2r1a3\">MC-1528<\/a>\u00a0&#8211; Maps in item frames&#8217; markers aren&#8217;t persistent<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c3c1m2r1a3\" data-bi-name=\"c3c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-112801\" data-bi-id=\"n1c3c1m2r1a3\">MC-112801<\/a>\u00a0&#8211; Players on the death screen still cause spawners to spawn.<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c4c1m2r1a3\" data-bi-name=\"c4c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-122939\" data-bi-id=\"n1c4c1m2r1a3\">MC-122939<\/a>\u00a0&#8211; Statistics for mining banners and beds never increase<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c5c1m2r1a3\" data-bi-name=\"c5c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-128547\" data-bi-id=\"n1c5c1m2r1a3\">MC-128547<\/a>\u00a0&#8211; Minecraft keeps previously used World in memory if the player has hit any entity in that world<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c6c1m2r1a3\" data-bi-name=\"c6c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-130258\" data-bi-id=\"n1c6c1m2r1a3\">MC-130258<\/a>\u00a0&#8211; Maps in item frames show shading problems<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c7c1m2r1a3\" data-bi-name=\"c7c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-133181\" data-bi-id=\"n1c7c1m2r1a3\">MC-133181<\/a>\u00a0&#8211; Observer Cooldown is broken<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c8c1m2r1a3\" data-bi-name=\"c8c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134105\" data-bi-id=\"n1c8c1m2r1a3\">MC-134105<\/a>\u00a0&#8211; Can&#8217;t return from the end after defeating dragon<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c9c1m2r1a3\" data-bi-name=\"c9c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134159\" data-bi-id=\"n1c9c1m2r1a3\">MC-134159<\/a>\u00a0&#8211; Saved world causes crash in 1.13<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c10c1m2r1a3\" data-bi-name=\"c10c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134667\" data-bi-id=\"n1c10c1m2r1a3\">MC-134667<\/a>\u00a0&#8211; Async Chunk Gen dangerously adding entities to world async<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c11c1m2r1a3\" data-bi-name=\"c11c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134716\" data-bi-id=\"n1c11c1m2r1a3\">MC-134716<\/a>\u00a0&#8211; Minecraft Multiplayer \u2013 Player kick exploit<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c12c1m2r1a3\" data-bi-name=\"c12c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134832\" data-bi-id=\"n1c12c1m2r1a3\">MC-134832<\/a>\u00a0&#8211; TNT with unstable=true blockstate is ignited instead of broken in creative mode<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c13c1m2r1a3\" data-bi-name=\"c13c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134889\" data-bi-id=\"n1c13c1m2r1a3\">MC-134889<\/a>\u00a0&#8211; Iron golems spawn in air blocks<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c14c1m2r1a3\" data-bi-name=\"c14c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134898\" data-bi-id=\"n1c14c1m2r1a3\">MC-134898<\/a>\u00a0&#8211; Pressing Escape no longer returns to main menu from singleplayer menu<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c15c1m2r1a3\" data-bi-name=\"c15c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134916\" data-bi-id=\"n1c15c1m2r1a3\">MC-134916<\/a>\u00a0&#8211; Sound event block.pumpkin.carve doesn&#8217;t play when carving normal pumpkins<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c16c1m2r1a3\" data-bi-name=\"c16c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134967\" data-bi-id=\"n1c16c1m2r1a3\">MC-134967<\/a>\u00a0&#8211; NullPointerException when placing Wither Skeleton Skulls<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c17c1m2r1a3\" data-bi-name=\"c17c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134982\" data-bi-id=\"n1c17c1m2r1a3\">MC-134982<\/a>\u00a0&#8211; Exception when placing a command block<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c18c1m2r1a3\" data-bi-name=\"c18c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134987\" data-bi-id=\"n1c18c1m2r1a3\">MC-134987<\/a>\u00a0&#8211; Renaming a world doesn&#8217;t update its name until re-entering the world list<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c19c1m2r1a3\" data-bi-name=\"c19c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134988\" data-bi-id=\"n1c19c1m2r1a3\">MC-134988<\/a>\u00a0&#8211; Optimizing a world doesn&#8217;t update it until re-entering the world list<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c20c1m2r1a3\" data-bi-name=\"c20c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-135049\" data-bi-id=\"n1c20c1m2r1a3\">MC-135049<\/a>\u00a0&#8211; Old world doesn&#8217;t save map markers in 1.13<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c21c1m2r1a3\" data-bi-name=\"c21c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-135053\" data-bi-id=\"n1c21c1m2r1a3\">MC-135053<\/a>\u00a0&#8211; Sticky pistons get stuck when receiving a 0 gametick pulse<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c22c1m2r1a3\" data-bi-name=\"c22c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-135136\" data-bi-id=\"n1c22c1m2r1a3\">MC-135136<\/a>\u00a0&#8211; Crash when placing a chain command block with set command<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c23c1m2r1a3\" data-bi-name=\"c23c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-135172\" data-bi-id=\"n1c23c1m2r1a3\">MC-135172<\/a>\u00a0&#8211; Under certain conditions pistons can&#8217;t be powered for the first 2 gameticks after being moved<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c24c1m2r1a3\" data-bi-name=\"c24c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-135185\" data-bi-id=\"n1c24c1m2r1a3\">MC-135185<\/a>\u00a0&#8211; All redstone components can become stuck in a powered state when indirectly unpowered<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c25c1m2r1a3\" data-bi-name=\"c25c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-135186\" data-bi-id=\"n1c25c1m2r1a3\">MC-135186<\/a>\u00a0&#8211; Pistons can only be re-pulsed 5 or more gameticks later.<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c26c1m2r1a3\" data-bi-name=\"c26c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-135194\" data-bi-id=\"n1c26c1m2r1a3\">MC-135194<\/a>\u00a0&#8211; Pistons react 1 gametick too late<\/li>\n<p>&#13;<\/p>\n<li data-bi-id=\"c27c1m2r1a3\" data-bi-name=\"c27c1m2r1a3\"><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-135261\" data-bi-id=\"n1c27c1m2r1a3\">MC-135261<\/a>\u00a0&#8211; \/setblock for player heads don&#8217;t show the texture after the placement<\/li>\n<p>&#13;\n<\/ul>\n<\/blockquote>\n<p>&#13;<\/p>\n<p>To get snapshots, open your launcher and go to the &#8220;launch options&#8221; tab. Check the box saying &#8220;<em>Enable snapshots<\/em>&#8221; and save. To switch between the snapshot and normal version, you can find a new dropdown menu next to the &#8220;Play&#8221; button. Back up your world first or run the game on in a different folder (In the &#8220;launch options&#8221; page).<\/p>\n<p>&#13;<br \/>\n&#13;<\/p>\n<p>Please report any and all bugs you find in Minecraft to\u00a0<a href=\"https:\/\/bugs.mojang.com\/\">bugs.mojang.com<\/a>.<\/p>\n<p>&#13;<br \/>\n&#13;<\/p>\n<p><strong>Snapshots can corrupt your world, please backup and\/or run them in a different folder from your main worlds.\u00a0<\/strong><strong>1.13 will have a lot of experimental snapshots that may break everything and smell funny. This may be one of those snapshots. This is what happens when Mojang are changing all the things!<\/strong>\u00a0<\/p>\n<p>&#13;<br \/>\n&#13;<\/p>\n<p>Share your thoughts on how 1.13 is shaping up in the comments below!<\/p>\n<p>&#13; <\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#13; Surviving the heat? Most of the Java team are on holiday\/on fire. But we still managed to release a snapshot. Pretty impressive, no? &#13; A full changelog for this snapshot can be found on Minecraft.net. &#13; &#13; NEW FOR 18W31A &#13; Optimized performance &#13; Fish now have a 5% chance of dropping bonemeal when [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":37068,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-37067","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/37067","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=37067"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/37067\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/37068"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=37067"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=37067"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=37067"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}