{"id":29102,"date":"2018-06-29T17:26:00","date_gmt":"2018-06-29T17:26:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/321088"},"modified":"2018-06-29T17:26:00","modified_gmt":"2018-06-29T17:26:00","slug":"were-talking-with-six-ages-developer-david-dunham-at-3pm-edt","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/06\/29\/were-talking-with-six-ages-developer-david-dunham-at-3pm-edt\/","title":{"rendered":"We&#8217;re talking with Six Ages developer David Dunham at 3PM EDT"},"content":{"rendered":"<p>Have you played <em>King of Dragon Pass<\/em>? It&#8217;s a 1999 barbarian tribe management game from developer A Sharp that found a new audience when it was ported to iOS in 2011. That success drove A Sharp (headed up by developer David Dunham) to begin development of a new, similarly-styled RPG called <em>Six Ages<\/em>, which launched this week on iOS.<\/p>\n<p>Since <em>King of Dragon Pass<\/em> showed off one of the most unique ways to do systemic narrative in game design, we&#8217;re excited that Dunham will be joining us at 3PM EDT on the Gamasutra Twitch channel to discuss the process of making <em>Six Ages<\/em>. If you&#8217;ve got questions about making strategy-driven storytelling experiences, be sure to join us and ask your questions!<\/p>\n<p>And while you&#8217;re at it, you can follow the Gamasutra Twitch channel for more developer interviews, editor roundtables, and gameplay commentary.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Have you played King of Dragon Pass? It&#8217;s a 1999 barbarian tribe management game from developer A Sharp that found a new audience when it was ported to iOS in 2011. That success drove A Sharp (headed up by developer David Dunham) to begin development of a new, similarly-styled RPG called Six Ages, which launched [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":29103,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-29102","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/29102","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=29102"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/29102\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/29103"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=29102"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=29102"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=29102"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}