{"id":26444,"date":"2018-06-18T18:19:58","date_gmt":"2018-06-18T18:19:58","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=274b9215-88af-474a-8ded-3635c89b6606"},"modified":"2018-06-18T18:19:58","modified_gmt":"2018-06-18T18:19:58","slug":"playcanvas-engine-adds-2d-support","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/06\/18\/playcanvas-engine-adds-2d-support\/","title":{"rendered":"PlayCanvas Engine Adds 2D Support"},"content":{"rendered":"<p>The <a href=\"http:\/\/playcanvas.com\/\">PlayCanvas<\/a> HTML5 game engine just added 2D support in the form of Sprites, texture atlases, animated sprites, sprite components and 9 patch support.<\/p>\n<p>From the <a href=\"https:\/\/blog.playcanvas.com\/new-feature-2d-sprites-and-9-slicing\/\">PlayCanvas blog<\/a>:<\/p>\n<blockquote>\n<p>PlayCanvas is one of the most popular ways to build 3D interactive web content today. But before 3D graphics was a thing, there was 2D graphics!<\/p>\n<p>Today we\u2019re excited to launch the first part of our 2D graphics support. Great for building classic 2D games.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"362\" height=\"181\" alt=\"\" src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2018\/06\/playcanvas-engine-adds-2d-support.gif\" \/><\/p>\n<p>There are 5 great new features which will help you build 2D games using PlayCanvas.<\/p>\n<\/blockquote>\n<p>Those new features are:<\/p>\n<ul>\n<li>Texture Atlas assets<\/li>\n<li>Sprite Asset<\/li>\n<li>Sprite Component<\/li>\n<li>Sprite Editor<\/li>\n<li>9 Slicing <\/li>\n<\/ul>\n<p>For more details on the new 2D functionality in the PlayCanvas editor, be sure to check out <a href=\"https:\/\/www.youtube.com\/watch?v=x4xMP-J7WlU\">this hands-on video<\/a> where we illustrate how to import a texture atlas and use it to create 2D sprite animations:<\/p>\n<p align=\"center\">[embedded content]<\/p>\n<p align=\"left\">If you are interested in learning more about PlayCanvas, be sure to check out our two part tutorial on building a simple bowling title in PlayCanvas <a href=\"http:\/\/www.gamefromscratch.com\/post\/2017\/05\/25\/PlayCanvas-Engine-Revisited.aspx\">available here<\/a> and <a href=\"http:\/\/www.gamefromscratch.com\/post\/2017\/05\/30\/PlayCanvas-Engine-Revisited-Bowling-with-PlayCanvas-Part-Two.aspx\">here<\/a>.<\/p>\n<p class=\"under\">&#013; <span class=\"categories\"><a class=\"catLinks\" href=\"http:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span>&#013; <span class=\"tags\"><a class=\"tagLinks\" href=\"http:\/\/www.gamefromscratch.com\/?tag=\/HTML5\" rel=\"tag\">HTML5<\/a><\/span>&#013;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The PlayCanvas HTML5 game engine just added 2D support in the form of Sprites, texture atlases, animated sprites, sprite components and 9 patch support. From the PlayCanvas blog: PlayCanvas is one of the most popular ways to build 3D interactive web content today. But before 3D graphics was a thing, there was 2D graphics! Today [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":26445,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[72],"class_list":["post-26444","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/26444","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=26444"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/26444\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/26445"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=26444"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=26444"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=26444"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}