{"id":26039,"date":"2018-06-15T23:50:00","date_gmt":"2018-06-15T23:50:00","guid":{"rendered":"https:\/\/store.steampowered.com\/news\/41219\/"},"modified":"2018-06-15T23:50:00","modified_gmt":"2018-06-15T23:50:00","slug":"dota-2-update-2-june-15th-2018","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/06\/15\/dota-2-update-2-june-15th-2018\/","title":{"rendered":"Dota 2 Update #2 &#8211; June 15th, 2018"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/steamstore-a.akamaihd.net\/public\/shared\/images\/responsive\/share_steam_logo.png\" class=\"ff-og-image-inserted\"\/><\/div>\n<p> Underhollow changes;<br \/>* When defeated, heroes now drop the 3 highest net worth items they are carrying. The remaining items are converted and dropped as gold for their sale cost.<br \/>* Significantly increased the amount of experience awarded for player eliminations.<br \/>* Fixed invisible Roshan killing players.<br \/>* Adjusted difficulty of a few combat encounters.<br \/>* Added an initial stock time to dynamite of 60s.<br \/>* Fixed heart being purchasable via its recipe.<br \/>* Added localization. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Underhollow changes;* When defeated, heroes now drop the 3 highest net worth items they are carrying. The remaining items are converted and dropped as gold for their sale cost.* Significantly increased the amount of experience awarded for player eliminations.* Fixed invisible Roshan killing players.* Adjusted difficulty of a few combat encounters.* Added an initial stock [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":26040,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28],"tags":[],"class_list":["post-26039","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-new-steam-games"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/26039","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=26039"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/26039\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/26040"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=26039"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=26039"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=26039"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}