{"id":2472,"date":"2017-10-13T19:44:00","date_gmt":"2017-10-13T19:44:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/307606"},"modified":"2017-10-13T19:44:00","modified_gmt":"2017-10-13T19:44:00","slug":"cuphead-crosses-1-million-copies-sold","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/10\/13\/cuphead-crosses-1-million-copies-sold\/","title":{"rendered":"Cuphead crosses 1 million copies sold"},"content":{"rendered":"<p>Studio MDHR\u2019s hand-drawn throwback <em>Cuphead<\/em> has sold over 1 million copies, just two short weeks after its release.<\/p>\n<p>While the quick pace at which <em>Cuphead<\/em> reached 1 million sold is noteworthy in itself, it\u2019s especially impressive considering the game only launched on Xbox One and PC.<\/p>\n<p>In a <a href=\"http:\/\/studiomdhr.com\/cuphead-goes-platinum\/\">short blog post<\/a>, Studio MDHR co-founders Chad and Jared Moldenhauer announced the milestone and took a moment to thank fans for the success of their visually distinctive run-and-gun platformer and talk briefly about the game itself.<\/p>\n<p>\u201cWe have worked tirelessly over the past few years to deliver a game that remained true to our vision and we are both humbled and excited that so many people from around the world are playing Cuphead,&#8221; reads the post. &#8220;It truly makes it all worth it.\u201d<\/p>\n<p>The game itself was announced back in 2014 and quickly drew no small amount of attention with its 1930\u2019s styled animation. <a href=\"https:\/\/www.gamasutra.com\/view\/news\/303791\/Video_Inside_the_process_and_philosophy_of_animating_Cuphead.php\">As members of the development team have explained<\/a>, the look is replicated by hand-drawing each and every frame of animation for the game, including backgrounds, characters, and effects.\u00a0<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Studio MDHR\u2019s hand-drawn throwback Cuphead has sold over 1 million copies, just two short weeks after its release. While the quick pace at which Cuphead reached 1 million sold is noteworthy in itself, it\u2019s especially impressive considering the game only launched on Xbox One and PC. In a short blog post, Studio MDHR co-founders Chad [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":2473,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-2472","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/2472","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=2472"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/2472\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/2473"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=2472"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=2472"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=2472"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}