{"id":21736,"date":"2018-05-25T09:00:00","date_gmt":"2018-05-25T09:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/05\/superhot_director_really_wants_to_bring_the_game_to_nintendo_switch"},"modified":"2018-05-25T09:00:00","modified_gmt":"2018-05-25T09:00:00","slug":"superhot-director-really-wants-to-bring-the-game-to-nintendo-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/05\/25\/superhot-director-really-wants-to-bring-the-game-to-nintendo-switch\/","title":{"rendered":"Superhot Director Really Wants To Bring The Game To Nintendo Switch"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/news\/2018\/05\/superhot_director_really_wants_to_bring_the_game_to_nintendo_switch\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/05\/superhot_director_really_wants_to_bring_the_game_to_nintendo_switch\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<aside class=\"picture embed centered picture-900x img-900x\">\n<div class=\"img\"><a title=\"Ouch.\" href=\"http:\/\/images.nintendolife.com\/news\/2018\/05\/superhot_developer_really_wants_to_bring_the_game_to_switch\/attachment\/0\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/05\/superhot_developer_really_wants_to_bring_the_game_to_switch\/attachment\/0\/900x.jpg\" alt=\"Ouch.\"\/><\/a><\/div>\n<\/aside>\n<p>We&#8217;ve had our strongest indication\u00a0yet that unique time-bending shooter <strong><a class=\"external\" href=\"http:\/\/www.pushsquare.com\/games\/ps4\/superhot\">Superhot<\/a><\/strong>\u00a0could be coming to Switch.<\/p>\n<p>Speaking to <a class=\"external\" href=\"https:\/\/www.destructoid.com\/superhot-developer-on-switch-port-i-think-it-should-happen--504483.phtml\">Destructoid<\/a> at Poland&#8217;s Digital Dragons convention, director Piotr Iwanicki revealed that a Switch port is actively being considered:<\/p>\n<blockquote readability=\"10\">\n<p>There are plans. It should be there.<\/p>\n<p>There&#8217;s a conflict with me because I&#8217;m the guy who will just say everything up front but the plans are there and we&#8217;ve done some preliminary work on it. It still has no date or anything. But I think it should happen. The Switch is a cool platform and it&#8217;s an innovative platform. [Nintendo] rediscovered something that was already there. Nintendo is good with their stuff.\u00a0Superhot\u00a0would fit there well.<\/p>\n<\/blockquote>\n<p>Superhot began life on the PC before finding fame as a <a class=\"external\" href=\"http:\/\/www.pushsquare.com\/games\/ps4\/superhot_vr\">VR title<\/a>. It works well in VR, but is just as playable on a traditional screen &#8211; and would be an excellent addition to the Switch&#8217;s growing library of indie hits. The hook here is that time only moves when you do, giving you the chance to assess incoming threats and deal with them accordingly before moving on and triggering the passage of time once more.<\/p>\n<p>Let us know if you&#8217;d like to see it on the eShop by posting a comment.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;ve had our strongest indication\u00a0yet that unique time-bending shooter Superhot\u00a0could be coming to Switch. Speaking to Destructoid at Poland&#8217;s Digital Dragons convention, director Piotr Iwanicki revealed that a Switch port is actively being considered: There are plans. It should be there. There&#8217;s a conflict with me because I&#8217;m the guy who will just say everything [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-21736","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/21736","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=21736"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/21736\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=21736"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=21736"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=21736"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}