{"id":20034,"date":"2018-05-10T14:21:00","date_gmt":"2018-05-10T14:21:00","guid":{"rendered":"https:\/\/store.steampowered.com\/news\/40051\/"},"modified":"2018-05-10T14:21:00","modified_gmt":"2018-05-10T14:21:00","slug":"dota-2-update-may-10th-2018","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/05\/10\/dota-2-update-may-10th-2018\/","title":{"rendered":"Dota 2 Update &#8211; May 10th 2018"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/steamstore-a.akamaihd.net\/public\/shared\/images\/responsive\/share_steam_logo.png\" class=\"ff-og-image-inserted\"\/><\/div>\n<p>7.15:<br \/>===<\/p>\n<p>* Bounty Runes now spawn every 5 minutes<br \/>* Bounty Runes now grants gold to each player (40 + 3\/min)<br \/>* Bounty Runes now fully fills bottles<br \/>* Bottles heal rate increased from 80\/40 HP\/MP to 100\/50<br \/>\u00a0<br \/>* Melee Creeps base gold bounty reduced by 2<br \/>* Range Creeps base gold bounty reduced by 1<br \/>* Range Creeps gold bounty increase per upgrade changed from 1 to 3 (With these changes, the total gold difference on the map at 40 minutes is 2052 less gold)<br \/>* Melee Barracks team bounty reduced from 225 to 175<br \/>* Ground Courier bounty reduced from 175 to 125 (Flying Courier is still 175)<br \/>* Tower denies now remove all gold instead of just half (previously it gave 50\/60\/70\/80 for tier 1\/2\/3\/4 denies)<br \/>\u00a0<br \/>* Agility heroes base strength increased by 1<br \/>* Intelligence heroes base intelligence reduced by 2, except for bane (base damage adjusted to remain the same)<br \/>\u00a0<br \/>* Neutral camp stack bounty increased from 20% to 25%<br \/>* Ancient HP regen increased from 8 to 12<br \/>* Observer Wards restock cooldown reduced from 150 to 135<br \/>* Observer Wards cost reduced from 80 to 75<br \/>* Enchanted Mango HP regen reduced from 0.7 to 0.6<br \/>\u00a0<br \/>* Roshan Slam damage growth increased from 8 per minute to 10<br \/>* Roshan base damage increased from 65 to 75<br \/>* Roshan base health increased from 5500 to 6000<br \/>\u00a0<br \/>* Removed a tree to the bottom right of the dire mid lane, near the map ledge<br \/>* Minor adjustments to the position of the powerup runes<br \/>* Reduced spawn box sizes for a few of Dire neutral spawns<br \/>* Removed a tree to the right of the bottom Radiant bounty rune<br \/>* Moved the bottom Dire T1 tower slightly down<br \/>* Moved the bottom Dire bounty rune slightly to the right<br \/>* Moved the bottom Dire shrine location slightly down<br \/>* Moved the top Dire T1 slightly to the right<br \/>* Slight adjustments to the line of sight and trees to the left of the mid Dire T1<br \/>* Ranged creeps now always spawn behind the melee creeps<br \/>\u00a0<br \/>* Captains Mode round time increased from 30 to 35<br \/>* Captains Mode second ban phase order changed from 2nd\/1st\/2nd\/1st to 1st\/2nd\/1st\/2nd<\/p>\n","protected":false},"excerpt":{"rendered":"<p>7.15:=== * Bounty Runes now spawn every 5 minutes* Bounty Runes now grants gold to each player (40 + 3\/min)* Bounty Runes now fully fills bottles* Bottles heal rate increased from 80\/40 HP\/MP to 100\/50\u00a0* Melee Creeps base gold bounty reduced by 2* Range Creeps base gold bounty reduced by 1* Range Creeps gold bounty [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":20035,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28],"tags":[],"class_list":["post-20034","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-new-steam-games"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/20034","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=20034"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/20034\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/20035"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=20034"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=20034"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=20034"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}