{"id":19917,"date":"2018-05-09T12:30:00","date_gmt":"2018-05-09T12:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/05\/nintendo_was_kind_of_liberal_when_it_came_to_creating_the_super_mario_cartoons"},"modified":"2018-05-09T12:30:00","modified_gmt":"2018-05-09T12:30:00","slug":"nintendo-was-kind-of-liberal-when-it-came-to-creating-the-super-mario-cartoons","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/05\/09\/nintendo-was-kind-of-liberal-when-it-came-to-creating-the-super-mario-cartoons\/","title":{"rendered":"Nintendo Was &#8220;Kind Of Liberal&#8221; When It Came To Creating The Super Mario Cartoons"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/news\/2018\/05\/nintendo_was_kind_of_liberal_when_it_came_to_creating_the_super_mario_cartoons\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/05\/nintendo_was_kind_of_liberal_when_it_came_to_creating_the_super_mario_cartoons\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<aside class=\"picture embed centered picture-900x img-900x\">\n<div class=\"img\"><a title=\"Mama mia!\" href=\"http:\/\/images.nintendolife.com\/news\/2018\/05\/nintendo_was_kind_of_liberal_when_it_came_to_creating_the_super_mario_bros_cartoons\/attachment\/0\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/05\/nintendo_was_kind_of_liberal_when_it_came_to_creating_the_super_mario_bros_cartoons\/attachment\/0\/900x.jpg\" alt=\"Mama mia!\"\/><\/a><\/div>\n<\/aside>\n<p>Those of you who were alive during the late &#8217;80s and early &#8217;90s may well have fond memories of the <strong>Super Mario Bros. Super Show<\/strong>, a cartoon production which dominated kid&#8217;s TV during the early days of the Sega and Nintendo console war.<\/p>\n<p><a class=\"external\" href=\"https:\/\/www.eurogamer.net\/articles\/2018-05-09-when-sonic-and-mario-dominated-childrens-television\">Eurogamer<\/a> has been speaking to people associated not only with this and the other Super Mario cartoon shows, but also the <strong>Sonic the Hedgehog<\/strong> ones &#8211; amazingly, both were produced by the same company,\u00a0DiC.<\/p>\n<p>Reed Shelly &#8211; a creator and writer on the Mario and Sonic shows alongside his father, Bruce &#8211; describes the process of working on the shows:<\/p>\n<blockquote readability=\"8\">\n<p>He put up with me more than I put up with him. We sat across desks facing one another working 13 hours a day, through holidays and weekends. We kind of look at one another and&#8230;I think we both miss it to be honest. It was a fun time.<\/p>\n<\/blockquote>\n<p>Phil Harnage &#8211; a writer on <strong>The Adventures of Sonic<\/strong> as well as <strong>The Super Mario Bros. Super Show, The Adventures of Super Mario Bros. 3<\/strong> and <strong>Super Mario World<\/strong> &#8211; explains that having a link with the subject matter wasn&#8217;t always a given, but effort had to be made:<\/p>\n<blockquote readability=\"14\">\n<p>I have never been very good at video games, but I did play Mario because the in-house producer was a fanatic and had a Nintendo [console] in his office. Mostly, I would sit and watch him because he was so good, and he would say there&#8217;s\u00a0<em>that<\/em>\u00a0creature and this\u00a0<em>other\u00a0<\/em>creature you&#8217;ve got to watch out for. He taught me about the world. It was going to be different [from the games] yet it had to have all the familiar touchstones, like the Goombas, the fire plants&#8230;if we ever excused something from the game we heard about it, but Nintendo reviewed the scripts and they made sure that everything was good.<\/p>\n<\/blockquote>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\"><iframe loading=\"lazy\" class=\"resize\" width=\"900\" height=\"507\" src=\"https:\/\/www.youtube.com\/embed\/JA10XUaI3Mo?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1\" type=\"text\/html\" frameborder=\"0\" allowfullscreen=\"\">[embedded content]<\/iframe> <\/div>\n<\/aside>\n<p>Harnage adds that Nintendo gave the team a surprising amount of freedom &#8211; something which clashes with the company&#8217;s reputation as a control freak:<\/p>\n<blockquote readability=\"10\">\n<p>They were also kind of liberal in letting us do things that had never been in the game and there was no pushback. I think they liked it when we put Mario in the wild west, in the future and underwater. We would take a familiar fairy tale, legend or something the kids already knew and we would build up an episode around that and make it as fun as possible.<\/p>\n<\/blockquote>\n<p>Given that we&#8217;re getting <a href=\"http:\/\/www.nintendolife.com\/news\/2018\/02\/sonic_the_hedgehog_movie_will_race_to_theaters_in_2019\">Sonic<\/a> and <a href=\"http:\/\/www.nintendolife.com\/news\/2018\/02\/miyamoto_explains_why_illumination_was_chosen_for_the_upcoming_mario_movie\">Mario<\/a> movies soon &#8211; and Sonic has already had a successful recent TV show in the form of <strong>Sonic Boom<\/strong> &#8211; is there any scope for Mario to return to our small screens, perhaps in the same format as the DiC shows?<\/p>\n<p>Shelly isn&#8217;t so sure:<\/p>\n<blockquote readability=\"6\">\n<p>It feels like a time capsule to me. It&#8217;s such a different world now and so different for kids. The shows were made for a different era.<\/p>\n<\/blockquote>\n<blockquote readability=\"11\">\n<p>We always looked at this and said, if you make seven million kids laugh, that must count towards something. And when I was a little older and doing more pre-school shows, like Teenage Mutant Ninja Turtles, I was a hero at my oldest daughter&#8217;s pre-school.<\/p>\n<\/blockquote>\n<p>Did you watch these shows as a child? Let us know your memories with a comment.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Those of you who were alive during the late &#8217;80s and early &#8217;90s may well have fond memories of the Super Mario Bros. Super Show, a cartoon production which dominated kid&#8217;s TV during the early days of the Sega and Nintendo console war. Eurogamer has been speaking to people associated not only with this and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-19917","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/19917","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=19917"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/19917\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=19917"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=19917"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=19917"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}