{"id":18390,"date":"2018-04-25T12:55:00","date_gmt":"2018-04-25T12:55:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/04\/pop_star_agency_sim_idol_manager_could_make_it_to_switch_if_its_kickstarter_hits_usd50k"},"modified":"2018-04-25T12:55:00","modified_gmt":"2018-04-25T12:55:00","slug":"pop-star-agency-sim-idol-manager-could-make-it-to-switch-if-its-kickstarter-hits-50k","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/04\/25\/pop-star-agency-sim-idol-manager-could-make-it-to-switch-if-its-kickstarter-hits-50k\/","title":{"rendered":"Pop Star Agency Sim Idol Manager Could Make It To Switch If Its Kickstarter Hits $50K"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/news\/2018\/04\/pop_star_agency_sim_idol_manager_could_make_it_to_switch_if_its_kickstarter_hits_usd50k\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/04\/pop_star_agency_sim_idol_manager_could_make_it_to_switch_if_its_kickstarter_hits_usd50k\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<aside class=\"picture embed centered picture-900x img-900x\">\n<div class=\"img\"><a title=\"news4.jpg\" href=\"http:\/\/images.nintendolife.com\/news\/2018\/04\/pop_star_agency_sim_idol_manager_could_make_it_to_switch_if_its_kickstarter_hits_usd50k\/attachment\/0\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/04\/pop_star_agency_sim_idol_manager_could_make_it_to_switch_if_its_kickstarter_hits_usd50k\/attachment\/0\/900x.jpg\" alt=\"news4.jpg\"\/><\/a><\/div>\n<\/aside>\n<p>Nintendo Switch has plenty of genres and subgenres on its books already, but we&#8217;ll be honest &#8211; the idol management simulator is really under-represented. Well, developer Max Rogozin and his small team are looking to rectify that with <strong>Idol Manager<\/strong>.<\/p>\n<p>The occasionally NSFW indie tasks you with looking after a group of Japanese &#8216;idols&#8217; as you manage internal feuds, secure record deals, record singles and grow your fanbase. It can be quite risque in places, but that hasn&#8217;t stopped the team from adding a port for Nintendo Switch if its campaign reaches $50K. It&#8217;s currently just under $30K with 35 hours to go, so it&#8217;s certainly going to be a tight squeeze but stranger things have happened in the world of crowdfunding.<\/p>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\"><iframe loading=\"lazy\" class=\"resize\" width=\"900\" height=\"507\" src=\"https:\/\/www.youtube.com\/embed\/F34nUr7oWc0?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1\" type=\"text\/html\" frameborder=\"0\" allowfullscreen=\"\">[embedded content]<\/iframe> <\/div>\n<\/aside>\n<p><em>Check out the Kickstarter campaign video above. Let us know what you make of this &#8216;unusual&#8217; title. Do you think it would be a good fit for Switch?<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nintendo Switch has plenty of genres and subgenres on its books already, but we&#8217;ll be honest &#8211; the idol management simulator is really under-represented. Well, developer Max Rogozin and his small team are looking to rectify that with Idol Manager. The occasionally NSFW indie tasks you with looking after a group of Japanese &#8216;idols&#8217; as [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-18390","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/18390","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=18390"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/18390\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=18390"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=18390"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=18390"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}