{"id":17660,"date":"2018-04-18T12:40:00","date_gmt":"2018-04-18T12:40:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/04\/theres_trouble_in_paradise_as_nintendo_adds_loot_boxes_to_animal_crossing_pocket_camp"},"modified":"2018-04-18T12:40:00","modified_gmt":"2018-04-18T12:40:00","slug":"theres-trouble-in-paradise-as-nintendo-adds-loot-boxes-to-animal-crossing-pocket-camp","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/04\/18\/theres-trouble-in-paradise-as-nintendo-adds-loot-boxes-to-animal-crossing-pocket-camp\/","title":{"rendered":"There&#8217;s Trouble In Paradise As Nintendo Adds Loot Boxes To Animal Crossing: Pocket Camp"},"content":{"rendered":"<aside class=\"picture embed centered picture-900x img-900x\">\n<div class=\"img\"><a title=\"news4.jpg\" href=\"http:\/\/images.nintendolife.com\/news\/2018\/04\/theres_trouble_in_paraside_as_nintendo_adds_loot_boxes_to_animal_crossing_pocket_camp\/attachment\/0\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/04\/theres_trouble_in_paraside_as_nintendo_adds_loot_boxes_to_animal_crossing_pocket_camp\/attachment\/0\/900x.jpg\" alt=\"news4.jpg\" \/><\/a><\/div>\n<\/aside>\n<p>In an uncomfortable &#8211; but not entirely unsurprising &#8211; move, Nintendo has introduced loot boxes to <strong><a href=\"http:\/\/www.nintendolife.com\/games\/mobile\/animal_crossing_pocket_camp\">Animal Crossing: Pocket Camp<\/a><\/strong>. The new update patches in a set of gacha-style Fortune Cookies, which offer a randomised set of clothing, props and furniture for your virtual community. There are also a set of premium Fortune Cookies which offer a chance of even better items for a higher price.<\/p>\n<p>Problem is, these loot boxes don&#8217;t just unlock them item, but provide stamps you&#8217;ll need to use to eventually purchase it. Which means you&#8217;ll essentially need to sink a large sum of money into Pocket Camp to be within a chance of getting the new gear you really want.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2018\/04\/theres_trouble_in_paraside_as_nintendo_adds_loot_boxes_to_animal_crossing_pocket_camp\/attachment\/1\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/04\/theres_trouble_in_paraside_as_nintendo_adds_loot_boxes_to_animal_crossing_pocket_camp\/attachment\/1\/original.jpg\" alt=\"news4-1.jpg\" \/><\/a><\/div>\n<\/aside>\n<p>Pocket Cap has had microtransactions for a while now, but only as a means of speeding up normal gameplay &#8211; a system that&#8217;s managed to keep the game feeling fair and rewarding to players who just want to unlock new cosmetic items through natural play. With these new &#8216;loot boxes&#8217; that balance has gone out the window, a fact made all the worse when you notice Nintendo has also added some even more expensive microtransactions (\u00a375 for 2500 Leaf Tickets, anyone?).<\/p>\n<p><em>So what do you make of these new additions to Pocket Camp? Will it affect how you see and play the game? We want to hear from you, fellow campers&#8230;<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In an uncomfortable &#8211; but not entirely unsurprising &#8211; move, Nintendo has introduced loot boxes to Animal Crossing: Pocket Camp. The new update patches in a set of gacha-style Fortune Cookies, which offer a randomised set of clothing, props and furniture for your virtual community. There are also a set of premium Fortune Cookies which [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-17660","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/17660","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=17660"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/17660\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=17660"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=17660"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=17660"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}