{"id":1738,"date":"2017-10-07T12:15:00","date_gmt":"2017-10-07T12:15:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2017\/10\/video_digital_foundry_on_the_custom_merits_of_fifa_18_on_nintendo_switch"},"modified":"2017-10-07T12:15:00","modified_gmt":"2017-10-07T12:15:00","slug":"video-digital-foundry-on-the-custom-merits-of-fifa-18-on-nintendo-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/10\/07\/video-digital-foundry-on-the-custom-merits-of-fifa-18-on-nintendo-switch\/","title":{"rendered":"Video: Digital Foundry on the &#8216;Custom&#8217; Merits of FIFA 18 on Nintendo Switch"},"content":{"rendered":"<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/fifa_18\">FIFA 18<\/a>\u00a0<\/strong>has been out for over a week, and it&#8217;s been interesting to watch the reaction to its release. On the one hand it&#8217;s earned plenty of praise for what it achieves as a portable entry in the franchise, while on the flipside it&#8217;s tempting to look at modes and features that are missing in comparison to other current-gen versions.<\/p>\n<p>One line EA has continually pushed is that it&#8217;s a &#8216;custom&#8217; version for Nintendo&#8217;s hardware, but how true is that? Digital Foundry has done its analysis in terms of the visuals, framerate and gameplay, and we see a mix of legacy and new techniques at work from the developers.<\/p>\n<p>Check it out below.<\/p>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[embedded content] <\/div>\n<\/aside>\n<p>In some respects it&#8217;s what would be expected; taking foundations that will well on the hardware and working from there. When it comes to FIFA on Switch, ultimately, there&#8217;ll always be fervent opinions at opposite ends of the spectrum.<\/p>\n<p>Have you been playing FIFA on Switch? Let us know what you think of it in the comments.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>FIFA 18\u00a0has been out for over a week, and it&#8217;s been interesting to watch the reaction to its release. On the one hand it&#8217;s earned plenty of praise for what it achieves as a portable entry in the franchise, while on the flipside it&#8217;s tempting to look at modes and features that are missing in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-1738","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/1738","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=1738"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/1738\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=1738"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=1738"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=1738"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}