{"id":17346,"date":"2018-04-13T22:56:00","date_gmt":"2018-04-13T22:56:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/316572"},"modified":"2018-04-13T22:56:00","modified_gmt":"2018-04-13T22:56:00","slug":"video-a-postmortem-of-the-original-sonic-the-hedgehog","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/04\/13\/video-a-postmortem-of-the-original-sonic-the-hedgehog\/","title":{"rendered":"Video: A postmortem of the original Sonic the Hedgehog"},"content":{"rendered":"<p>In this 2018 GDC session,\u00a0Naoto Ohshima\u00a0and Hirokazu Yasuhara, two of the designers\u00a0behind the original <em>Sonic the Hedgehog<\/em>, discuss their perspectives on the creation of the classic game franchise.<\/p>\n<p>Oshima and Yasuhara\u00a0go into detail about the game&#8217;s original design process and art direction, as well as providing some insight into their\u00a0experiences creating the character of Sonic\u00a0and the strategies they considered for going up against rival companies.\u00a0<\/p>\n<p>Those interested in the history of a classic game like <em>Sonic the Hedgehog<\/em>\u00a0can now\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=DYO1ZmRuZ_U\">watch the\u00a0talk completely free via the official GDC YouTube channel!<\/a><\/p>\n<p>In addition to this presentation, the\u00a0<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>\u00a0and its accompanying\u00a0<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>\u00a0offers numerous other free videos, audio recordings, and slides from many of the recent\u00a0<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC\u00a0already have full access to GDC Vault, and interested parties can apply for the individual subscription via\u00a0<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the\u00a0<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>. Finally, current subscribers with access issues can\u00a0<a href=\"http:\/\/www.gdcvault.com\/contact_us.php\">contact GDC Vault technical support<\/a>.<\/p>\n<p><strong><em>Gamasutra and GDC are sibling organizations under parent UBM Americas.<\/em><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this 2018 GDC session,\u00a0Naoto Ohshima\u00a0and Hirokazu Yasuhara, two of the designers\u00a0behind the original Sonic the Hedgehog, discuss their perspectives on the creation of the classic game franchise. Oshima and Yasuhara\u00a0go into detail about the game&#8217;s original design process and art direction, as well as providing some insight into their\u00a0experiences creating the character of Sonic\u00a0and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":17347,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-17346","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/17346","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=17346"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/17346\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/17347"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=17346"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=17346"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=17346"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}