{"id":17119,"date":"2018-04-11T15:50:28","date_gmt":"2018-04-11T15:50:28","guid":{"rendered":"https:\/\/www.sickgamedev.win\/2018\/04\/11\/minecraft-1-13-snapshot-18w15a\/"},"modified":"2018-04-11T15:50:28","modified_gmt":"2018-04-11T15:50:28","slug":"minecraft-1-13-snapshot-18w15a","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/04\/11\/minecraft-1-13-snapshot-18w15a\/","title":{"rendered":"Minecraft 1.13 Snapshot 18W15A"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgamedev.win\/wp-content\/uploads\/2018\/04\/minecraft-1-13-snapshot-18w15a.png\" class=\"ff-og-image-inserted\"\/><\/div>\n<blockquote>\n<p>You&#8217;ve already seen the header image. Do we even need to say anything else?<\/p>\n<\/blockquote>\n<p>A\u00a0<a href=\"https:\/\/minecraft.net\/en-us\/article\/minecraft-snapshot-18w15a\">full changelog for the Snapshot<\/a>\u00a0can be found on Minecraft.net.<\/p>\n<blockquote>\n<ul>\n<li data-bi-id=\"c1c1m2r1a3\" data-bi-name=\"c1c1m2r1a3\">New entity: Dolphins<\/li>\n<li data-bi-id=\"c2c1m2r1a3\" data-bi-name=\"c2c1m2r1a3\">New block: Conduit<\/li>\n<li data-bi-id=\"c3c1m2r1a3\" data-bi-name=\"c3c1m2r1a3\">New block: Blue Ice<\/li>\n<li data-bi-id=\"c4c1m2r1a3\" data-bi-name=\"c4c1m2r1a3\">New item: Heart of the Sea<\/li>\n<li data-bi-id=\"c5c1m2r1a3\" data-bi-name=\"c5c1m2r1a3\">New item: Nautilus Shell<\/li>\n<li data-bi-id=\"c6c1m2r1a3\" data-bi-name=\"c6c1m2r1a3\">Icebergs now generate in frozen oceans<\/li>\n<li data-bi-id=\"c7c1m2r1a3\" data-bi-name=\"c7c1m2r1a3\">You no longer have &#8220;night vision&#8221; effect underwater<\/li>\n<li data-bi-id=\"c8c1m2r1a3\" data-bi-name=\"c8c1m2r1a3\">Water now has different colours based on the biome<\/li>\n<li data-bi-id=\"c9c1m2r1a3\" data-bi-name=\"c9c1m2r1a3\">New video option: Biome blend distance<\/li>\n<li data-bi-id=\"c10c1m2r1a3\" data-bi-name=\"c10c1m2r1a3\">Going in and out of swimming should now feel smoother<\/li>\n<li data-bi-id=\"c11c1m2r1a3\" data-bi-name=\"c11c1m2r1a3\">You can now swim through 1&#215;1 holes! Again!<\/li>\n<li data-bi-id=\"c12c1m2r1a3\" data-bi-name=\"c12c1m2r1a3\">Fog colour underwater now changes much smoother between biomes<\/li>\n<li data-bi-id=\"c13c1m2r1a3\" data-bi-name=\"c13c1m2r1a3\">Optimized fog rendering<\/li>\n<li data-bi-id=\"c14c1m2r1a3\" data-bi-name=\"c14c1m2r1a3\">Light now goes much further through liquid blocks<\/li>\n<\/ul>\n<h2 id=\"dolphins\">DOLPHINS<\/h2>\n<p>It&#8217;s happening!<\/p>\n<ul>\n<li data-bi-id=\"c1c1m2r1a3\" data-bi-name=\"c1c1m2r1a3\">Spawns in any ocean that isn&#8217;t frozen<\/li>\n<li data-bi-id=\"c2c1m2r1a3\" data-bi-name=\"c2c1m2r1a3\">They&#8217;re just cute, okay?<\/li>\n<li data-bi-id=\"c3c1m2r1a3\" data-bi-name=\"c3c1m2r1a3\">Dolphins are very playful and love floating items<\/li>\n<li data-bi-id=\"c4c1m2r1a3\" data-bi-name=\"c4c1m2r1a3\">They also love to chase after boats<\/li>\n<li data-bi-id=\"c5c1m2r1a3\" data-bi-name=\"c5c1m2r1a3\">If you upset one, you upset them all<\/li>\n<li data-bi-id=\"c6c1m2r1a3\" data-bi-name=\"c6c1m2r1a3\">More behaviours coming soon<\/li>\n<\/ul>\n<p>Blubb blubb blubb blubb<\/p>\n<ul>\n<li data-bi-id=\"c1c1m2r1a3\" data-bi-name=\"c1c1m2r1a3\">Water now only blocks 1 light per block, instead of 3<\/li>\n<li data-bi-id=\"c2c1m2r1a3\" data-bi-name=\"c2c1m2r1a3\">This only affects newly placed water &#8211; we will relight all chunks in an upcoming snapshot<\/li>\n<li data-bi-id=\"c3c1m2r1a3\" data-bi-name=\"c3c1m2r1a3\">Every ocean biome has a unique water colour, and swamps are icky and gross<\/li>\n<li data-bi-id=\"c4c1m2r1a3\" data-bi-name=\"c4c1m2r1a3\">In newly generated chunks, you&#8217;re less likely to find frozen ocean next to warm ocean (and similar)<\/li>\n<\/ul>\n<h2 id=\"conduit\">CONDUIT<\/h2>\n<p>?????<\/p>\n<ul>\n<li data-bi-id=\"c1c1m2r1a3\" data-bi-name=\"c1c1m2r1a3\">????<\/li>\n<li data-bi-id=\"c2c1m2r1a3\" data-bi-name=\"c2c1m2r1a3\">I&#8217;m not sure.<\/li>\n<li data-bi-id=\"c3c1m2r1a3\" data-bi-name=\"c3c1m2r1a3\">What is this?<\/li>\n<li data-bi-id=\"c4c1m2r1a3\" data-bi-name=\"c4c1m2r1a3\">Where are we?<\/li>\n<\/ul>\n<\/blockquote>\n<p>To get snapshots, open your launcher and go to the &#8220;launch options&#8221; tab. Check the box saying &#8220;<em>Enable snapshots<\/em>&#8221; and save. To switch between the snapshot and normal version, you can find a new dropdown menu next to the &#8220;Play&#8221; button. Back up your world first or run the game on in a different folder (In the &#8220;launch options&#8221; page).<\/p>\n<p>Please report any and all bugs you find in Minecraft to\u00a0<a href=\"https:\/\/bugs.mojang.com\/\">bugs.mojang.com<\/a>.<\/p>\n<p><strong>Snapshots can corrupt your world, please backup and\/or run them in a different folder from your main worlds.\u00a0<\/strong><strong>1.13 will have a lot of experimental snapshots that may break everything and smell funny. This may be one of those snapshots. This is what happens when Mojang are changing all the things!<\/strong>\u00a0<\/p>\n<p>Share your thoughts on how 1.13 is shaping up in the comments below!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>You&#8217;ve already seen the header image. Do we even need to say anything else? A\u00a0full changelog for the Snapshot\u00a0can be found on Minecraft.net. New entity: Dolphins New block: Conduit New block: Blue Ice New item: Heart of the Sea New item: Nautilus Shell Icebergs now generate in frozen oceans You no longer have &#8220;night vision&#8221; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":17120,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-17119","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/17119","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=17119"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/17119\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/17120"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=17119"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=17119"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=17119"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}