{"id":14384,"date":"2018-03-06T10:55:00","date_gmt":"2018-03-06T10:55:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/03\/nintendo_says_switch_play_activity_is_still_being_recorded_accurately_in_the_background"},"modified":"2018-03-06T10:55:00","modified_gmt":"2018-03-06T10:55:00","slug":"nintendo-says-switch-play-activity-is-still-being-recorded-accurately-in-the-background","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/03\/06\/nintendo-says-switch-play-activity-is-still-being-recorded-accurately-in-the-background\/","title":{"rendered":"Nintendo says Switch &#8220;play activity is still being recorded accurately in the background&#8221;"},"content":{"rendered":"<aside class=\"picture embed centered picture-900x img-900x\">\n<div class=\"img\"><a title=\"news2.jpg\" href=\"http:\/\/images.nintendolife.com\/news\/2018\/03\/nintendo_says_switch_play_activity_is_still_being_recorded_accurately_in_the_background\/attachment\/0\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/03\/nintendo_says_switch_play_activity_is_still_being_recorded_accurately_in_the_background\/attachment\/0\/900x.jpg\" alt=\"news2.jpg\" \/><\/a><\/div>\n<\/aside>\n<p>Without any sort of trophy or achievement system in place, Nintendo Switch owners only have one metric (apart from their pride, that is) to measure their dedication to a certain game: the play time activity tracker. However, a <a href=\"http:\/\/www.nintendolife.com\/news\/2018\/03\/switch_programming_glitch_is_forgetting_your_game_playtimes\">recent bug that&#8217;s reset the timer for launch games<\/a> such as <a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/legend_of_zelda_breath_of_the_wild\"><strong>The Legend Of Zelda: Breath Of The Wild<\/strong><\/a> has caused many a heart to break. But worry not, Nintendo is on the case and it&#8217;s assuring users that all activity is still being recorded and that a future update will restore any time stamps lost thus far:<\/p>\n<p>In a recent tweet, here&#8217;s what Nintendo of America had to say:<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\">\n<p><span lang=\"en\" dir=\"ltr\">Some Nintendo Switch owners\u2019 play activity info is displaying incorrectly, but play activity is still being recorded accurately in the background. A future system update will resolve this issue &amp; ensure play time data is correctly displayed. We apologize for the inconvenience.<\/span>\u2014 Nintendo of America (@NintendoAmerica) <a href=\"https:\/\/twitter.com\/NintendoAmerica\/status\/970712026833215488?ref_src=twsrc%5Etfw\">March 5, 2018<\/a><\/p>\n<\/blockquote>\n<\/aside>\n<p>So a fix is coming, and more importantly, all that time spent grinding for the Master Cycle Zero in Breath Of The Wild wasn&#8217;t for nothing. The arbitrary numbers will live on!<\/p>\n<p><em>Has your play activity timers been reset? Are you still playing Breath Of The Wild? So many questions, so little time&#8230;<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Without any sort of trophy or achievement system in place, Nintendo Switch owners only have one metric (apart from their pride, that is) to measure their dedication to a certain game: the play time activity tracker. However, a recent bug that&#8217;s reset the timer for launch games such as The Legend Of Zelda: Breath Of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-14384","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/14384","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=14384"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/14384\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=14384"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=14384"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=14384"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}