{"id":14383,"date":"2018-03-06T11:30:00","date_gmt":"2018-03-06T11:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/03\/switch_is_a_fantastic_platform_for_indie_developers_says_curve_digital"},"modified":"2018-03-06T11:30:00","modified_gmt":"2018-03-06T11:30:00","slug":"switch-is-a-fantastic-platform-for-indie-developers-says-curve-digital","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/03\/06\/switch-is-a-fantastic-platform-for-indie-developers-says-curve-digital\/","title":{"rendered":"Switch Is A &#8220;Fantastic Platform&#8221; For Indie Developers, Says Curve Digital"},"content":{"rendered":"<aside class=\"picture embed centered picture-900x img-900x\">\n<div class=\"img\"><a title=\"Help!\" href=\"http:\/\/images.nintendolife.com\/news\/2018\/03\/switch_is_a_fantastic_platform_for_indie_developers_says_curve_digital\/attachment\/0\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/03\/switch_is_a_fantastic_platform_for_indie_developers_says_curve_digital\/attachment\/0\/900x.jpg\" alt=\"Help!\" \/><\/a><\/div>\n<\/aside>\n<p>The Switch&#8217;s incredible commercial performance has not only given Nintendo a much-needed boost; it has also created opportunities for publishers and developers of all shapes and sizes, too.\u00a0<\/p>\n<p>The console&#8217;s eShop is packed with indie titles and we&#8217;re seeing a number of those getting released in physical form as well as digital &#8211; all of which adds to coffers of the industry&#8217;s smaller studios.<\/p>\n<p>UK publisher Curve Digital is one company which has seen the positive impact of the console. <a class=\"external\" href=\"https:\/\/www.gamesindustry.biz\/articles\/2018-03-02-learning-curve-where-next-for-the-human-fall-flat-publisher\">Gamesindustry.biz<\/a> has been speaking to some of the firm&#8217;s key staffers, and the message is clear: Switch is <em>really<\/em> driving business right now.<\/p>\n<p>Curve&#8217;s marketing director,\u00a0Rosemary Buhain, said:<\/p>\n<blockquote>\n<p>The Switch community is absolutely thriving. It is a fantastic platform for indie games.<\/p>\n<\/blockquote>\n<p>Curve chairman Stuart Dinsey adds:<\/p>\n<blockquote>\n<p>There has been a rush of games coming out on Switch. It&#8217;s very competitive, and we were worried we might be a bit late to it with Flame in the Flood and Human: Fall Flat last year, which is why we&#8217;re so pleased with how they&#8217;ve done. Switch is great, but we are also really happy with PC, Xbox and PlayStation. All of them.<\/p>\n<\/blockquote>\n<p>Curve scored a significant success with\u00a0No Brakes Games&#8217;\u00a0<strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/human_fall_flat\">Human: Fall Flat<\/a><\/strong>, which has now sold 2.5 million units worldwide across all formats. The company is also releasing a physical edition of the game for Switch.<\/p>\n<p>Dinsey concludes:<\/p>\n<blockquote>\n<p>There has to be an understanding of what the consumer wants. People aren&#8217;t buying indie games just because they&#8217;re indie games anymore. We feel that to stay competitive, we must invest in bigger titles and run with market trends. Human: Fall Flat was our first online co-op patch. Bomber Crew DLC was our first DLC. And streamers, of course, are key. You need so much to take even the best games to market successfully &#8211; brilliant producers who can help the developers, an energetic marketing team, good relations with the platform holders and digital stores, some financial muscle and some luck. It&#8217;s relentless. We&#8217;ve had a good few months. But we can&#8217;t rest easy.<\/p>\n<\/blockquote>\n<p>What do you make of Curve&#8217;s contributions to the Switch so far? Do you think the indie goldrush can continue in 2018? Let us know with a comment.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Switch&#8217;s incredible commercial performance has not only given Nintendo a much-needed boost; it has also created opportunities for publishers and developers of all shapes and sizes, too.\u00a0 The console&#8217;s eShop is packed with indie titles and we&#8217;re seeing a number of those getting released in physical form as well as digital &#8211; all of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-14383","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/14383","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=14383"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/14383\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=14383"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=14383"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=14383"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}