{"id":137807,"date":"2026-09-01T15:00:41","date_gmt":"2026-09-01T15:00:41","guid":{"rendered":"https:\/\/developer.apple.com\/news\/?id=w5ngl9k2"},"modified":"2026-09-01T15:00:41","modified_gmt":"2026-09-01T15:00:41","slug":"upcoming-changes-to-rosetta-support-for-intel-based-macos-apps","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/09\/01\/upcoming-changes-to-rosetta-support-for-intel-based-macos-apps\/","title":{"rendered":"Upcoming changes to Rosetta support for Intel-based macOS\u00a0apps"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/sickgaming.net\/blog\/wp-content\/uploads\/2026\/09\/upcoming-changes-to-rosetta-support-for-intel-based-macos-apps.png\" class=\"ff-og-image-inserted\"><\/div>\n<p>In 2020, we introduced Apple&nbsp;silicon for Mac computers, providing Rosetta as a translation layer during the transition period. <a href=\"https:\/\/developer.apple.com\/documentation\/apple-silicon\/about-the-rosetta-translation-environment\">As announced at WWDC last year<\/a>, we\u2019re now concluding this transition.<\/p>\n<p><strong>What this means for developers who have macOS&nbsp;apps:<\/strong><\/p>\n<ul>\n<li>macOS&nbsp;26.4 or later: Users may receive a system notification when launching apps that rely on Rosetta, alerting them to update to an Apple silicon native version. <\/li>\n<li>macOS&nbsp;27: Final release to support Rosetta \u2014 Intel-only apps will no longer run on Mac computers with Apple silicon after this update.<\/li>\n<\/ul>\n<p>Please note that Rosetta functionality for older, unmaintained gaming titles that rely on Intel-based frameworks will continue to be supported.<\/p>\n<p><strong>What you need to do:<\/strong><\/p>\n<p>To ensure your apps remain available and your users aren&#8217;t interrupted by system notifications, add Apple&nbsp;silicon support to your apps now.<\/p>\n<ul>\n<li><strong>If you haven\u2019t updated your app yet:<\/strong> Begin the transition immediately. Build and distribute your app as a universal binary, which runs natively on both Apple silicon and Intel-based Mac&nbsp;computers.<\/li>\n<\/ul>\n<p><a href=\"https:\/\/developer.apple.com\/documentation\/apple-silicon\">Optimize your app <span class=\"icon icon-after icon-chevronright nowrap\">for Apple&nbsp;silicon<\/span><\/a><\/p>\n<p><a href=\"https:\/\/developer.apple.com\/documentation\/apple-silicon\/porting-your-macos-apps-to-apple-silicon\">Port your macOS apps <span class=\"icon icon-after icon-chevronright nowrap\">to Apple&nbsp;silicon<\/span><\/a><\/p>\n<p><a href=\"https:\/\/developer.apple.com\/forums\/\">Visit the <span class=\"icon icon-after icon-chevronright nowrap\">Apple&nbsp;Developer Forums<\/span><\/a> <\/p>\n<ul>\n<li><strong>If you already offer an Apple&nbsp;silicon version:<\/strong> Reach out to your users directly. Encourage them to download and install your latest native version to avoid the notifications on macOS&nbsp;26.4 or later and ensure the app runs when macOS&nbsp;27 ships this fall.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>In 2020, we introduced Apple&nbsp;silicon for Mac computers, providing Rosetta as a translation layer during the transition period. As announced at WWDC last year, we\u2019re now concluding this transition. What this means for developers who have macOS&nbsp;apps: macOS&nbsp;26.4 or later: Users may receive a system notification when launching apps that rely on Rosetta, alerting them [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":137808,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[55],"tags":[],"class_list":["post-137807","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-developer-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137807","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=137807"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137807\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/137808"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=137807"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=137807"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=137807"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}