{"id":137630,"date":"2026-06-17T17:49:47","date_gmt":"2026-06-17T17:49:47","guid":{"rendered":"https:\/\/appleinsider.com\/articles\/26\/06\/17\/blink-has-a-big-speed-advantage-against-webkit-in-browser-tests"},"modified":"2026-06-17T17:49:47","modified_gmt":"2026-06-17T17:49:47","slug":"blink-has-a-big-speed-advantage-against-webkit-in-browser-tests","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/06\/17\/blink-has-a-big-speed-advantage-against-webkit-in-browser-tests\/","title":{"rendered":"Blink has a big speed advantage against WebKit in browser tests"},"content":{"rendered":"<p class=\"article-lede\">WebKit has met its match, as the prototype Blink schools Apple&#8217;s well-worn browser engine and hints at the future of web browsing on <a href=\"https:\/\/appleinsider.com\/inside\/ios\" title=\"iOS\" data-kpt=\"1\">iOS<\/a>.\n<\/p>\n<p>WebKit, Apple&#8217;s well-used browser rendering engine, has not had to deal with alternatives for quite some time. Even after the EU&#8217;s Digital Markets Act changed the game and forced Apple to allow others to be used on iOS, via BrowserEngineKit.\n<\/p>\n<p>However, a <a href=\"https:\/\/www.linkedin.com\/pulse\/test-drive-blink-ios-kyle-pflug-0nyxc\/\">LinkedIn post<\/a> from Microsoft Edge Web Platform Group Product Manager Kyle Pflug on June 15 indicates that a change is in progress. All based on a Chromium project using the Blink browser engine that dates back to <a href=\"https:\/\/appleinsider.com\/articles\/23\/02\/04\/googles-chromium-team-work-on-non-webkit-browser-for-ios\">February 2023<\/a>.\n<\/p>\n<p>In the post, Pflug explains that the Edge web platform team has helped contribute to Chromium to create the Blink-based prototype. It&#8217;s the same rendering engine that the Edge browser uses on other platforms.\n<\/p>\n<p>A development build of the prototype browser was tried out against a number of browser benchmarks, and put against <a href=\"https:\/\/appleinsider.com\/inside\/safari\" title=\"Safari\" data-kpt=\"1\">Safari<\/a>. All were based on an average of three runs, all on an <a href=\"https:\/\/appleinsider.com\/inside\/iphone-17\" title=\"iPhone 17\" data-kpt=\"1\">iPhone 17<\/a> Pro Max running iOS 26.5.1.\n<\/p>\n<p>In Speedometer 3.1&#8217;s Web Responsiveness test, Blink managed a score of 49.27 versus 38.3 for WebKit, a 28.6% difference. For Jetstream 3&#8217;s JavaScript and Wasm throughput testing, the gap was narrower at 306.35 for Blink and 270.9 for WebKit.\n<\/p>\n<div class=\"block align-center\"><a href=\"https:\/\/sickgaming.net\/blog\/wp-content\/uploads\/2026\/06\/blink-has-a-big-speed-advantage-against-webkit-in-browser-tests.jpg\" target=\"_blank\"><img decoding=\"async\" src=\"https:\/\/sickgaming.net\/blog\/wp-content\/uploads\/2026\/06\/blink-has-a-big-speed-advantage-against-webkit-in-browser-tests.jpg\" alt=\"Comparison chart showing Blink on iOS prototype browser outperforming Safari in web responsiveness, JavaScript and WebAssembly throughput, and graphics rendering scores on a personal iPhone 15 Pro Max test.\" height=\"448\" loading=\"lazy\" class=\"img-responsive article-image\"><\/a><\/p>\n<p><span class=\"image-caption\">Results of testing prototype Blink vs WebKit on an iPhone 17 Pro Max &#8211; Image Credit: Kyle Pflug\/Microsoft Edge<\/span><\/p>\n<\/div>\n<p>Lastly, Motionmark 1.3.1&#8217;s graphics rendering test of canvas graphics saw a score of 4,773.52 for Blink, 4,673.68 for WebKit. This, too, was a very narrow victory for the Chromium project.\n<\/p>\n<p>Curious to see how fast it was, Pflug went to an Apple Store to try Speedometer on an M5 <a href=\"https:\/\/appleinsider.com\/inside\/ipad-pro\" title=\"iPad Pro\" data-kpt=\"1\">iPad Pro<\/a> running <a href=\"https:\/\/appleinsider.com\/inside\/safari\" title=\"Safari\" data-kpt=\"1\">Safari<\/a>. On that hardware, he still saw a slower score of 45.7.\n<\/p>\n<h2 data-anchor=\"beyond-speed-but-also-not-public\" id=\"beyond-speed-but-also-not-public\">Beyond speed, but also not public<\/h2>\n<p>While the benchmarks are a good way to check the prototype, other tests were carried out to check against so-called pain points. This list, on a &#8220;Top Developer Needs dashboard, includes elements such as corner-shape, handling squircles and notches properly in CSS.\n<\/p>\n<p>Interpolate-size() and calc-size() is the automatic animating to height in CSS, while Temporal is referred to as &#8220;sane data &amp; time handling&#8221; in JavaScript.\n<\/p>\n<p>Pflug concludes the post by pointing out that this is still a research prototype and tests based on his personal device, not lab results. It&#8217;s also not a product announcement, with no hint as to when a browser using Blink would ever emerge from development.\n<\/p>\n<p>He goes on to say that the tests do at least show the prototype offers some real competition to the established WebKit when it comes to performance.\n<\/p>\n<p>This is not the only <a href=\"https:\/\/appleinsider.com\/articles\/26\/06\/06\/chrome-for-macos-soundly-beats-browser-benchmark-records\">Chromium-related drumbeat<\/a> to have occurred this month. On June 4, a Chromium blog post declared that it had set new records in browser benchmarks thanks to Chrome optimizations.\n<\/p>\n<p>In both cases, they are warning shots in the direction of WebKit. While Safari still dominates on <a href=\"https:\/\/appleinsider.com\/inside\/iphone\" title=\"iPhone\" data-kpt=\"1\">iPhone<\/a>, it&#8217;s possible for Chrome or even Microsoft&#8217;s Edge browser to take some of the mobile browser market by providing a faster and better browsing experience.\n<\/p>\n<p>It would require a lot more than just that to pull away brand-loyal consumers from Safari. But at the very least, it would show that browser makers have options, instead of just using WebKit like everybody else.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>WebKit has met its match, as the prototype Blink schools Apple&#8217;s well-worn browser engine and hints at the future of web browsing on iOS. WebKit, Apple&#8217;s well-used browser rendering engine, has not had to deal with alternatives for quite some time. Even after the EU&#8217;s Digital Markets Act changed the game and forced Apple to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":137631,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[57],"tags":[],"class_list":["post-137630","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-insider"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137630","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=137630"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137630\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/137631"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=137630"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=137630"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=137630"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}