{"id":137629,"date":"2026-06-15T23:55:00","date_gmt":"2026-06-15T23:55:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-202636"},"modified":"2026-06-15T23:55:00","modified_gmt":"2026-06-15T23:55:00","slug":"assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/06\/15\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements\/","title":{"rendered":"Assassin&#8217;s Creed Shadows Update 1.1.11 Out This Week, Includes Switch 2 Handheld Improvements"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/1ea3a21910cd4\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/1ea3a21910cd4\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/1ea3a21910cd4\/large.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"_eJ2tdP-0Ek\" data-start=\"0\" data-src=\"https:\/\/www.youtube.com\/embed\/_eJ2tdP-0Ek?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1\">\n<p>[embedded content]<\/p>\n<\/figure>\n<\/aside>\n<p>Ubisoft previously mentioned how it would be winding down support of <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/assassins-creed-shadows\">Assassin&#8217;s Creed Shadows<\/a>, and this week, it&#8217;s announced its &#8220;last content drop&#8221;.<\/p>\n<p>On the Switch 2, this update is apparently <strong>9.5GB<\/strong> in size. Unfortunately, not all of the content listed here is available in the Switch 2 version as it contains crossover content with the upcoming release <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/assassins-creed-black-flag-resynced\">Black Flag Resynced<\/a>, arriving on other platforms next month.<\/p>\n<p>Apart from this, the latest patch is also loaded with bug fixes and improvements, and the Switch 2 also gets GPU performance improvements in handheld mode. Here&#8217;s the full rundown via Ubisoft&#8217;s official website:<\/p>\n<nav class=\"table-of-contents-quick\">\n<\/nav>\n<nav id=\"toc\" role=\"navigation\" class=\"table-of-contents collapsed \">\n<p>On this page: <a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#assassins-creed-shadows-title-update-1-1-11-out-16th-june-2026\">Assassin&#8217;s Creed Shadows &#8211; Title Update 1.1.11 (Out 16th June 2026)<\/a><\/p>\n<ol class=\"scrollbars\">\n<li class=\" first\"><span class=\"toc-item\" data-id=\"patch-highlights\"><span class=\"toc-pos\">1.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#patch-highlights\">Patch Highlights:<\/a><\/span><\/span>\n<ol>\n<li class=\" first\"><span class=\"toc-item\" data-id=\"new-free-story-quest-black-tides\"><span class=\"toc-pos\">1.1.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#new-free-story-quest-black-tides\">New Free Story Quest: Black Tides<\/a><\/span><\/span><\/li>\n<li class=\" last\"><span class=\"toc-item\" data-id=\"new-end-game-feature-domains\"><span class=\"toc-pos\">1.2.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#new-end-game-feature-domains\">New End-game Feature: Domains<\/a><\/span><\/span><\/li>\n<\/ol>\n<\/li>\n<li><span class=\"toc-item\" data-id=\"additional-highlights\"><span class=\"toc-pos\">2.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#additional-highlights\">Additional Highlights:<\/a><\/span><\/span>\n<ol>\n<li class=\" first last\"><span class=\"toc-item\" data-id=\"quality-of-life-hub-improvements\"><span class=\"toc-pos\">2.1.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#quality-of-life-hub-improvements\">Quality of Life HUB Improvements<\/a><\/span><\/span><\/li>\n<\/ol>\n<\/li>\n<li><span class=\"toc-item\" data-id=\"bug-fixes-andamp-improvements\"><span class=\"toc-pos\">3.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#bug-fixes-andamp-improvements\">Bug Fixes &amp; Improvements<\/a><\/span><\/span>\n<ol>\n<li class=\" first\"><span class=\"toc-item\" data-id=\"gameplay\"><span class=\"toc-pos\">3.1.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#gameplay\">Gameplay<\/a><\/span><\/span><\/li>\n<li><span class=\"toc-item\" data-id=\"ui\"><span class=\"toc-pos\">3.2.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#ui\">UI<\/a><\/span><\/span><\/li>\n<li class=\" last\"><span class=\"toc-item\" data-id=\"gears-andamp-perks\"><span class=\"toc-pos\">3.3.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#gears-andamp-perks\">Gears &amp; Perks<\/a><\/span><\/span><\/li>\n<\/ol>\n<\/li>\n<li><span class=\"toc-item\" data-id=\"spoilers-ahead\"><span class=\"toc-pos\">4.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#spoilers-ahead\">Spoilers Ahead!<\/a><\/span><\/span>\n<ol>\n<li class=\" first last\"><span class=\"toc-item\" data-id=\"quests\"><span class=\"toc-pos\">4.1.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#quests\">Quests<\/a><\/span><\/span><\/li>\n<\/ol>\n<\/li>\n<li class=\" last\"><span class=\"toc-item\" data-id=\"platform-specific\"><span class=\"toc-pos\">5.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#platform-specific\">Platform Specific<\/a><\/span><\/span>\n<ol>\n<li class=\" first last\"><span class=\"toc-item\" data-id=\"nintendo-switch-2\"><span class=\"toc-pos\">5.1.<\/span><span class=\"toc-label\"><a href=\"https:\/\/www.nintendolife.com\/news\/2026\/06\/assassins-creed-shadows-update-1-1-11-out-this-week-includes-switch-2-handheld-improvements#nintendo-switch-2\">Nintendo Switch 2<\/a><\/span><\/span><\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<\/nav>\n<h2 id=\"assassins-creed-shadows-title-update-1-1-11-out-16th-june-2026\">Assassin&#8217;s Creed Shadows &#8211; Title Update 1.1.11 (Out 16th June 2026)<\/h2>\n<h3 id=\"patch-highlights\">Patch Highlights:<\/h3>\n<h4 id=\"new-free-story-quest-black-tides\">New Free Story Quest: Black Tides<\/h4>\n<p><em>A new threat washes ashore!<\/em><\/p>\n<p><em>Two elite-level Templars known as &#8220;Black Cross&#8221; are called to Japan to hunt Naoe and Yasuke for all the trouble they have caused. But as is often the case with the Templar Order, those Black Cross may have additional goals of their own: It&#8217;s up to our two protagonists to prevent them from acquiring whatever they seek &#8211; and manage to stay alive&#8230;<\/em><\/p>\n<p><em>Conditions for Black Tides<\/em><\/p>\n<ul>\n<li><em>Complete Naoe &amp; Yasuke&#8217;s main story<\/em><\/li>\n<li><em>Complete &#8220;A Critical Encounter&#8221; post-launch quest<\/em><\/li>\n<li><em>Complete &#8220;A Puzzlement&#8221; post-launch quest<\/em><\/li>\n<\/ul>\n<p>New Crossover Projects: Riptides &amp; Undertow<\/p>\n<p><em>We\u2019re releasing two new crossover Projects available in the Animus HUB called Riptides and Undertow, in which you can unlock new themed <strong>outfits, weapons, trinkets and more!<\/strong><\/em><\/p>\n<p><em>To activate the new Projects, complete Anomalies and progress through the rewards like previously released ones. These include rewards for both Shadows and Black Flag Resynced and can be progressed by completing Anomalies from both games.<\/em><\/p>\n<p><em><strong>Note:<\/strong> Unfortunately, these will not be available on Nintendo Switch 2 as it contains crossover content with Black Flag Resynced, which will not be releasing for Nintendo.<\/em><\/p>\n<h4 id=\"new-end-game-feature-domains\">New End-game Feature: Domains<\/h4>\n<p><em>A brand-new Animus activity that will put your RPG build crafting skills to the test as you tackle 5 new gameplay simulations across 10 challenge levels.<\/em><\/p>\n<p><em><strong>Unlock conditions:<\/strong> Reach level 30<\/em><\/p>\n<p><em>MOD, an Assassin hacker, has created a new type of simulation called \u201cDomains.\u201d These trials are designed to help the Dark Animus users sharpen their combat and survival skills. Those who can rise to the challenge can earn dozens of new and remixed outfits, weapons, trinkets and engravings.<\/em><\/p>\n<p><em>The higher the difficulty, the more gameplay modifiers will be applied. The goal is to push you out of your comfort zone and make you rethink your loadouts. A strategy that works in one Domain may not in the next. \u201cTime to get those Mythic and Artifact upgrades you\u2019ve been putting off!\u201d<\/em><\/p>\n<p><em>MOD has an exclusive shop and in-game currency you can use to purchase new end-game gear sets, new powerful engravings, and a progression tree to support the Domain\u2019s increasing challenges. As you push through higher difficulties, MOD will reward you with weapons and armors that longtime Animus users may recognize.<\/em><\/p>\n<p><em>And you will need it all if you want to beat the hardest challenge levels (and get the secret rewards along the way!)<\/em><\/p>\n<p><em><strong>Note:<\/strong> None of these items will ever be in the store or the exchange. These are Domain-exclusive, for bragging rights only!<\/em><\/p>\n<p>New Animus Rift: Horizon<\/p>\n<p><em>Another Rift has opened to reveal trouble stirring in its depths.<\/em><\/p>\n<p><em>The Eagle has more information to share about the Guide.<\/em><\/p>\n<h3 id=\"additional-highlights\">Additional Highlights:<\/h3>\n<h4 id=\"quality-of-life-hub-improvements\">Quality of Life HUB Improvements<\/h4>\n<p><em>Change to the access to Animus HUB features in the main menu.<\/em><\/p>\n<p><em>We&#8217;ve changed the access to the HUB features in the main menu to harmonize with how they are accessed from gameplay. The System menu will now only be accessible through the Shadows&#8217; Memory page.<\/em><\/p>\n<h3 id=\"bug-fixes-andamp-improvements\">Bug Fixes &amp; Improvements<\/h3>\n<h4 id=\"gameplay\">Gameplay<\/h4>\n<ul>\n<li><em>Damage increase for \u201cShurikens\u201d fired from the \u201cBank Shot\u201d and \u201cTriple Threat\u201d tools mastery upgrade.<\/em><\/li>\n<li><em>All abilities that destroy enemy armor are now half as effective when used against bosses.<\/em><\/li>\n<li><em>Fixed an issue preventing the \u201cweak point attacks from making enemies vulnerable a second time\u201d engraving from unlocking correctly.<\/em><\/li>\n<li><em>Fixed an issue where Yasuke\u2019s knowledge bonus that granted damage reduction against melee or ranged attacks had no effect.<\/em><\/li>\n<li><em>Enemies now take fall damage from shorter heights, resulting in more overall fall damage.<\/em><\/li>\n<li><em>Damage from \u201cPoison Kunai\u201d thrown by enemies is reduced.<\/em><\/li>\n<li><em>Damage from \u201cExplosive Grenades\u201d thrown by enemies is reduced.<\/em><\/li>\n<li><em>Up to 6 \u201cCorrupted Castles\u201d are now available each season.<\/em><\/li>\n<li><em>Fixed an issue with Naoe\u2019s \u201cKatana Sheath\u201d being stuck to her.<\/em><\/li>\n<\/ul>\n<h4 id=\"ui\">UI<\/h4>\n<ul>\n<li><em>Forge engraving lists have been reordered, and a new \u201cCritical Category\u201d has been added.<\/em><\/li>\n<li><em>Fixed an issue where some perks are shown in the wrong forge category engraving list.<\/em><\/li>\n<li><em>Fixed an issue where some perks and knowledge skills displayed the wrong icons.<\/em><\/li>\n<li><em>Fixed an issue where the \u201cDamage when Hitting Vulnerable Enemies\u201d perk was missing from the stat sheet.<\/em><\/li>\n<li><em>Naoe\u2019s \u201cPeasant Hat Headgear\u201d perk now has extra text in the stat sheet clarifying it only triggers when below 1 adrenaline.<\/em><\/li>\n<li><em>Fixed an issue where Yasuke\u2019s knowledge bonus \u201cDamage with Combo Enders\u201d showed a value 10 times higher than intended in the stat sheet.<\/em><\/li>\n<li><em>Pins and world markers are now saved through travels in Japan and Awaji.<\/em><\/li>\n<\/ul>\n<h4 id=\"gears-andamp-perks\">Gears &amp; Perks<\/h4>\n<ul>\n<li><em>Perks listed below have been reworked to a % of an adrenaline chunk and have been rebalanced to a lower value:<\/em>\n<ul>\n<li><em>Adrenaline Tools<\/em><\/li>\n<li><em>Adrenaline on Headshot<\/em><\/li>\n<li><em>Adrenaline on Critical Hit<\/em><\/li>\n<li><em>Adrenaline over half health<\/em><\/li>\n<li><em>Adrenaline under half health<\/em><\/li>\n<li><em>Adrenaline on afflicted enemies<\/em><\/li>\n<li><em>Adrenaline on posture attack<\/em><\/li>\n<li><em>Adrenaline on vulnerable enemies<\/em><\/li>\n<\/ul>\n<\/li>\n<li><em>Perk present on \u201cWhisper of Gold Long Katana\u201d now increases ability damage by 100% (up from 50%).<\/em><\/li>\n<li><em>Fixed an issue where Naoe\u2019s \u201cKusarigama\u201d perk \u201cAffliction on Entangled Enemy\u201d dealt lower damage than intended when triggering bleed with entanglement.<\/em><\/li>\n<li><em>Fixed an issue with \u201cBlade of Yumminess\u201d missing from inventory in some cases.<\/em><\/li>\n<li><em>\u201cTeppo\u201d and \u201cBow\u201d weapons can now be engraved with armour damage and armour piercing perks.<\/em><\/li>\n<li><em>Fixed an issue where the \u201cArrownomics Bow\u201d perk could be engraved on amulets.<\/em><\/li>\n<li><em>Fixed an issue where the \u201cGolden Chamber Teppo\u201d perk could be engraved on amulets.<\/em><\/li>\n<li><em>Perk present on Naoe\u2019s \u201cEthereal Cloth Headgear\u201d now triggers when health is below 15% (up from 10%).<\/em><\/li>\n<li><em>Perk present on Naoe\u2019s \u201cPink Petal Kosode Light Armour\u201d and Yasuke\u2019s \u201cSakura Bloom Armour\u201d now converts adrenaline to 20% health on death (up from 10%).<\/em><\/li>\n<li><em>Fixed an issue to prevent Yasuke\u2019s \u201cRiddle Scroll Beacon Trinket Perk\u201d from reverting to default perk.<\/em><\/li>\n<li><em>Fixed an issue where \u201cConsecutive Enemy Kills\u201d perk would not reset when combat ended.<\/em><\/li>\n<li><em>Fixed an issue where \u201cConsecutive Enemy Kills\u201d perk would reset upon being damaged.<\/em><\/li>\n<li><em>Perks with the condition \u201cwith backstab\u201d can now correctly only be engraved on \u201cTanto\u201d weapons.<\/em><\/li>\n<li><em>Perks with conditions such as \u201cwith ranged weapons\u201d, \u201cwith headshots\u201d, and \u201cwhile stationary\u201d can no longer be engraved on melee weapons, where they would have no effect.<\/em><\/li>\n<li><em>Perks with conditions such as \u201cwith melee weapons\u201d, \u201cwith posture\u201d, \u201cwith combo ender\u201d, \u201cwhen hitting multiple enemies\u201d can no longer be engraved on ranged weapons, where they would have no effect.<\/em><\/li>\n<li><em>Fixed an issue where some perks affecting affliction duration or granting adrenaline didn\u2019t have their effect increased when engraved on enhanced items.<\/em><\/li>\n<li><em>Fixed an issue where the \u201cCritical Change with Melee Weapons\u201d perk could be engraved on armours instead of helmets.<\/em><\/li>\n<\/ul>\n<h3 id=\"spoilers-ahead\">Spoilers Ahead!<\/h3>\n<h4 id=\"quests\">Quests<\/h4>\n<ul>\n<li><em><strong>\u201cGather Mon\u201d:<\/strong> Fixed the \u201cAnomaly Quest\u201d progression issue.<\/em><\/li>\n<li><em><strong>\u201cWay of the Blacksmith\u201d:<\/strong> Fixed an issue where \u201cHeji and the forge\u201d have been removed from the hideout and his quest is not available.<\/em><\/li>\n<li><em><strong>\u201cLost and Found\u201d:<\/strong> Fixed an issue where Sentinel B-Ser.0197 is teleported out of bounds.<\/em><\/li>\n<\/ul>\n<h3 id=\"platform-specific\">Platform Specific<\/h3>\n<h4 id=\"nintendo-switch-2\">Nintendo Switch 2<\/h4>\n<ul>\n<li><em>GPU performance improvements in handheld mode.<\/em><\/li>\n<\/ul>\n<hr>\n<p>You can find out more about Assassin&#8217;s Creed Shadows in our review and previous coverage here on Nintendo Life.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch-2\/related-articles:194517,200129,199548 @ 1781636730 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p>Will you be checking out this latest update for Assassin&#8217;s Creed Shadows? <em>Let us know in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Ubisoft previously mentioned how it would be winding down support of Assassin&#8217;s Creed Shadows, and this week, it&#8217;s announced its &#8220;last content drop&#8221;. On the Switch 2, this update is apparently 9.5GB in size. Unfortunately, not all of the content listed here is available in the Switch 2 version as it contains crossover [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-137629","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137629","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=137629"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137629\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=137629"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=137629"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=137629"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}