{"id":137579,"date":"2026-06-12T09:15:00","date_gmt":"2026-06-12T09:15:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-202526"},"modified":"2026-06-12T09:15:00","modified_gmt":"2026-06-12T09:15:00","slug":"star-fox-64-art-director-says-remakes-visuals-bring-tears-to-my-eyes","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/06\/12\/star-fox-64-art-director-says-remakes-visuals-bring-tears-to-my-eyes\/","title":{"rendered":"Star Fox 64 Art Director Says Remake&#8217;s Visuals &#8220;Bring Tears To My Eyes&#8221;"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/d14791c7536d6\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/d14791c7536d6\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"d14791c7536d6\"><a class=\"scanlines\" title=\"Star Fox\" href=\"https:\/\/images.nintendolife.com\/d14791c7536d6\/star-fox.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/d14791c7536d6\/star-fox.900x.jpg\" width=\"900\" height=\"477\" alt=\"Star Fox\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Nintendo<\/em><\/figcaption><\/figure>\n<p>If you&#8217;ve played the <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/star-fox\">Star Fox<\/a> demo on Switch 2, then you&#8217;ll know that it&#8217;s an absolute visual <em>feast<\/em>, updating the N64 original to a degree we simply never thought possible (ball&#8217;s in your court now, <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/legend-of-zelda-ocarina-of-time\">Ocarina<\/a>).<\/p>\n<p>One person who&#8217;s been open about how much the update has impacted him is none other than Takaya Imamura, the art director for <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/star_fox_64\">Star Fox 64<\/a> and the developer largely responsible for the series&#8217; overall presentation.<\/p>\n<p>Speaking on <a href=\"https:\/\/x.com\/ima_1966\/status\/2064859513812042193\">X<\/a>, Imamura-san explained how the N64&#8217;s limited hardware made it difficult to convey the differences between pre-rendered graphics and real-time CG at the time. As such, he says that the improved visuals for the Switch 2 version &#8220;brings tears to my eyes&#8221;.<\/p>\n<p>Here&#8217;s what he had to say (machine translated):<\/p>\n<blockquote>\n<p>&#8220;Back in the Nintendo 64 days, it was a struggle to get people to understand the difference between pre-rendered graphics and real-time CG. Many people thought the beautiful cutscenes on the PlayStation were simply a reflection of the console&#8217;s capabilities.<\/p>\n<p>&#8220;That&#8217;s why, with Star Fox 64, we aimed to create demo scenes and presentations that were just as impressive as pre-rendered graphics, while still pursuing the unique appeal of real-time graphics. In that sense, the improvements in graphics this time around really bring tears to my eyes.&#8221;<\/p>\n<\/blockquote>\n<p>Previously, Imamura-san stated that although he likes the design of Fox McCloud in the new game, he <a href=\"https:\/\/www.nintendolife.com\/news\/2026\/05\/random-personally-i-prefer-the-movie-version-star-fox-designer-weighs-in-on-new-look\">personally prefers the movie version<\/a>. No, there&#8217;s no Star Fox Movie \u2013 as a reminder, the character actually crops up in <strong>The Super Mario Galaxy Movie<\/strong>; a surprise Nintendo itself revealed prior to its release with an official poster.<\/p>\n<p>Even if you&#8217;ve yet to play the demo, hopefully the trailers and footage so far has demonstrated just how much of an upgrade this is. In terms of gameplay, it&#8217;s largely the same experience that we all went through back in 1997, though some additional content has been added to beef up the overall package.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch-2\/related-articles:202392,202384 @ 1781288341 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>What are your thoughts on Star Fox so far? Have you tried the demo yet? Let us know with a comment.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Nintendo If you&#8217;ve played the Star Fox demo on Switch 2, then you&#8217;ll know that it&#8217;s an absolute visual feast, updating the N64 original to a degree we simply never thought possible (ball&#8217;s in your court now, Ocarina). One person who&#8217;s been open about how much the update has impacted him is none other [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-137579","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137579","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=137579"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137579\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=137579"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=137579"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=137579"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}