{"id":137346,"date":"2026-05-27T10:00:00","date_gmt":"2026-05-27T10:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-201662"},"modified":"2026-05-27T10:00:00","modified_gmt":"2026-05-27T10:00:00","slug":"a-new-tetris-game-is-heading-to-switch-next-week","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/05\/27\/a-new-tetris-game-is-heading-to-switch-next-week\/","title":{"rendered":"A New Tetris Game Is Heading To Switch Next Week"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/a57d982c124c6\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/a57d982c124c6\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/a57d982c124c6\/large.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"nTU_Vqr9HUc\" data-start=\"0\" data-src=\"https:\/\/www.youtube.com\/embed\/nTU_Vqr9HUc?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1\">\n<p>[embedded content]<\/p>\n<\/figure>\n<\/aside>\n<p>Publisher Arika has announced that <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/tetris_the_grand_master_4_-_absolute_eye\">Tetris: The Grand Master 4 &#8211; Absolute Eye<\/a> will launch on the Switch on <strong>4th June 2026<\/strong>.<\/p>\n<p>This follows a release on Steam back in 2025, though Arika notes that the Switch version will include a few adjustments to the gameplay. This includes the following:<\/p>\n<blockquote>\n<p>&#8211; The difficulty of MASTER mode has been adjusted. As a result, some title names have been changed.<br \/>&#8211; The difficulty of SHIRANUI mode has been adjusted. As a result, some title names have been changed.<br \/>&#8211; CPU Level 0, which was selectable in the Steam version\u2019s SHIRANUI mode, has been removed.<br \/>&#8211; Implemented in accordance with AI learning policy guidelines.<br \/>&#8211; Replay save data now has approximately 16MB storage limit, equivalent to several hundred replays depending on the mode.<br \/>&#8211; Players can now delete replays directly from the menu.<br \/>&#8211; A message will now appear when replay storage reaches its limit.<br \/>&#8211; Only one USB keyboard connection type is supported. (The Steam version supports up to 6 connection types.)<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<p>Otherwise, this is the same experience through and through. You&#8217;ve got the usual Normal and Marathon modes, but also Asuka mode which makes Tetronimos drop at high speed, and Konoha mode, where everything is bloomin&#8217; massive \u2013 it looks cool!<\/p>\n<p>The Grand Master series got its start all the way back in 1998 in Japanese arcades. The second entry followed in 2000, and a third in 2005. This means there was a whopping 20-year gap between the third and fourth entries.<\/p>\n<aside class=\"gallery\"><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Images: ARIKA<\/em><\/figcaption><\/aside>\n<p>Western prices have not been confirmed at the time of writing, but those in Japan can expect to part with JPY 2,800 for the new game.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch\/related-articles:201603,175720 @ 1779901457 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>What do you make of this one? Will you be picking it up? Let us know with a comment.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Publisher Arika has announced that Tetris: The Grand Master 4 &#8211; Absolute Eye will launch on the Switch on 4th June 2026. This follows a release on Steam back in 2025, though Arika notes that the Switch version will include a few adjustments to the gameplay. This includes the following: &#8211; The difficulty [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-137346","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137346","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=137346"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137346\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=137346"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=137346"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=137346"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}