{"id":137315,"date":"2026-05-25T15:45:00","date_gmt":"2026-05-25T15:45:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-201597"},"modified":"2026-05-25T15:45:00","modified_gmt":"2026-05-25T15:45:00","slug":"bloober-team-ceo-hypes-up-the-switch-2s-potential-for-horror","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/05\/25\/bloober-team-ceo-hypes-up-the-switch-2s-potential-for-horror\/","title":{"rendered":"Bloober Team CEO Hypes Up The Switch 2&#8217;s Potential For Horror"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/d29d6778c005e\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/d29d6778c005e\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"d29d6778c005e\"><a class=\"scanlines\" title=\"Bloober Team\" href=\"https:\/\/images.nintendolife.com\/d29d6778c005e\/bloober-team.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/d29d6778c005e\/bloober-team.900x.jpg\" width=\"900\" height=\"494\" alt=\"Bloober Team\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Bloober Team<\/em><\/figcaption><\/figure>\n<p>Bloober Team&#8217;s CEO, Piotr Babieno, has once again teased the potential for new horror experiences on the Switch 2 as the company&#8217;s new subsidiary, Broken Mirror Games, works on the mysterious <strong>&#8216;Project M&#8217;<\/strong>.<\/p>\n<p>Posting on <a href=\"https:\/\/www.linkedin.com\/posts\/piotr-babieno-16535a15_nintendoswitch2-nintendo-horrorgames-share-7464547460032602112-mZZl\/?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAACHUwxoBvfdAzy4ZptwokseTBccpnwcrWRc\">LinkedIn<\/a> (thanks, <a href=\"https:\/\/mynintendonews.com\/2026\/05\/25\/bloober-teams-project-m-to-be-uniquely-nintendo-and-use-switch-2-in-way-others-simply-wouldnt-be-able-to-replicate\/\">My Nintendo News<\/a>), Babieno asked his followers what the Switch 2 could potentially do for horror that can&#8217;t possibly be replicated on PlayStation, Xbox, or PC. Though it&#8217;s seemingly put forward as an entirely hypothetical question, you don&#8217;t have to read between the lines to realise that he&#8217;s probably teasing the company&#8217;s upcoming Switch 2 exclusive.<\/p>\n<p>Here&#8217;s what he had to say:<\/p>\n<blockquote>\n<p>&#8220;I have a question that\u2019s been on my mind for quite a while. What could Nintendo Switch 2 do for horror games in a way that PC, PlayStation or Xbox simply wouldn\u2019t be able to replicate in quite the same way.<\/p>\n<p>&#8220;I\u2019m not even talking about raw power or graphics.<\/p>\n<p>&#8220;More about how the platform itself can influence experience design: immersion, tension, player behavior, portability, console features, controllers, the feeling of \u201ccloseness\u201d with the game, or even completely different approaches to building atmosphere. What kind of horror game design would you personally love to see here?<\/p>\n<p>&#8220;One thing I\u2019ve always appreciated about Nintendo platforms is that they often inspire design decisions you probably wouldn\u2019t make anywhere else.<\/p>\n<p>&#8220;And honestly, that\u2019s what excites me the most. I\u2019m not asking how to make horror more casual or \u201csafer.\u201d Quite the opposite \u2014 how to create something uniquely \u201cNintendo,\u201d while still remaining dark, disturbing and fully horror-driven.<\/p>\n<p>&#8220;I already have my own thoughts, but I\u2019m genuinely curious about yours. Of course \u2014 there\u2019s always a chance we\u2019re already working on something similar, so if you\u2019re afraid of sharing your idea publicly\u2026 maybe keep the best ones to yourself.&#8221;<\/p>\n<\/blockquote>\n<p>It does admittedly kind of read like the typical CEO nonsense you often see on LinkedIn, but it definitely feels like quite a blatant tease for Project M. He said something very similar during an <a href=\"https:\/\/www.nintendolife.com\/news\/2025\/12\/horror-dev-bloober-team-on-its-new-exclusive-this-is-a-vision-that-could-only-exist-on-nintendo-hardware\">interview toward the end of 2025<\/a>, during which he stated that more information will be shared &#8220;very soon&#8221;.<\/p>\n<p>There&#8217;s currently no word on what the game is or even when it will be released, but we&#8217;ll be keeping our eyes peeled for more information.<\/p>\n<p>In the meantime, Bloober Team has supported the Switch 2 with the release of <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/cronos-the-new-dawn\">Cronos: The New Dawn<\/a> and <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/layers-of-fear-the-final-masterpiece-edition\">Layers of Fear: The Final Masterpiece Edition<\/a>. Unfortunately, while <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/silent_hill_2\" class=\"external\">Silent Hill 2<\/a> has been ported to the Xbox since its original release on PC and PS5, there&#8217;s no sign of a Switch 2 port just yet.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch-2\/related-articles:195672,187405 @ 1779727557 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>What do you think Project M could be? Leave a comment with your suggestions down below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Bloober Team Bloober Team&#8217;s CEO, Piotr Babieno, has once again teased the potential for new horror experiences on the Switch 2 as the company&#8217;s new subsidiary, Broken Mirror Games, works on the mysterious &#8216;Project M&#8217;. Posting on LinkedIn (thanks, My Nintendo News), Babieno asked his followers what the Switch 2 could potentially do for [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-137315","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137315","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=137315"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137315\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=137315"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=137315"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=137315"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}