{"id":137179,"date":"2026-05-13T07:30:00","date_gmt":"2026-05-13T07:30:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-201121"},"modified":"2026-05-13T07:30:00","modified_gmt":"2026-05-13T07:30:00","slug":"capcom-continues-to-demonstrate-why-its-the-current-industry-darling","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/05\/13\/capcom-continues-to-demonstrate-why-its-the-current-industry-darling\/","title":{"rendered":"Capcom Continues To Demonstrate Why It&#8217;s The Current Industry Darling"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/ae87eb3ca7232\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/ae87eb3ca7232\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"ae87eb3ca7232\"><a class=\"scanlines\" title=\"Akuma\" href=\"https:\/\/images.nintendolife.com\/ae87eb3ca7232\/akuma.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/ae87eb3ca7232\/akuma.900x.jpg\" width=\"900\" height=\"506\" alt=\"Akuma\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Capcom<\/em><\/figcaption><\/figure>\n<p>Capcom has released its <a href=\"https:\/\/www.capcom.co.jp\/ir\/english\/data\/pdf\/explanation\/2025\/full\/explanation_2025_full_01.pdf\">end-of-year financial report<\/a>, delivering yet another record year for the company with lots of big numbers going up and up.<\/p>\n<p>In short, it&#8217;s achieved 13 consecutive years of operating profit growth, of which 11 of those were consecutively over 10%. That&#8217;s kind of astonishing. If that wasn&#8217;t quite enough, mind you, it&#8217;s also confirmed that FY2026 marked the highest consolidated sales and operating profit in the company&#8217;s history.<\/p>\n<figure class=\"picture\" data-uuid=\"bb69dc1b0c4de\"><a class=\"scanlines\" title=\"Capcom IR\" href=\"https:\/\/images.nintendolife.com\/bb69dc1b0c4de\/capcom-ir.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/bb69dc1b0c4de\/capcom-ir.900x.jpg\" width=\"900\" height=\"558\" loading=\"lazy\" alt=\"Capcom IR\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: <a class=\"external\" href=\"https:\/\/www.capcom.co.jp\/ir\/english\/data\/pdf\/explanation\/2025\/full\/explanation_2025_full_01.pdf\">Capcom<\/a><\/em><\/figcaption><\/figure>\n<p>Curiously, its plan for FY2027 is to achieve 8% operating profit growth, breaking that 11-year streak. Still, it fully intends for the numbers to keep going up, so that&#8217;s really all it&#8217;s bothered about.<\/p>\n<p>The highlight for the year, of course, is <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/resident-evil-requiem\">Resident Evil Requiem<\/a>, which sold 6.91 million units (though a previous celebratory post from director Koshi Nakanishi indicated the game <a href=\"https:\/\/www.nintendolife.com\/news\/2026\/04\/resident-evil-requiem-keeps-on-selling-and-no-one-can-stop-it\">reached 7 million<\/a>). RE and <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/devil_may_cry_5_special_edition\" class=\"external\">Devil May Cry 5<\/a> were the main winners (with the latter boosted by the Netflix show), but <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/street-fighter-6-years-1-2-fighters-edition\">Street Fighter 6<\/a> also performed well, shifting over 2 million units thanks in part to its release on the Switch 2.<\/p>\n<figure class=\"picture\" data-uuid=\"4988612f9867a\"><a class=\"scanlines\" title=\"Capcom IR 2\" href=\"https:\/\/images.nintendolife.com\/4988612f9867a\/capcom-ir-2.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/4988612f9867a\/capcom-ir-2.900x.jpg\" width=\"900\" height=\"557\" loading=\"lazy\" alt=\"Capcom IR 2\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: <a class=\"external\" href=\"https:\/\/www.capcom.co.jp\/ir\/english\/data\/pdf\/explanation\/2025\/full\/explanation_2025_full_01.pdf\">Capcom<\/a><\/em><\/figcaption><\/figure>\n<p>Looking ahead, Capcom has <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/onimusha_way_of_the_sword\" class=\"external\">Onimusha: Way of the Sword<\/a> in the pipeline, while it&#8217;s also highlighted the impending release of the <strong>Street Fighter<\/strong> movie in October and the second season of <strong>Devil May Cry<\/strong> on Netflix. No mention of Zach Cregger&#8217;s <strong>RE<\/strong> movie though. Weird.<\/p>\n<p>It also seems particularly keen to nurture brands outside of RE and <strong>Monster Hunter<\/strong> too, specifically calling out <strong>Mega Man<\/strong>, Devil May Cry, <strong>Okami<\/strong>, <strong>Ace Attorney<\/strong>, <strong>Dead Rising<\/strong>, and <strong>Dragon&#8217;s Dogma<\/strong>. We know Capcom is working on <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/mega-man-dual-override\">Mega Man: Dual Override<\/a> for 2027, while developer Clovers is also working on a direct sequel to <a href=\"https:\/\/www.nintendolife.com\/games\/wii\/okami\">Okami<\/a>. Are even more on the horizon..?<\/p>\n<p>Exciting times ahead then, though we do wonder how long Capcom can maintain constant growth year-on-year.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch-2\/related-articles:200928,200875 @ 1778687625 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>What do you make of Capcom&#8217;s performance at the moment? Can it maintain it? Let us know your thoughts with a comment.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Capcom Capcom has released its end-of-year financial report, delivering yet another record year for the company with lots of big numbers going up and up. In short, it&#8217;s achieved 13 consecutive years of operating profit growth, of which 11 of those were consecutively over 10%. That&#8217;s kind of astonishing. If that wasn&#8217;t quite enough, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-137179","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137179","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=137179"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137179\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=137179"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=137179"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=137179"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}