{"id":137044,"date":"2026-05-01T12:15:00","date_gmt":"2026-05-01T12:15:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-200620"},"modified":"2026-05-01T12:15:00","modified_gmt":"2026-05-01T12:15:00","slug":"resident-evil-requiem-director-breaks-down-players-camera-preferences","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/05\/01\/resident-evil-requiem-director-breaks-down-players-camera-preferences\/","title":{"rendered":"Resident Evil Requiem Director Breaks Down Players&#8217; Camera Preferences"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/3cbba441a98c6\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/3cbba441a98c6\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"3cbba441a98c6\"><a class=\"scanlines\" title=\"Grace\" href=\"https:\/\/images.nintendolife.com\/3cbba441a98c6\/grace.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/3cbba441a98c6\/grace.900x.jpg\" width=\"900\" height=\"506\" alt=\"Grace\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Capcom<\/em><\/figcaption><\/figure>\n<p><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/resident-evil-requiem\">Resident Evil Requiem<\/a> is quite unique in that it allows players to choose whether they experience the game in first or third-person.<\/p>\n<p>In fact, you can experiment quite a bit with it, utilising different perspectives depending on whether you&#8217;re playing as Leon Kennedy or Grace Ashcroft. According to developer Koshi Nakanishi in an interview with <a class=\"external\" href=\"https:\/\/news.denfaminicogamer.jp\/interview\/260428c\" rel=\"noopener\">Denfaminico Gamer<\/a> (thanks, <a href=\"https:\/\/www.videogameschronicle.com\/news\/resident-evil-requiem-players-mostly-chose-third-person-gameplay-with-leon-but-were-less-decisive-with-grace\/\">VGC<\/a>), players were pretty keen to play as Leon in third-person, but were a little more indecisive with Grace.<\/p>\n<p>If you&#8217;ve played Requiem, you&#8217;ll know that it recommends you play as Leon in third-person and Grace in first-person. However, Nakanishi states that about 90% of people play Leon&#8217;s scenario in third-person mode, while only 60% of players experienced Grace&#8217;s story in first-person, with 40% switching to third-person.<\/p>\n<p>It&#8217;s likely that most people opted for third-person during Leon&#8217;s segments because his appearances in <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/resident_evil_2_-_cloud_version\">Resident Evil 2<\/a> and <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/resident_evil_4\">Resident Evil 4<\/a> also took the same approach. As for the 40% who switched Grace&#8217;s perspective to third-person, it&#8217;s possible that they just wanted some parity between the two scenarios. Well, either that or they were simply too scared to experience the horrors in first-person.<\/p>\n<p>Nakanishi notes that players in Japan and other parts of Asia tend to prefer third-person games, while producer Masoto Kumazawa clarifies that the end results were largely in line with development expectations.<\/p>\n<p>Still, very fascinating indeed!<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch-2\/related-articles:200464,200350 @ 1777791287 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>What were your camera preferences when playing Resident Evil Requiem? Did you stick to the game&#8217;s recommendation? Let us know.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Capcom Resident Evil Requiem is quite unique in that it allows players to choose whether they experience the game in first or third-person. In fact, you can experiment quite a bit with it, utilising different perspectives depending on whether you&#8217;re playing as Leon Kennedy or Grace Ashcroft. According to developer Koshi Nakanishi in an [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-137044","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137044","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=137044"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137044\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=137044"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=137044"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=137044"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}