{"id":137039,"date":"2026-05-02T15:00:00","date_gmt":"2026-05-02T15:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-199634"},"modified":"2026-05-02T15:00:00","modified_gmt":"2026-05-02T15:00:00","slug":"opinion-my-pokopia-towns-look-terrible-but-thats-okay","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/05\/02\/opinion-my-pokopia-towns-look-terrible-but-thats-okay\/","title":{"rendered":"Opinion: My Pokopia Towns Look Terrible, But That&#8217;s Okay"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/bbeaf0682f8b9\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/bbeaf0682f8b9\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"bbeaf0682f8b9\"><a class=\"scanlines\" title=\"Pokopia\" href=\"https:\/\/images.nintendolife.com\/bbeaf0682f8b9\/pokopia.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/bbeaf0682f8b9\/pokopia.900x.jpg\" width=\"900\" height=\"506\" alt=\"Pokopia\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Nintendo Life<\/em><\/figcaption><\/figure>\n<p>Around the 35-hour mark, I finally rolled credits on <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/pokemon-pokopia\">Pok\u00e9mon Pokopia<\/a>. As anyone who&#8217;s made it to the end will tell you, it&#8217;s a <a href=\"https:\/\/www.nintendolife.com\/features\/opinion-pokemon-pokopia-is-nostalgia-done-right\">bittersweet experience<\/a>. I watched those closing animations play out with a tear in my eye, thinking about how far I&#8217;d come, how much my Ditto had grown, and how much my towns had evolved since I first set foot in them. Then the game reloaded, and I was immediately met with a harsh truth: my Withered Wasteland looked <em>terrible<\/em>.<\/p>\n<p>Walkways consisted of every material I could lay my hands on at the time, houses were nothing more than a one-block-high rectangle with a door slapped on the front, and habitats seemed to be strewn all over the place as if built by a man who was only focused on raising the damn humidity of the area with no thought for the future.<\/p>\n<p>The worst part? Every other biome was the same. I don&#8217;t want to discuss the amount of Volcanic Ash I found peppered on the floor in Rocky Ridges, and the number of half-built bridges, leading to nowhere in Bleak Beach put me to shame.<\/p>\n<p>Truthfully, I had a small breakdown. How on earth can I have spent almost a day-and-a-half in this damn game and everything still looks so naff? But then I took a deep breath, spent a few minutes unlocking that final Ditto ability, and saw my save for what it really is: a beautiful mess.<\/p>\n<aside class=\"gallery\">\n<div class=\"cols cols-2\">\n<div class=\"col col-1 col-width-50\"><a title=\"Pokopia\" class=\"scanlines\" href=\"https:\/\/images.nintendolife.com\/f7e010ea1309f\/pokopia.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/f7e010ea1309f\/pokopia.445x250.jpg\" width=\"445\" height=\"250\" loading=\"lazy\" alt=\"Pokopia\"><\/a><\/div>\n<div class=\"col col-1 col-width-50\"><a title=\"Pokopia\" class=\"scanlines scanlines\" href=\"https:\/\/images.nintendolife.com\/2e15f27d8751f\/pokopia.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/2e15f27d8751f\/pokopia.445x250.jpg\" width=\"445\" height=\"250\" loading=\"lazy\" alt=\"Pokopia\"><\/a><\/div>\n<\/div><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Images: Nintendo Life<\/em><\/figcaption><\/aside>\n<p>Much like the release of <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/animal_crossing_new_horizons\">Animal Crossing: New Horizons<\/a> back in 2020, Pokopia&#8217;s launch flooded my social media feeds with pristine towns and spectacular builds within hours of the game being out. Heck, I was still trying to hunt down a physical copy, and Instagram was already showcasing someone&#8217;s fully-decorated <a class=\"external\" href=\"https:\/\/www.reddit.com\/r\/Pokopia\/comments\/1rz2dou\/use_the_zone_border_fog_as_steam_for_your\/\">Pok\u00e9 spa<\/a> complete with fog, or <a class=\"external\" href=\"https:\/\/www.youtube.com\/watch?v=m6FJzoYkl20\">tree fruit farm<\/a> with water pump and conveyor belt fruit delivery system.<\/p>\n<p>As ever, trying to play the cute little creative game quickly reminded me of just how inept I am at building anything remotely aesthetic without a step-by-step video tutorial, so any hope of doing that <em>five times<\/em> went out the window the second I saw the true scope of Pokopia.<\/p>\n<p>But still, it&#8217;s a sobering experience. Nobody wants to watch <a class=\"external\" href=\"https:\/\/www.tiktok.com\/discover\/how-to-make-mansion-in-pokopia\">TikToks<\/a> of a streamer&#8217;s eight-floor mansion only to return to their Withered Wasteland homestead and find a depressed Charmander staring at a wall from its solitary wooden stool.<\/p>\n<p>It&#8217;s not so much that I had designed things badly, but rather that I rarely had the patience to see an idea through to the end. Those Bleak Beach bridges are a prime example. There&#8217;s an area immediately on the right as you leave the Pok\u00e9mon Center that <em>clearly<\/em> used to be a hotspot for walkways over the water. Examining the ground, you can see the remnants of bridge supports, and you can even map them over the water to the nearby islands.<\/p>\n<figure class=\"picture\" data-uuid=\"6d777f1ef5663\"><a class=\"scanlines\" title=\"Pokopia\" href=\"https:\/\/images.nintendolife.com\/6d777f1ef5663\/pokopia.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/6d777f1ef5663\/pokopia.900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Pokopia\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Nintendo Life<\/em><\/figcaption><\/figure>\n<p>I started building a new foot traffic system as I helped Mosslax and Peakychu with the area&#8217;s main quest, but my interest must have waned after I had run out of my first stack of bricks, because what I envisaged as a Venetian postcard currently looks more akin to a series of stone diving boards, jutting out into the ocean.<\/p>\n<p>The game is far too big for me to even think about cleaning up an entire area at once, so I changed my mindset and started focusing on micro-projects, where I could tend to something specific and leave the big picture for another day. I put in the foundations of a little picnic area in Withered Wasteland one day, mapped out a garden in Sparkling Skylands the next. The areas themselves still look shoddy and rough around the edges, but suddenly, little pockets were starting to take shape.<\/p>\n<p>Perhaps it was me coming to terms with my own creative ineptitude, but the more I did this, the more I convinced myself that this is the point of Pokopia. These lands were never meant for replica castles, arcades, or a 1:1 model of an Empire Star Destroyer, they were meant to be a hodgepodge of ideas, gloriously imperfect.<\/p>\n<p>It&#8217;s not to suggest that anyone who has flattened a biome and rebuilt it from the ground up is playing the game &#8220;wrong&#8221; \u2014 I have big ambitions for the middle areas of each town, and remain extremely envious of anyone who&#8217;s already been able to enact them \u2014 but there&#8217;s something about a story of creatures desperately trying to rebuild a civilisation they don&#8217;t fully understand that makes me think things are <em>supposed<\/em> to be messy.<\/p>\n<figure class=\"picture\" data-uuid=\"1c283d1f968e6\"><a class=\"scanlines\" title=\"Pokopia\" href=\"https:\/\/images.nintendolife.com\/1c283d1f968e6\/pokopia.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/1c283d1f968e6\/pokopia.900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Pokopia\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Nintendo Life<\/em><\/figcaption><\/figure>\n<p>I mean, take a look at your Ditto. As adorable as that little guy is, do you think there&#8217;s a single grain of town planning or feng shui understanding behind that vacant expression? <em>I&#8217;m<\/em> too indecisive to decide where a landmark building should go, for crying out loud, what hope does a sentient blob have?<\/p>\n<p>And so, I&#8217;m embracing the mess. I still dream of carefully orchestrated living arrangements, complete with plant-covered exteriors and considered walkway placements, but I&#8217;m taking some time to focus on smaller projects first. Uniform pavements and houses more than one block high can wait until another time. I&#8217;ve got an impromptu bonfire area to plan.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/pokemon\/related-articles:198451 @ 1777791340 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>Have you managed to tidy up your Pokopia towns yet, or are they looking just as messy as when you arrived? Let us know in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Nintendo Life Around the 35-hour mark, I finally rolled credits on Pok\u00e9mon Pokopia. As anyone who&#8217;s made it to the end will tell you, it&#8217;s a bittersweet experience. I watched those closing animations play out with a tear in my eye, thinking about how far I&#8217;d come, how much my Ditto had grown, and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-137039","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137039","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=137039"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/137039\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=137039"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=137039"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=137039"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}