{"id":136957,"date":"2026-04-26T03:25:00","date_gmt":"2026-04-26T03:25:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-200376"},"modified":"2026-04-26T03:25:00","modified_gmt":"2026-04-26T03:25:00","slug":"final-fantasy-xiv-online-for-switch-2-able-to-reach-30fps-in-a-stable-state","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/04\/26\/final-fantasy-xiv-online-for-switch-2-able-to-reach-30fps-in-a-stable-state\/","title":{"rendered":"Final Fantasy XIV Online For Switch 2 Able To Reach &#8220;30fps In A Stable State&#8221;"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/74ba6ea7f7014\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/74ba6ea7f7014\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"74ba6ea7f7014\"><a class=\"scanlines\" title=\"Final Fantasy XIV Online\" href=\"https:\/\/images.nintendolife.com\/74ba6ea7f7014\/final-fantasy-xiv-online.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/74ba6ea7f7014\/final-fantasy-xiv-online.900x.jpg\" width=\"900\" height=\"506\" alt=\"Final Fantasy XIV Online\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Square Enix<\/em><\/figcaption><\/figure>\n<p><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/final-fantasy-xiv-online\">Final Fantasy XIV Online<\/a> is on its way to the Switch 2 this August, and if you&#8217;re wondering how it will perform on Nintendo&#8217;s new hybrid system, director Naoki Yoshida (aka Yoshi-P) has shared some information.<\/p>\n<p>Speaking during a press conference at <strong>Final Fantasy XIV Fan Festival 2026<\/strong>, director Yoshida confirmed the game is &#8220;able to reach 30 frames per second in a stable state&#8221; on Switch 2 hardware.<\/p>\n<p>He added to this, stating the development team is &#8220;working really hard&#8221; on optimisation and is &#8220;striving to get the best performance&#8221;. However, players may see frame rate drops in &#8220;certain areas&#8221; of the game, such as towns, &#8220;because there are so many players that are rendered on the screen&#8221;.<\/p>\n<p>Overall, though, performance &#8220;considering <a class=\"external\" href=\"https:\/\/finalfantasy.fandom.com\/wiki\/Duty_(Final_Fantasy_XIV)\">Duty<\/a> content&#8221; is apparently an aspect of the game players &#8220;don&#8217;t have to be concerned about&#8221; on Switch 2.<\/p>\n<p>Of course, fans will be able to see the title&#8217;s performance first-hand when it launches on Switch 2 this August. Square Enix will also offer a one-month free period for early access, allowing players to test the experience before committing to the popular MMORPG on this particular platform.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch-2\/related-articles:200358,200361,200362 @ 1777227364 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p>What are your thoughts about 30fps? Would you like to see more performance and graphics options for a Switch 2 release like this? <em>Let us know in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Square Enix Final Fantasy XIV Online is on its way to the Switch 2 this August, and if you&#8217;re wondering how it will perform on Nintendo&#8217;s new hybrid system, director Naoki Yoshida (aka Yoshi-P) has shared some information. Speaking during a press conference at Final Fantasy XIV Fan Festival 2026, director Yoshida confirmed the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-136957","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136957","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=136957"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136957\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=136957"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=136957"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=136957"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}