{"id":136599,"date":"2026-03-25T21:15:00","date_gmt":"2026-03-25T21:15:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-199100"},"modified":"2026-03-25T21:15:00","modified_gmt":"2026-03-25T21:15:00","slug":"rayman-30th-anniversary-edition-gets-first-update-mid-april-improves-rewind-saves","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/03\/25\/rayman-30th-anniversary-edition-gets-first-update-mid-april-improves-rewind-saves\/","title":{"rendered":"Rayman: 30th Anniversary Edition Gets First Update Mid-April, Improves Rewind &amp; Saves"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/983b70243718b\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/983b70243718b\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"983b70243718b\"><a class=\"scanlines\" title=\"Rayman: 30th Anniversary Edition\" href=\"https:\/\/images.nintendolife.com\/983b70243718b\/rayman-30th-anniversary-edition.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/983b70243718b\/rayman-30th-anniversary-edition.900x.jpg\" width=\"900\" height=\"506\" alt=\"Rayman: 30th Anniversary Edition\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Ubisoft<\/em><\/figcaption><\/figure>\n<p><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/rayman_30th_anniversary_edition\">Rayman: 30th Anniversary Edition<\/a> may have had a few hiccups at launch, but Ubisoft has announced that a patch is coming sometime in April to fix some of the collection&#8217;s issues, as well as enhance a few quality-of-life features.<\/p>\n<p>Sharing details of the patch on <a class=\"external\" href=\"https:\/\/www.reddit.com\/r\/Rayman\/comments\/1s3cphb\/rayman_30th_anniversary_edition_patch_notes_v11\/\">Reddit<\/a> (spotted by <a class=\"external\" href=\"https:\/\/nintendoeverything.com\/rayman-30th-anniversary-edition-1-1-update-announced-patch-notes\/\">Nintendo Everything<\/a>), Ubisoft confirmed that Input Lag, Rewind, and save data are among the focuses for this patch, which<\/p>\n<p>Digital Eclipse-developed compilation, which features various versions of the very first Rayman game, reportedly feature a <a class=\"external\" href=\"https:\/\/www.reddit.com\/r\/NintendoSwitch\/comments\/1r54ykm\/rayman_30th_anniversary_edition_has_a_bug\/\">save data bug<\/a>, and there was no ability to deactivate the Rewind feature. These two issues look to be fixed pretty soon.<\/p>\n<p>Here are the patch notes we have now, though these are likely to expand when the update hits Switch consoles in April:<\/p>\n<h3>Patch Notes &#8211; Version 1.1<\/h3>\n<blockquote>\n<p><strong>Quality of life addition &amp; Improvements<\/strong><br \/>&#8211; IMPROVED: The legacy save game systems are no longer affected by selecting \u201cReset Game\u201d from the escape menu.<br \/>&#8211; You can now create and access the legacy save game profiles, and each profile now has a separate progression.<br \/>&#8211; Added an option to deactivate the Rewind feature (via the options menu)<br \/>&#8211; IMPROVED: Rewind feature is now more fluid<br \/>&#8211; IMPROVED: Input lag has been reduced when playing the Jaguar version of the game on PlayStation<\/p>\n<p><strong>General Fixes<\/strong><br \/>&#8211; FIXED: An issue leading players to lose their game progress when playing the PSX \/ Jaguar \/ DOS versions.<br \/>&#8211; FIXED: An issue leading to sound effects being triggered later than intended, especially after using the rewind feature.<br \/>&#8211; FIXED: Gameplay \u201cchoppiness\u201d induced by using screen refresh rates higher than 60Hz. (If you continue encountering the issue, we advise setting your monitor to 60Hz refresh rate)<br \/>&#8211; FIXED: An issue leading to images not appearing when browsing the in-game timeline within the \u201cHistory\u201d section<br \/>&#8211; FIXED: An issue leading to a crash when pressing two buttons simultaneously on the Jaguar version. (The issue persists when playing the SNES prototype on PC only)<br \/>&#8211; FIXED: An issue preventing a Ting from disappearing when collecting it in the Timeline section of the game<br \/>&#8211; FIXED: An issue preventing the HIDE UI option to work as it should in the \u201cHistory\u201d section of the game<br \/>&#8211; FIXED: Various music-related issues when playing the Jaguar version<br \/>&#8211; FIXED: Instances of overlap between subtitles and speaker names when watching documentary videos<br \/>&#8211; FIXED: Sound volume option in the game version menus was not adjusting music and victory celebration volumes accordingly. (Restarting the game resets the option, however).<\/p>\n<\/blockquote>\n<blockquote>\n<p>Thank you for your patience, we will confirm the exact release date for the update as soon as possible.<\/p>\n<\/blockquote>\n<p>One &#8220;issue&#8221; that remains unaddressed is <a href=\"https:\/\/www.nintendolife.com\/news\/2026\/02\/ubisoft-reportedly-aware-of-rayman-30th-anniversary-edition-ost-requests\">the soundtrack<\/a>, with many songs &#8220;reimagined&#8221; by Rayman Origins and Legends composer Christophe H\u00e9ral. Many fans want the original to be included, and Ubisoft responded that the &#8220;proper team will have a look at this.&#8221;<\/p>\n<p>This surely won&#8217;t be the first patch, either, so keep an eye out for more, and we&#8217;ll let you know when this one is live on Switch. And there may well be more in Rayman&#8217;s future, as <a href=\"https:\/\/www.nintendolife.com\/news\/2026\/02\/rayman-30th-anniversary-edition-is-the-first-step-in-the-platformers-comeback\">the Ubisoft CEO said in an interview in February<\/a>.<\/p>\n<hr>\n<p><em>What are your thoughts on Rayman: 30th Anniversary Edition? Are you glad to see this patch on the horizon? Stretch down to the comments and let us know.<\/em><\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch\/related-articles:197619,197787 @ 1774500512 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n","protected":false},"excerpt":{"rendered":"<p>Image: Ubisoft Rayman: 30th Anniversary Edition may have had a few hiccups at launch, but Ubisoft has announced that a patch is coming sometime in April to fix some of the collection&#8217;s issues, as well as enhance a few quality-of-life features. Sharing details of the patch on Reddit (spotted by Nintendo Everything), Ubisoft confirmed that [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-136599","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136599","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=136599"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136599\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=136599"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=136599"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=136599"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}