{"id":136529,"date":"2026-03-20T13:30:00","date_gmt":"2026-03-20T13:30:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-198911"},"modified":"2026-03-20T13:30:00","modified_gmt":"2026-03-20T13:30:00","slug":"system-shock-2-1-update-brings-massive-improvements-to-performance","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/03\/20\/system-shock-2-1-update-brings-massive-improvements-to-performance\/","title":{"rendered":"System Shock 2.1 Update Brings Massive Improvements To Performance"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/02257dde3ef7f\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/02257dde3ef7f\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"02257dde3ef7f\"><a class=\"scanlines\" title=\"System Shockl\" href=\"https:\/\/images.nintendolife.com\/02257dde3ef7f\/system-shockl.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/02257dde3ef7f\/system-shockl.900x.jpg\" width=\"900\" height=\"526\" alt=\"System Shockl\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Nightdive Studios<\/em><\/figcaption><\/figure>\n<p>Nightdive Studios has confirmed that a new update for <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/system-shock\">System Shock<\/a> on Switch 1 and 2 is now available for download, bringing huge improvements to the game&#8217;s performance.<\/p>\n<p>Patch 2.1 has been applied across all available platforms to nuke any nasty bugs, but it&#8217;s Nintendo&#8217;s consoles that receive the most TLC. Performance has been stabilised, with Switch 1 now running at up to 900p when docked and 720p in handheld, both of which target 30fps.<\/p>\n<p>On the Switch 2, resolution is 1440p while docked and 1080p in handheld mode, with both now running at a consistent 60fps. We&#8217;ve quickly tested it out ourselves on Switch 2 in preparation for this article, and we can confirm that the frame rate is a massive improvement over the initial release in 2025.<\/p>\n<p>Justin Khan, producer at Nightdive Studios, said the following:<\/p>\n<blockquote>\n<p>\u201c<em>System Shock<\/em> Version 2.1, the \u2018Parity Patch,\u2019 marks nearly ten years since the <em>System Shock<\/em> Remake project began. This patch represents countless lessons learned, the dedication of a small but determined team, and our commitment to refining the experience across every platform. Thank you for sticking with us through the ups and downs of that journey.\u201d<\/p>\n<\/blockquote>\n<p>So yes, it&#8217;s been a little while coming, but System Shock is now finally providing the polished experience that fans deserve. Though we&#8217;re unable to revisit individual reviews, you can probably bump our initial <a href=\"https:\/\/www.nintendolife.com\/reviews\/nintendo-switch-2\/system-shock\">5\/10 score<\/a> up a few notches now.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch\/related-articles:195300 @ 1774055068 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>Finally, right? Will you be (Night)diving into System Shock now that it&#8217;s been improved? Let us know with a comment.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Nightdive Studios Nightdive Studios has confirmed that a new update for System Shock on Switch 1 and 2 is now available for download, bringing huge improvements to the game&#8217;s performance. Patch 2.1 has been applied across all available platforms to nuke any nasty bugs, but it&#8217;s Nintendo&#8217;s consoles that receive the most TLC. Performance [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-136529","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136529","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=136529"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136529\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=136529"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=136529"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=136529"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}