{"id":136504,"date":"2026-03-18T13:15:00","date_gmt":"2026-03-18T13:15:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-198822"},"modified":"2026-03-18T13:15:00","modified_gmt":"2026-03-18T13:15:00","slug":"silksongs-last-significant-update-before-dlc-launch-has-been-revealed-here-are-the-full-patch-notes","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/03\/18\/silksongs-last-significant-update-before-dlc-launch-has-been-revealed-here-are-the-full-patch-notes\/","title":{"rendered":"Silksong&#8217;s &#8220;Last Significant Update&#8221; Before DLC Launch Has Been Revealed, Here Are The Full Patch Notes"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/d0efba6e4c254\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/d0efba6e4c254\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"d0efba6e4c254\"><a class=\"scanlines\" title=\"Silksong\" href=\"https:\/\/images.nintendolife.com\/d0efba6e4c254\/silksong.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/d0efba6e4c254\/silksong.900x.jpg\" width=\"900\" height=\"507\" alt=\"Silksong\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Team Cherry<\/em><\/figcaption><\/figure>\n<p>Team Cherry has been gradually churning out the updates for <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/hollow_knight_silksong\">Hollow Knight: Silksong<\/a> since it launched last year, and now, the game&#8217;s getting one &#8220;last significant update&#8221; before the arrival of <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/hollow-knight-silksong-sea-of-sorrow\">Sea of Sorrow<\/a>.<\/p>\n<p>As shared in a recent <a href=\"https:\/\/www.teamcherry.com.au\/blog\/silksong-patch-4-r8h7h\">blog post<\/a> from the devs, &#8216;Patch 5&#8217; launched on PC earlier this week, with a console release &#8220;coming soon&#8221;. The big additions this time around are the implementations of Traditional Chinese and German language options, but there is a boatload of tweaks and fixes to check out, too.<\/p>\n<p>The full patch notes for the catchily-titled ver. 1.0.29926 were shared on the Team Cherry website, and we have gathered them together for you to check out below:<\/p>\n<h2>Hollow Knight: Silksong Ver. 1.0.29926<\/h2>\n<p>&#8211; Added new Traditional Chinese localisation.<br \/>&#8211; Refined German translation to improve clarity and consistency with English version.<br \/>&#8211; Allowed Silk Soar through top scene exits.<br \/>&#8211; Fixed various instances of specific enemies being able to get stuck out of bounds.<br \/>&#8211; Fixed various instances of Hornet being able to be pulled out of bounds by enemies.<br \/>&#8211; Fixed Last Judge&#8217;s death explosion doing 3 damage (now 2).<br \/>&#8211; Magma Bell now protects against all fire-type explosions.<br \/>&#8211; Fixed another instance of Shrine Guardian Seth being able to push Hornet through a wall.<br \/>&#8211; Fixed an instance of Lace (Cradle) getting out of bounds. Also various small fixes to prevent some rare, odd behaviours during the fight.<br \/>&#8211; Fixed certain tools unintentionally being down-bounceable in specific instances.<br \/>&#8211; Fixed Border Caves bounce-pods giving Silk &amp; Health for certain Crests.<br \/>&#8211; Fixed Snitch Pick not doing its 3rd hit of damage when in a memory.<br \/>&#8211; Fixed issues with Wood Wasp colliders sometimes lingering longer than intended or not reactivating on respawn.<br \/>&#8211; Fixed Choruses in Underworks not playing their full Needolin text.<br \/>&#8211; Fixed an instance of Thread Rakers being able to get stuck out of bounds.<br \/>&#8211; Savage Beastfly&#8217;s summoned minions now die when the boss is killed.<br \/>&#8211; Far Fields Savage Beastfly is now stunned when hit by the hanging bomb rock.<br \/>&#8211; Fixed an instance of tool quantity not updating correctly when unequipping Shell Satchel.<br \/>&#8211; Fixed a rare instance of Lavalugs getting frozen in place.<br \/>&#8211; Fixed fast travel unintentionally clearing Hunter focus.<br \/>&#8211; Various minor fixes and tweaks.<\/p>\n<hr>\n<p>We&#8217;ll be keeping an eye out for when this one arrives on Switch 1 and 2, and we&#8217;ll update you as soon as it&#8217;s live.<\/p>\n<p>As a reminder, the Sea of Sorrow expansion is set to arrive later this year, adding new areas, bosses, tools and more to the already stellar base game. Oh yes, and it&#8217;ll be absolutely free!<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/switch-eshop\/related-articles:195359,197239,195258 @ 1773876298 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>What do you make of the latest Silksong update? Let us know in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Team Cherry Team Cherry has been gradually churning out the updates for Hollow Knight: Silksong since it launched last year, and now, the game&#8217;s getting one &#8220;last significant update&#8221; before the arrival of Sea of Sorrow. As shared in a recent blog post from the devs, &#8216;Patch 5&#8217; launched on PC earlier this week, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-136504","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136504","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=136504"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136504\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=136504"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=136504"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=136504"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}