{"id":136447,"date":"2026-03-14T07:00:00","date_gmt":"2026-03-14T07:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-198691"},"modified":"2026-03-14T07:00:00","modified_gmt":"2026-03-14T07:00:00","slug":"nintendo-shows-off-icon-design-proposals-for-switch-2s-c-button","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/03\/14\/nintendo-shows-off-icon-design-proposals-for-switch-2s-c-button\/","title":{"rendered":"Nintendo Shows Off Icon Design Proposals For Switch 2&#8217;s &#8216;C&#8217; Button"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/45cc7483b44a8\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/45cc7483b44a8\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"6b55734d163e8\"><a class=\"scanlines\" title=\"Switch 2 C Button\" href=\"https:\/\/images.nintendolife.com\/6b55734d163e8\/switch-2-c-button.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/6b55734d163e8\/switch-2-c-button.900x.jpg\" width=\"900\" height=\"562\" loading=\"lazy\" alt=\"Switch 2 C Button\"><\/a><figcaption class=\"caption\">The final design of the C Button \u2014 <em class=\"credit\"><span class><\/span> Image: Nintendo<\/em><\/figcaption><\/figure>\n<p>In the end, the &#8216;C&#8217; button on Switch 2&#8217;s Joy-Con was revealed as a way of communicating and chatting with friends and family members.<\/p>\n<p>Now, in a newly translated article via Nintendo Everything, Nintendo has apparently explained why it gave this function a &#8220;dedicated button&#8221;. It was to make communication as simple as possible, and a dedicated button meant only a &#8220;single action&#8221; was required to start a conversation.<\/p>\n<p>As for the icon and the final name of this button, apart from being associated with words such as &#8220;chat&#8221;, &#8220;communication&#8221; and &#8220;conversation&#8221;, the &#8216;C&#8217; was selected to harmonise with the &#8220;existing A and B button layout&#8221;. Nintendo has even shared a look at some of the <em>other<\/em> icons it considered before the &#8216;C&#8217; button was selected:<\/p>\n<figure class=\"picture keep\" data-uuid=\"ffded92e9bb3d\"><a class=\"scanlines\" title=\"GameChat\" href=\"https:\/\/images.nintendolife.com\/ffded92e9bb3d\/gamechat.large.png\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/ffded92e9bb3d\/gamechat.original.png\" width=\"400\" height=\"400\" loading=\"lazy\" alt=\"GameChat\"><\/a><figcaption class=\"caption\">Icon design proposals in place of the C Button \u2014 <em class=\"credit\"><span class><\/span> Image: Nintendo<\/em><\/figcaption><\/figure>\n<p>To make use of the Game Chat feature on the Switch 2, you&#8217;ll need to have an active Switch Online subscription. In saying this, Nintendo is currently running a &#8220;GameChat Welcome Offer&#8221;, so until <strong>31st March 2026<\/strong>, you can use GameChat features for free.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch-2\/related-articles:181148 @ 1773484458 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p>Have you made use of this button and feature on the Switch 2 yet? <em>Let us know in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The final design of the C Button \u2014 Image: Nintendo In the end, the &#8216;C&#8217; button on Switch 2&#8217;s Joy-Con was revealed as a way of communicating and chatting with friends and family members. Now, in a newly translated article via Nintendo Everything, Nintendo has apparently explained why it gave this function a &#8220;dedicated button&#8221;. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-136447","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136447","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=136447"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136447\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=136447"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=136447"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=136447"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}