{"id":136394,"date":"2026-03-11T10:15:00","date_gmt":"2026-03-11T10:15:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-198540"},"modified":"2026-03-11T10:15:00","modified_gmt":"2026-03-11T10:15:00","slug":"i-need-a-union-contract-to-feel-safe-mega-man-11-voice-actor-not-returning-for-dual-override","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/03\/11\/i-need-a-union-contract-to-feel-safe-mega-man-11-voice-actor-not-returning-for-dual-override\/","title":{"rendered":"&#8220;I Need A Union Contract To Feel Safe&#8221; &#8211; Mega Man 11 Voice Actor Not Returning For Dual Override"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/26f31b7fc1572\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/26f31b7fc1572\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"26f31b7fc1572\"><a class=\"scanlines\" title=\"Mega Man: Dual Override\" href=\"https:\/\/images.nintendolife.com\/26f31b7fc1572\/mega-man-dual-override.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/26f31b7fc1572\/mega-man-dual-override.900x.jpg\" width=\"900\" height=\"513\" alt=\"Mega Man: Dual Override\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Capcom<\/em><\/figcaption><\/figure>\n<p>After what&#8217;s felt like a lifetime, Capcom finally confirmed <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/mega-man-dual-override\">Mega Man: Dual Override<\/a>, the latest entry in the iconic side-scrolling action series. Scheduled to launch on Switch and Switch 2 in 2027, there&#8217;s not a whole lot we know about the game at this early stage, but what we do now know is that Mega Man 11 voice actor Ben Diskin won&#8217;t be returning to voice the Blue Bomber.<\/p>\n<p>Speaking in a <a href=\"https:\/\/bsky.app\/profile\/bendiskin.bsky.social\/post\/3mgptqfghgc2y\">thread on Bluesky<\/a>, Diskin confirmed that he was asked to come back for the upcoming title, but Capcom was unwilling to provide a union contract. Despite offering assurances that Diskin&#8217;s voice wouldn&#8217;t be for AI development in the future, Diskin felt that due to the volatile state of the industry right now, he couldn&#8217;t take the risk.<\/p>\n<p>Here&#8217;s a look at Diskin&#8217;s full statement:<\/p>\n<blockquote>\n<p>&#8220;With a broken Blue Bomber heart, I am no longer the voice of Mega Man.<\/p>\n<p>&#8220;I was asked to return for Mega Man: Dual Override, but only on the condition I work without the protections of a union contract. I was told there are &#8220;full A.I. protections in place that guarantee in writing that [my] voice will never be used for A.I. development&#8221; but was also told &#8220;with certainty, from [Capcom], that the project will not go union.&#8221;<\/p>\n<p>&#8220;While I certainly appreciate the acknowledgement of the concern around AI, working without a contract I can realistically enforce isn&#8217;t something I can risk. The only way to enforce non-union contracts like this involves personally taking giant companies like Capcom to court and suing if I thought they&#8217;d used AI. I don&#8217;t have the mental, emotional, or monetary strength to survive a protracted legal fight.<\/p>\n<p>&#8220;In my heart, I want to believe Capcom would never use AI&#8230; But in my HEAD, I&#8217;m aware that basically every major corporation is looking to incorporate generative AI to save money. The video game industry is facing record layoffs and huge amounts of uncertainty. I need a union contract to feel safe. (Also, as an aside, I don&#8217;t think it makes sense to strike for over 11 months to get enforceable AI abuse protections and then turn right around and go back to work without them.)<\/p>\n<p>&#8220;I truly wish Capcom was at least willing to speak with SAG-AFTRA about doing this game union.<br \/>I expressed that I&#8217;d even be willing to work on a LOWER-budget union contract if it meant this flipped. It genuinely wasn&#8217;t about the money for me.<\/p>\n<p>&#8220;It&#8217;s been an honor voicing Mega Man in Mega Man 11, the best-selling game in the series&#8217; history and watching Mega Man reclaim his rightful place as a gaming icon. I hope Mega Man: Dual Override is even more successful than 11 and that everyone enjoys all the hard work the devs are putting into it.<\/p>\n<p>&#8220;Good luck out there, Mega!&#8221; I just wish I could have been there with you.&#8221;<\/p>\n<\/blockquote>\n<p>Diskin&#8217;s message has been met with unwavering support from fans and fellow voice actors. Yuri Lowenthal, who has provided voice work for games like <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/xenoblade-chronicles-x-definitive-edition-nintendo-switch-2-edition\">Xenoblade Chronicles X<\/a>, <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/persona-3-reload\">Persona 3 Reload<\/a>, and <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/mortal_kombat_1\">Mortal Kombat 1<\/a>, responded to simple say <a href=\"https:\/\/bsky.app\/profile\/yurilowenthal.bsky.social\/post\/3mgr42tcdas2t\">&#8220;You are the best of us, Ben&#8221;<\/a>.<\/p>\n<p>So we&#8217;ll have to wait and see who Capcom has lined up to replace Diskin. It&#8217;s likely we won&#8217;t hear anything for quite some time given the game&#8217;s rather vague 2027 release window, but we&#8217;ll be sure to let you know as soon as we can.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch\/related-articles:195843,195209 @ 1773224102 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>What do you make of all of this? Share your thoughts with a comment down below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Capcom After what&#8217;s felt like a lifetime, Capcom finally confirmed Mega Man: Dual Override, the latest entry in the iconic side-scrolling action series. Scheduled to launch on Switch and Switch 2 in 2027, there&#8217;s not a whole lot we know about the game at this early stage, but what we do now know is [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-136394","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136394","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=136394"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136394\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=136394"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=136394"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=136394"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}