{"id":136302,"date":"2026-03-03T20:00:00","date_gmt":"2026-03-03T20:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-197285"},"modified":"2026-03-03T20:00:00","modified_gmt":"2026-03-03T20:00:00","slug":"feature-astonish-is-super-effective-how-pokemon-taught-me-to-love-words","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2026\/03\/03\/feature-astonish-is-super-effective-how-pokemon-taught-me-to-love-words\/","title":{"rendered":"Feature: &#8220;Astonish Is Super Effective!&#8221; &#8211; How Pok\u00e9mon Taught Me To Love Words"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/6d5bb3caf6630\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/6d5bb3caf6630\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\" data-uuid=\"6d5bb3caf6630\"><a class=\"scanlines\" title=\"Axew and the Complete Works of Shakespeare\" href=\"https:\/\/images.nintendolife.com\/6d5bb3caf6630\/axew-and-the-complete-works-of-shakespeare.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/6d5bb3caf6630\/axew-and-the-complete-works-of-shakespeare.900x.jpg\" width=\"900\" height=\"600\" alt=\"Axew and the Complete Works of Shakespeare\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: Alana Hagues \/ Nintendo Life<\/em><\/figcaption><\/figure>\n<blockquote>\n<p><em>&#8220;Enemy DUGTRIO used Fissure. It\u2019s super effective!&#8221;<\/em><\/p>\n<\/blockquote>\n<p>I\u2019m six years old, and I\u2019m staring at <a href=\"https:\/\/www.nintendolife.com\/games\/gameboy\/pokemon_yellow_version_special_pikachu_edition\">Pok\u00e9mon Yellow<\/a> on my Game Boy Color screen, dumbfounded. This was my first time fighting Giovanni, the leader of Team Rocket, and he managed to one-shot my Blastoise with a move \u2014 a word \u2014 I\u2019d never seen before. <em>Fissure?<\/em> What\u2019s that, a fish of some sort?<\/p>\n<p>That wasn\u2019t the first, nor the last, time Pok\u00e9mon introduced me to language. The series has a bit of a reputation for using <em>lots<\/em> of words, but besides the over-tutorialisation of modern-day \u2018mon, it\u2019s never really bothered me. Pok\u00e9mon is a series I\u2019ve grown up with and, alongside reading books, taught me to love words.<\/p>\n<p>Imagine asking your parents at six what \u2018Guillotine\u2019 means (pronounced <em>extremely<\/em> incorrectly, of course) after a Krabby just hammered you with its big claws; besides reading French Revolution textbooks or slicing paper, when else will that come up? I kept pestering every time I saw an attack I had no understanding of. What on earth is an \u2018Aurora Beam\u2019? And what does it mean to \u2018Constrict\u2019 something?<\/p>\n<figure class=\"picture\" data-uuid=\"3cf93a08d2bda\"><a class=\"scanlines\" title=\"Pok\u00e9mon FireRed &amp; LeafGreen Giovanni\" href=\"https:\/\/images.nintendolife.com\/3cf93a08d2bda\/pokemon-firered-and-leafgreen-giovanni.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/3cf93a08d2bda\/pokemon-firered-and-leafgreen-giovanni.900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Pok\u00e9mon FireRed &amp; LeafGreen Giovanni\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: The Pok\u00e9mon Company<\/em><\/figcaption><\/figure>\n<p>After consulting my parents and eventually diving into pocket dictionaries, I discovered that these names are absolutely deliberate \u2013 most of the time. Constrict is a move that can reduce your speed, and that makes sense, because you\u2019re wrapping up a creature in something. Aurora Beam is just a beam of colourful lights, but absolutely a reference to the Northern or Southern Lights, hence the Ice-typing. And we all know what a Guillotine is, right?<\/p>\n<p>From taking \u2018Recoil\u2019 damage to learning about cell movement with \u2018Kinesis\u2019, Pok\u00e9mon Yellow kept throwing new words and meanings my way. At six, I was curious but introverted, with Pok\u00e9mon acting as my gateway to adventure and my love of RPGs. And I wasn\u2019t just falling head-over-heels for the cute critters and aimlessly wishing Pok\u00e9mon were real creatures \u2013 I wanted to use those words and meanings I was learning about in-game in real life.<\/p>\n<p>Pok\u00e9mon battles were both a chance to demonstrate my understanding of type match-ups and a place where I could learn not just the art of battle, but the art of language.<\/p>\n<p>In <a href=\"https:\/\/www.nintendolife.com\/games\/gbc\/pokemon_gold_and_silver\">Pok\u00e9mon Silver<\/a>, I found out what it meant to \u2018perish\u2019 thanks to Misty\u2019s Lapras. In <a href=\"https:\/\/www.nintendolife.com\/games\/gba\/pokemon_ruby_and_sapphire\">Pok\u00e9mon Sapphire<\/a>, I was astonished when my Combusken \u2018flinched\u2019 after a Whismur\u2019s attack. I learned about Aromatherapy, too \u2013 and no, it doesn\u2019t cure all ailments in real life, unfortunately.<\/p>\n<p>The older I got, the less I relied on questioning family and flicking through hundred-page books to find out the meaning, because animations got better in the jump from Game Boy to GBA. I understood that Teeter Dance \u2014 the signature move of Spinda, a clumsy, wobbly Pok\u00e9mon \u2014 meant that the opponent was swaying in an attempt to confuse my Gardevoir, because that\u2019s what the game was showing me, as best as it could in 2003.<\/p>\n<aside class=\"gallery\">\n<div class=\"cols cols-2\">\n<div class=\"col col-1 col-width-50\"><a title=\"Repel Card\" class=\"scanlines\" href=\"https:\/\/images.nintendolife.com\/9f4640b7244e1\/repel-card.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/9f4640b7244e1\/repel-card.445x621.jpg\" width=\"445\" height=\"621\" loading=\"lazy\" alt=\"Repel Card\"><\/a><\/div>\n<div class=\"col col-1 col-width-50\"><a title=\"Max Elixir Card\" class=\"scanlines scanlines\" href=\"https:\/\/images.nintendolife.com\/8913092794429\/max-elixir-card.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/8913092794429\/max-elixir-card.445x621.jpg\" width=\"445\" height=\"621\" loading=\"lazy\" alt=\"Max Elixir Card\"><\/a><\/div>\n<\/div><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Images: The Pok\u00e9mon Company<\/em><\/figcaption><\/aside>\n<p>Of course, it goes way beyond Pok\u00e9mon attacks and moves. Items weren\u2019t just functions in-game but tools to help me understand the meaning of things. The series became an \u2018Antidote\u2019 (yes, Yellow was the first time I saw that word) for my anxiety and nervousness, and an \u2018Elixir\u2019 for my curiosity. Suddenly, things I didn\u2019t like didn\u2019t need to \u201cgo away\u201d; I could \u2018Repel\u2019 them.<\/p>\n<p>I would\u2019ve encountered most of these words in later life, of course, but as an impressionable child, learning about functional and flowery language in a <em>video game<\/em> supplemented my love of reading and writing. I wouldn\u2019t have known so early on in life that Fuschia was a shade of pink or a type of flower without spending dozens of hours in the Safari Zone or skipping through town to defeat Koga or Janine.<\/p>\n<p>And, as it turns out, every town in Kanto is named after a colour or shade, which is then matched in-game (on the GBC, at least) by the town\u2019s hue.<\/p>\n<p>As the series evolved alongside me, so did its use of language. Even as a teenager, I was still discovering terms and descriptions that I wouldn\u2019t have otherwise stumbled upon unless I was knee-deep in a novel. Sinnoh\u2019s Mt. Coronet, for instance \u2013 when will I need to use the word \u2018coronet\u2019? It didn\u2019t matter; it just gave me another tool in the arsenal for when I <em>would<\/em> eventually sit down and write professionally and need to use a word other than crown. How often do I use \u2018Pastoral\u2019 (\u00e0 la Pastoria from <a href=\"https:\/\/www.nintendolife.com\/games\/ds\/pokemon_diamond_and_pearl\">Diamond &amp; Pearl<\/a>)? Not a lot, but it\u2019s a lovely string of letters, isn\u2019t it?<\/p>\n<figure class=\"picture\" data-uuid=\"47e285c3facce\"><a class=\"scanlines\" title=\"Mt Coronet from Pok\u00e9mon Legends: Arceus\" href=\"https:\/\/images.nintendolife.com\/47e285c3facce\/mt-coronet-from-pokemon-legends-arceus.large.jpg\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/47e285c3facce\/mt-coronet-from-pokemon-legends-arceus.900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Mt Coronet from Pok\u00e9mon Legends: Arceus\"><\/a><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Image: The Pok\u00e9mon Company<\/em><\/figcaption><\/figure>\n<p>Now, as an adult, that fascination for language and naming conventions has never left me. Every new gen, I love to dive into Pok\u00e9mon names to understand <em>why<\/em> they\u2019re called Alomomola or Typhlosion. I\u2019m sure I would\u2019ve gone down the scientific naming conventions of fish and Hawaiian words, or the mammalian order of Eulipotyphla routes eventually, right?<\/p>\n<p>Gen 1 may have started things off simply with Ekans, Arbok, Pidgey, Spearow, and the like, but there\u2019s so much creativity throughout the whole series. Ariados pulls from Ariadne, the tragic Greek figure who used a ball of twine to help Theseus escape the labyrinth. You have literal palindromes in Girafarig and Farigiraf, mirroring their physical designs. Pawniard, Bisharp, and Kingambit are all named after chess pieces of increasing standing. Even just names that are fun to say \u2014 like Salazzle, Krookodile, Mimikyu \u2014 are joyous expressions of language.<\/p>\n<p>I also want to confess that, until a few years ago, I completely missed the pun staring me in the face of Sudowoodo\u2019s name. An absolutely genius choice, and the localisation team should be proud of themselves (as should the original Japanese team for calling this fake tree Usokkie).<\/p>\n<aside class=\"gallery\"><figcaption class=\"caption\"><em class=\"credit\"><span class><\/span> Images: The Pok\u00e9mon Company<\/em><\/figcaption><\/aside>\n<p>At some point, my love of Pocket Monster names bled into my nicknaming process. My kid self would settle for names like Croc the Feraligatr or Blaze the Torchic, but by Gen 4, I was going by creature colours, Italian words for balloon or winter, or types of flower that closely matched \u2018mon designs.<\/p>\n<p>Of course, I still have to name <em>someone<\/em> after my cat, and occasionally I\u2019ll let myself repeat names \u2013 I\u2019ll never top Crumpet the Krookodile, after all. But these creatures, who become my partners for hours, deserve to have names that mean something.<\/p>\n<p>I\u2019ve never lost that appetite for language that Pok\u00e9mon introduced me to. I knew that stringing together a sentence of fancy words learned in a Pok\u00e9mon game wasn\u2019t going to win me friends, but at six, playing Pok\u00e9mon Yellow made me realise that video games were more than just things to play. They could be <em>good<\/em>. They could teach you things. Play is a part of it, but learning \u2014 and experiencing \u2014 can be <em>fun<\/em>.<\/p>\n<hr>\n<p><em>Have you learned something from Pok\u00e9mon? Do you enjoy &#8216;mon names and moves? Let us know in the comments<\/em>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Alana Hagues \/ Nintendo Life &#8220;Enemy DUGTRIO used Fissure. It\u2019s super effective!&#8221; I\u2019m six years old, and I\u2019m staring at Pok\u00e9mon Yellow on my Game Boy Color screen, dumbfounded. This was my first time fighting Giovanni, the leader of Team Rocket, and he managed to one-shot my Blastoise with a move \u2014 a word [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-136302","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136302","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=136302"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/136302\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=136302"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=136302"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=136302"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}