{"id":135225,"date":"2025-12-16T16:30:00","date_gmt":"2025-12-16T16:30:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-195377"},"modified":"2025-12-16T16:30:00","modified_gmt":"2025-12-16T16:30:00","slug":"mini-review-divinity-original-sin-2-nintendo-switch-2-edition-a-great-upgrade-that-misses-a-few-wins","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2025\/12\/16\/mini-review-divinity-original-sin-2-nintendo-switch-2-edition-a-great-upgrade-that-misses-a-few-wins\/","title":{"rendered":"Mini Review: Divinity: Original Sin 2 &#8211; Nintendo Switch 2 Edition &#8211; A Great Upgrade That Misses A Few Wins"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/10205df964faf\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/10205df964faf\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/10205df964faf\/1280x720.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"nq-wlNfCGDw\" data-start=\"0\" data-src=\"https:\/\/www.youtube.com\/embed\/nq-wlNfCGDw?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1\" readability=\"0.41463414634146\"><\/figure>\n<\/aside>\n<aside class=\"picture embed pictures\" id=\"screenshots\"><\/aside>\n<p>I&#8217;m not sure how many times I&#8217;ve played through the opening hours of <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/divinity-original-sin-2-nintendo-switch-2-edition\">Divinity: Original Sin 2<\/a>, but it&#8217;s a lot, and it&#8217;s been across a long period of time via various platforms.<\/p>\n<p>What I&#8217;m saying is that I&#8217;ve experienced this all-timer during phases of janky performance, and whilst it&#8217;s a game that still shines, no matter the technical issues at hand, it&#8217;s one that&#8217;s all the more dreamy when it runs well and is, most importantly, easy to parse at all times.<\/p>\n<p>Divinity: Original Sin 2 is a busy old thing in how it utilises every inch of your screen to convey info about everything that&#8217;s going on at any given time, you see. There&#8217;s a lot to digest, and having a nice crisp resolution, coupled with a frame rate that&#8217;s smooth, really brings it all home as a remarkable achievement in gaming that everyone should dive into.<\/p>\n<p>I gave the Switch 1 port a <a href=\"https:\/\/www.nintendolife.com\/reviews\/switch-eshop\/divinity_original_sin_2_-_definitive_edition\">9\/10 in my review of that version back in 2019<\/a>, remarking that &#8220;beyond a quite understandable drop in resolution and texture quality, this is [&#8230;] running at a solid and dependable 30fps&#8221;. Ah, yes, that&#8217;s right, this one already ran surprisingly well, so we&#8217;re on easy street. Sort of.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch-2\/related-articles:91617 @ 1765933471 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p>Yes, we can put an end to a streak of properly awful Switch 2 ports (that&#8217;s right, <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/elder-scrolls-v-skyrim-anniversary-edition\">Skyrim<\/a> and <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch-2\/warhammer-40000-rogue-trader\">Warhammer 40,000: Rogue Trader<\/a>, I am talking about you guys) by rejoicing in the fact that Larian has delivered a free update that, whilst bare-bones, gives us a much-improved experience overall. And that&#8217;s what actually matters.<\/p>\n<p>Whilst it&#8217;s definitely a disappointment that we&#8217;ve only got 30fps in portable, and with no mouse mode added in to boot (I mean&#8230;why?!), the handheld 30fps here <em>is<\/em> the smooth-feeling sort, and it&#8217;s also not the type of game that critically needs to be at 60fps, at the end of the day.<\/p>\n<p>In docked mode, it does now hit 60fps, though. Hooray! And it&#8217;s stuck resolutely to 60fps throughout all of my time playing. It also \u2014 thanks to a resolution bump to 1080p \u2014 looks way clearer on-screen whilst benefitting from some lighting and shadow touch-ups. Oh, and loading times, thankfully, are way down here, so that&#8217;s a very nice bonus. These are meaningful quality-of-life upgrades for players who&#8217;ve grown accustomed to long waits and blurry visuals on Switch 1 or anyone who&#8217;s likely to pump a lot of time into this gem in the near future.<\/p>\n<p>And so, overall, whilst this <em>is<\/em> as bare bones as these things get, it is free if you own the game already, and you can&#8217;t argue that it ain&#8217;t prettier, crisper, and better to play now, can you? Also, given that it&#8217;s an all-timer for all times, well, they get away with it.<\/p>\n<p>Now, where&#8217;s Baldur&#8217;s Gate 3? Didn&#8217;t you guys know <a href=\"https:\/\/www.purexbox.com\/reviews\/xbox-series-x\/baldurs-gate-3\" class=\"external\">I gave that a 10?<\/a> Make with the mind-flayers already.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m not sure how many times I&#8217;ve played through the opening hours of Divinity: Original Sin 2, but it&#8217;s a lot, and it&#8217;s been across a long period of time via various platforms. What I&#8217;m saying is that I&#8217;ve experienced this all-timer during phases of janky performance, and whilst it&#8217;s a game that still shines, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-135225","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/135225","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=135225"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/135225\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=135225"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=135225"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=135225"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}