{"id":134603,"date":"2023-09-04T17:00:00","date_gmt":"2023-09-04T17:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-154366"},"modified":"2023-09-04T17:00:00","modified_gmt":"2023-09-04T17:00:00","slug":"review-anonymouscode-a-spellbinding-sci-fi-visual-novel-in-a-flashy-package","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2023\/09\/04\/review-anonymouscode-a-spellbinding-sci-fi-visual-novel-in-a-flashy-package\/","title":{"rendered":"Review: ANONYMOUS;CODE &#8211; A Spellbinding Sci-Fi Visual Novel In A Flashy Package"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/01419b7064c37\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/01419b7064c37\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div id>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"ANONYMOUS;CODE Review - Screenshot 1 of 4\" href=\"https:\/\/images.nintendolife.com\/screenshots\/139076\/large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/screenshots\/139076\/900x.jpg\" alt=\"ANONYMOUS;CODE Review - Screenshot 1 of 4\"><\/a><figcaption class=\"caption generator nintendo-switch-docked\">Captured on Nintendo Switch (Docked)<\/figcaption><\/figure>\n<p>For much of the time that Science Adventure fans have known of its existence, <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/anonymouscode\">Anonymous;Code<\/a> has been more of a waiting game than, well, an actual game. First announced all the way back in 2016, this sci-fi-heavy visual novel was smacked with delay after delay until it finally saw a Japanese-exclusive release on Switch in 2022. Now, Western players have their chance to experience the game, and we\u2019re happy to report that it was (mostly) worth the wait.<\/p>\n<p>Developed by Mages \u2014 the company behind popular titles like <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/steinsgate_elite\">Steins;Gate<\/a> and the <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/famicom_detective_club_the_missing_heir_and_famicom_detective_club_the_girl_who_stands_behind\">Famicom Detective Club remakes<\/a> \u2014 Anonymous;Code is the sixth mainline entry in the developer\u2019s loosely connected Science Adventure series. The game brings the action to the far-flung year of 2037, a hyper-futuristic era dominated by augmented reality, world simulators, and AI girlfriends. You are introduced to protagonist Pollon Takaoka, a teenage hacker with a heart of gold and a desire to help those in need. After a chance encounter with a mysterious girl named Momo Aizaki, Pollon finds himself caught in an earth-shattering conspiracy revolving around the mystery of Cicada 3301 and the prophesied end of the world.<\/p>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"ANONYMOUS;CODE Review - Screenshot 2 of 4\" href=\"https:\/\/images.nintendolife.com\/screenshots\/139083\/large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/screenshots\/139083\/900x.jpg\" alt=\"ANONYMOUS;CODE Review - Screenshot 2 of 4\"><\/a><figcaption class=\"caption generator nintendo-switch-handheld\">Captured on Nintendo Switch (Handheld\/Undocked)<\/figcaption><\/figure>\n<p>There\u2019s a reason why Mages\u2019 Science Adventure games are considered some of the best VNs in the business. Like its predecessors, Anonymous;Code predicates its narrative upon a mash-up of real-world historical mysteries with some of the most thought-out, well-developed explorations of hard sci-fi mechanics out there. It\u2019s absolutely mind-bending stuff, building upon complex ideas from previous entries while tossing in a few revolutionary bombshells of its own. The amount of long-winded scientific explanations that get tossed around may prove overwhelming to newcomers, but those more familiar with the franchise\u2019s overarching universe will find its answers to certain longstanding conceptual questions rewarding.<\/p>\n<p>Anonymous;Code explores these sci-fi ideas in the service of crafting a sprawling, emotionally resonant narrative that weaves between zippy action sequences and heavy bouts of existentialism. The ensemble cast of characters, while a tad underdeveloped and far from the most memorable SciADV group, are a likable bunch, and their characterization is bolstered by the addition of a stellar English dub option for all spoken dialogue. Pollon particularly stands out as an immediately endearing protagonist, due in part to an all-timer of a performance from his English voice actor, Max Mittelman, who players may recognize as the voice of Ryuji in <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/persona_5_royal\">Persona 5<\/a>. Yes, he does belt out a <em>\u201cFor real?!\u201d<\/em> or two.<\/p>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"ANONYMOUS;CODE Review - Screenshot 3 of 4\" href=\"https:\/\/images.nintendolife.com\/screenshots\/139080\/large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/screenshots\/139080\/900x.jpg\" alt=\"ANONYMOUS;CODE Review - Screenshot 3 of 4\"><\/a><figcaption class=\"caption generator nintendo-switch-handheld\">Captured on Nintendo Switch (Handheld\/Undocked)<\/figcaption><\/figure>\n<p>In terms of presentation, Anonymous;Code mostly shines. The game adopts a cel-shaded art style for its character models and backgrounds, and it absolutely pops on Switch, especially in handheld mode. What\u2019s more, the title occasionally switches to beautiful 2D stills and comic book-style panels for pivotal story moments. The latter sequences are a treat just about every time they show up and help keep the game\u2019s visuals dynamic. The only glaring issue graphics-wise seems to be a case of well-intentioned over-ambition. Character models are semi-animated, and while we\u2019d normally appreciate that extra flourish, the animation itself often looks gaudy and unnatural.<\/p>\n<p>All of this is well and good, but there\u2019s still a major question in need of answering: What exactly do you <em>do<\/em> in Anonymous;Code? The Science Adventure games have always strayed on the side of limiting player interactivity to a singular or small group of mechanics, and Anonymous;Code is no different. In fact, this latest entry may just be the most non-interactive VN in the series yet, as it largely eschews the branching narrative paths and plethora of alternate endings that other entries are known for. That might prove disappointing to some, but Anonymous;Code partially makes up for it by introducing what is arguably the franchise\u2019s most creative and narratively integral mechanic thus far.<\/p>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"ANONYMOUS;CODE Review - Screenshot 4 of 4\" href=\"https:\/\/images.nintendolife.com\/screenshots\/139079\/large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/screenshots\/139079\/900x.jpg\" alt=\"ANONYMOUS;CODE Review - Screenshot 4 of 4\"><\/a><figcaption class=\"caption generator nintendo-switch-handheld\">Captured on Nintendo Switch (Handheld\/Undocked)<\/figcaption><\/figure>\n<p>Early on in the game, Pollon stumbles upon Anonymous;Code\u2019s save screen \u2014 the very same one that the player has been using to jump in and out of the game \u2014 and learns that he can create his own saves and load them of his own volition, all while retaining his memories. This ability effectively grants Pollon the power of time travel, allowing him to jump back to a previous save if things go south and try a different tactic. Save and Load is what facilitates the main source of player interactivity, as they can pull up the screen at crucial moments and persuade Pollon to load a previous save in order to avoid one of the game\u2019s many gruesome fail states.<\/p>\n<p>Save and Load is a delightfully meta mechanic that allows the story of Anonymous;Code to progress in some unexpected directions. However, it\u2019s not a perfect implementation \u2014 the junctions at which Pollon can Save and Load are tightly scripted, and it can be frustrating to try and lock down the exact line of text you need to be on to convince Pollon to load. This mechanic is also iterated upon in some cool ways later on in the game, but those changes aren\u2019t clearly telegraphed, and can occasionally leave you at a loss in terms of how to move the story forward.<\/p>\n<p>Revealing the narrative significance of Pollon\u2019s Save and Load ability would be a spoiler-y step too far, but we can confidently say that the payoff is immensely satisfying. Through this mechanic and other creative concepts, Anonymous;Code takes the idea of the meta video game to its logical conclusion. The result is a compelling thesis statement for visual novels as a genre \u2014 a story that could only be most effectively told in an interactive game format.<\/p>\n<\/div>\n<div id=\"conclusion\">\n<h2 class=\"heading\">Conclusion<\/h2>\n<p>Just as the Science Adventure games posit that human perception affects reality, not every player will experience Anonymous;Code the same way. For those new to the franchise, this latest entry is an imaginative if conceptually dense sci-fi romp. For those who have played the other entries, it\u2019s something more \u2014 a gratifying culmination of thematic and narrative strands roughly 15 years in the making. Either way, Anonymous;Code has something special to say about the universe, the soul, and video games as a medium.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Captured on Nintendo Switch (Docked) For much of the time that Science Adventure fans have known of its existence, Anonymous;Code has been more of a waiting game than, well, an actual game. First announced all the way back in 2016, this sci-fi-heavy visual novel was smacked with delay after delay until it finally saw a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-134603","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/134603","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=134603"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/134603\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=134603"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=134603"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=134603"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}