{"id":134581,"date":"2023-09-03T15:00:00","date_gmt":"2023-09-03T15:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-153011"},"modified":"2023-09-03T15:00:00","modified_gmt":"2023-09-03T15:00:00","slug":"soapbox-rayman-legends-blew-my-mind-then-broke-my-heart","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2023\/09\/03\/soapbox-rayman-legends-blew-my-mind-then-broke-my-heart\/","title":{"rendered":"Soapbox: Rayman Legends Blew My Mind Then Broke My Heart"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/d231b06751b9d\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/d231b06751b9d\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"Rayman Legends Key Art\" href=\"https:\/\/images.nintendolife.com\/d231b06751b9d\/rayman-legends-key-art.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/d231b06751b9d\/rayman-legends-key-art.900x.jpg\" alt=\"Rayman Legends Key Art\"><\/a><figcaption class=\"caption\"><em class=\"credit\">Image: Ubisoft<\/em><\/figcaption><\/figure>\n<p><em><em><em>Soapbox features enable our individual writers and contributors to voice their opinions on hot topics and random stuff they&#8217;ve been chewing over. Today, Francisco shares his love of Rayman Legends as it celebrates its 10th anniversary \u2014 but also laments that it may have been a victim of its own success&#8230;<\/em><\/em><\/em><\/p>\n<hr>\n<p>I\u2019ve always had a soft spot for Rayman. While Nintendo and Rare duked it out for the N64\u2019s platformer crown, I had no regrets about ignoring <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/super_mario_64\">Super Mario 64<\/a>, <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/donkey_kong_64\">Donkey Kong 64<\/a>, and <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/banjo-kazooie\">Banjo-Kazooie<\/a> to helicopter my way through The Glade of Dreams&#8217; robot pirate dystopia in <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/rayman_2_the_great_escape\">Rayman 2: The Great Escape<\/a>.<\/p>\n<p>In the years that followed, I was crestfallen to see Rayman&#8217;s undeserved fall from grace \u2014 not once, but <em>twice<\/em>. The first time was after the slightly disappointing <a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/rayman_3_hoodlum_havoc\">Rayman 3: Hoodlum Havoc<\/a>, after which he was abandoned as Ubisoft\u2019s family-friendly mascot, and was then brutally replaced by the Wii\u2019s <a href=\"https:\/\/www.nintendolife.com\/games\/wii\/rayman_raving_rabbids\">Rayman Raving Rabbids<\/a>. But then as a brave new world of platforming \u2014 both HD <em>and<\/em> 2D \u2014 was ushered in by indie darling <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/braid_anniversary_edition\">Braid<\/a> and puzzle platformer <a href=\"https:\/\/www.nintendolife.com\/games\/wiiu-eshop\/trine_enchanted_edition\">Trine<\/a>, Rayman was welcomed back to the world.<\/p>\n<p>2011\u2019s <a href=\"https:\/\/www.nintendolife.com\/games\/wii\/rayman_origins\">Rayman Origins<\/a> was a glorious return to form, as well as a beautiful throwback to the series\u2019 2D roots. Michel Ancel and his experienced Ubisoft Montpellier team \u2014 the same developers now working on <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/prince_of_persia_the_lost_crown\">Prince of Persia: The Lost Crown<\/a> \u2014 schooled the indie upstarts with their bustling levels and lush, painterly backdrops.<\/p>\n<p>Two years later in August 2013 came <a href=\"https:\/\/www.nintendolife.com\/games\/wiiu\/rayman_legends\">Rayman Legends<\/a>, the Wii U follow-up so good it simply blew my mind. Everything Origins did superbly, Legends did better.<\/p>\n<h3><strong>Don\u2019t Call It A Comeback<\/strong><\/h3>\n<p>Rayman, Globox, the Teensies and crew were deservedly back in the limelight, and they\u2019d never looked better. Rayman Legends has simply sensational visuals across its six worlds, and each level feels like French surrealist cartoons brought to life. Accessing each level through a portrait gallery, that Mario 64 nod was also a testament to the expert craft and imagination that made each and every level a work of art.<\/p>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"Rayman Legends Castle\" href=\"https:\/\/images.nintendolife.com\/4c7079b6bb423\/rayman-legends-castle.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/4c7079b6bb423\/rayman-legends-castle.900x.jpg\" alt=\"Rayman Legends Castle\"><\/a><figcaption class=\"caption\">I\u2019m too big an Asterix and Obelix fan to say Rayman and Globox are my favourite French duo, but they aren\u2019t far behind! \u2014 <em class=\"credit\">Image: Ubisoft<\/em><\/figcaption><\/figure>\n<p>Players of the Switch version are well aware that <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/rayman_legends_definitive_edition\">Rayman Legends: Definitive Edition<\/a> fully deserves its spot on our list of <a href=\"https:\/\/www.nintendolife.com\/guides\/best-nintendo-switch-graphics-the-most-beautiful-switch-games\">the most beautiful Switch games<\/a> as well as being one of <a href=\"https:\/\/www.nintendolife.com\/guides\/best-nintendo-switch-2d-platformers\">the best 2D platformers<\/a> on the console. You could frame any moment from this game, with its watercolour backgrounds and comic book environmental details, and hang it on a wall to prove that two-dimensional doesn\u2019t have to mean flat.<\/p>\n<p>Even today, the game\u2019s shapeshifting environments remain a rollercoaster of spectacle and cunning surprises. Nathan Drake would die for its virtuoso setpieces, Ubisoft applying Naughty Dog\u2019s flair for the dramatic sequences to the 2D platformer with exhilarating panache.<\/p>\n<p>All the set dressing in the world wouldn\u2019t matter a jot if the game never imbued Rayman, Globox, Barbara or the Teensies with a sense of springing movement, delicate weight and precise momentum. Rayman tears through levels, his scurrying steps raise puffs of dust, and he pleasingly arches into a somersault at the peak of each bounding leap. At times he reaches a pace almost matching Sonic\u2019s rocket-speed before those clunky yellow sneakers come to an elegant halt.<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"yMIKs1PKrEM\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<p>And it\u2019s all tied together with a rollicking soundtrack that never fails to surprise with its never-ending stream of eclectic instruments. Add in a sense of physical comedy Charlie Chaplin would be proud of, and it combines into a hectic good-time party atmosphere the Rabbids simply can\u2019t match.<\/p>\n<h3><strong>Keep On Running<\/strong><\/h3>\n<p>Ubisoft borrowed more than a few ideas from pared-back autorunners of the time like <a href=\"https:\/\/www.nintendolife.com\/games\/wiiware\/bit_trip_runner\">Bit.Trip Runner<\/a> with Rayman Legends&#8217; music levels. In these, all you do is jump and punch to lusciously rearranged covers of popular songs as you tear through elaborately staged obstacles at breakneck speed.<\/p>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"Rayman Legends Mariachi Madness\" href=\"https:\/\/images.nintendolife.com\/5847869bbd576\/rayman-legends-mariachi-madness.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/5847869bbd576\/rayman-legends-mariachi-madness.900x.jpg\" alt=\"Rayman Legends Mariachi Madness\"><\/a><figcaption class=\"caption\">Can you hum along to a kazoo\u2019s high notes? \u2014 <em class=\"credit\">Image: Ubisoft<\/em><\/figcaption><\/figure>\n<p>Just like in <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/cadence_of_hyrule_crypt_of_the_necrodancer_featuring_the_legend_of_zelda\">Cadence of Hyrule<\/a>, you\u2019re encouraged to lose yourself to the beat and tap along to the rhythm; the moment when you become one with the music and are sucked into your surroundings is simply spellbinding. It was an unimaginably satisfying thrill, and I still get a shiver reliving the melodious tinkling while scooping up rising scales of Lums, or the way a guitar solo anticipates you smashing through a precarious tower of enemies. These songs and their spectacular surroundings get better and better as you sprint through a heavy metal castle siege in Castle Rock, or through dungeons and volcanic chambers away from soaring dragons in Dragon Slayer.<\/p>\n<p>If you asked me what Rayman has in common with Sylvester Stallone before 2013, other than a penchant for solving their troubles with a punch, I\u2019d draw a blank. But now they have one thing in common: Survivor\u2019s &#8216;Eye of the Tiger&#8217;.<\/p>\n<p>Rayman Legend\u2019s version was the soundtrack to one of my top 10 gaming moments, with <a href=\"https:\/\/www.youtube.com\/watch?v=LHwDJgyMC54&amp;ab_channel=Ubisoft\">Mariachi Madness\u2019s version of the iconic track<\/a> as you race through a desert\u2019s escalating hazards and away from a fiery inferno. You clatter through skeletons donning top hats across fields of flowers to the strums of a Spanish guitar and the rasp of kazoos (who came up with <em>that<\/em> kazoo solo?). It\u2019s joyful, ludicrous nonsense that captures the game\u2019s wild, uninhibited spirit at its very best.<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"LHwDJgyMC54\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<h3><strong>Ex-exclusive<\/strong><\/h3>\n<p>Rayman Legends wasn\u2019t intended to be a multiplatform title \u2013 it was destined to be a Wii U exclusive until Ubisoft got spooked over concerns that <a href=\"https:\/\/www.nintendolife.com\/news\/2013\/06\/ubisoft_delayed_rayman_legends_on_wii_u_in_fear_of_low_sales\">the game wouldn&#8217;t sell well enough on Nintendo&#8217;s console<\/a>. Even though it did come to other platforms, the Wii U was designed with a fifth local multiplayer slot and the full suite of GamePad features with the grinning bug Murphy and his touch-control assistance.<\/p>\n<p>Whatever platform the game came to, Rayman Legends was a simply delightful gem that wowed the critics \u2014 <a href=\"https:\/\/www.nintendolife.com\/reviews\/wiiu\/rayman_legends\">including Nintendo Life, of course<\/a> \u2014 and should have fully rehabilitated the &#8217;90s &#8220;least cool&#8221; platforming hero. If you ask me, the game\u2019s the joyous peak of a branch of pure 2D platforming before it all went just a bit <a href=\"https:\/\/www.nintendolife.com\/guides\/best-nintendo-switch-metroidvania-games\"><em>Metroid-y<\/em><\/a>.<\/p>\n<p>But it was as good as it ever got for Rayman, Ubisoft foolishly decided that because their big-nosed limbless hero didn\u2019t sell as much as the grizzled <strong>Assassins Creed<\/strong>s and frat-house <strong>Far Cry<\/strong>s of this world, his peculiar fantasy world full of charming oddballs wasn\u2019t worth a new entry. Ten years later, I\u2019m still heartbroken about it. His appearance in the third <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/mario_plus_rabbids_sparks_of_hope_dlc_3_rayman_in_the_phantom_show\">Mario + Rabbids DLC<\/a> should have given fans a spark of hope for the character&#8217;s return ahead of his 30th birthday in 2025, but instead, <a href=\"https:\/\/www.nintendolife.com\/reviews\/switch-eshop\/mario-plus-rabbids-sparks-of-hope-dlc-3-rayman-in-the-phantom-show\">he still feels like an afterthought<\/a>.<\/p>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"Rayman Legends Lava\" href=\"https:\/\/images.nintendolife.com\/0d9eb63f195ca\/rayman-legends-lava.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/0d9eb63f195ca\/rayman-legends-lava.900x.jpg\" alt=\"Rayman Legends Lava\"><\/a><figcaption class=\"caption\">Nothing this robot can do to Rayman beats the indignities Ubisoft put him through since. \u2014 <em class=\"credit\">Image: Ubisoft<\/em><\/figcaption><\/figure>\n<p>The same capable team is now entrusted with reviving another beloved property in Prince of Persia. Ubisoft Montpellier have already proven their talent for reinvention, I\u2019m sure what they\u2019re working on is set to blow my mind yet again. Just spare a thought for us disappointed Rayman fans. We enjoyed our Rayman-issance while it lasted; enjoy the Prince of Persurgence while you can.<\/p>\n<hr>\n<p><em>Do you love Rayman Legends? Do you want to see a direct sequel to it? Join us in The Glade of Dreams in the comments<\/em>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Ubisoft Soapbox features enable our individual writers and contributors to voice their opinions on hot topics and random stuff they&#8217;ve been chewing over. Today, Francisco shares his love of Rayman Legends as it celebrates its 10th anniversary \u2014 but also laments that it may have been a victim of its own success&#8230; I\u2019ve always [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-134581","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/134581","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=134581"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/134581\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=134581"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=134581"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=134581"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}